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Everything posted by RealKerbal3x
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Kerbal Space Program ESA 1.10 update #SharedHorizons
RealKerbal3x replied to EchoLima's topic in 2020
I don't think so, but IIRC they are quite rare so you might have to wait a while for one to appear. -
Because in a lot of cases it's unnecessary. Rather than getting mad and complaining loudly about it, just calmly state what it is that you disagree with and maybe suggest a way they could improve it. This way, you're more likely to actually have whatever you dislike improved, and less likely to start an argument. People generally prefer constructive criticism to being yelled at. Anyway, this is probably stepping into 'backseat moderation' territory, and I'm not in the mood for an argument
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Why do you constantly bash SQUAD for everything they do? Here you're assuming that a feature they haven't even implemented yet is just going to be badly done, because it would be made by them. And that is essentially the definition of prejudice. Maybe you should just keep an open mind and see what it's like if/when this is put into the stock game, rather than going in with preconceived notions that everything that SQUAD makes is bad Anyway, on topic: Yes, stock footprints would be nice. There would have to be some sort of load-on-demand system so that all of your footprints don't load in at once and tank the framerate.
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im going to call a tech support scam and troll them
RealKerbal3x replied to eee's topic in The Lounge
Excuse me? -
@peteletroll Just to tell you, this bug was already reported yesterday: https://bugs.kerbalspaceprogram.com/issues/25675
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@Just Jim I have another question: when we make new suit textures (and their configs), will they only work if they're in Squad/Suits, or can I create my own folder in GameData and put them in there? Also, what image editing software would you recommend for this? I figure I won't be able to use MS Paint
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@Nate Simpson It looks amazing! But you're this close to making Dres actually interesting
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So why do you play it, given that you dislike it so much? Besides, KSP has become much less buggy and slow with recent updates. It now runs on my eight-year-old laptop with little trouble, something that can't be said for many modern games. Its code may be cobbled together, but that's because the developers have continued to diligently update it for nine years, making it so much more than the original creators intended - something that can't be said for many modern games. In short, KSP does have its flaws, but it doesn't 'belong inside a septic tank'. KSP is getting a sequel, and games that belong inside septic tanks don't usually get sequels.
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@sevenperforce Time to build an ascent vehicle
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totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
Here's a video of Raptor SN27 arriving: Let's hope this one gets to fly... -
totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
How about they do one livestream with both? -
@Snark I tested my career save in 1.10 this morning and found this. The 1.875m reaction wheel added by this mod appears to have broken - the model has reverted to 1.25m size (as you can see from the image comparing it with a 1.875m tank). As far as I can see all of its stats are the same. It also has no reaction wheel status lights, but I'm inclined to think this isn't a fault of Indicator Lights as that mod was recently updated and every other part has its lights working fine. When I have time tomorrow I'll have to load up an install with only this mod and check whether this is a mod conflict or just 1.10 breaking Missing History - I didn't remember to do that today.
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totm july 2020 Going to the Mun without using time warp
RealKerbal3x replied to Rocketscience101's topic in KSP1 Discussion
Great job on getting TOTM! Want to do the same for Duna now? -
[Discussion] My thoughts on life-support.
RealKerbal3x replied to Acid_Burn9's topic in Prelaunch KSP2 Discussion
It can always be a toggleable feature, like Commnet is. -
totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
Cryo test condensed down to 7 minutes: And the aftermath (probably not the best choice of word ) -
I don't think it got one. IIRC only the X200-16 and X200-32 tanks got the ESA variants. The X200-8 (the smallest 2.5m tank) and the Jumbo-64 (the biggest one) didn't get them.
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Minecraft. Just Minecraft. It's literally the only game I have on my computer (apart from KSP of course).
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What do you want to happen in KSP?
RealKerbal3x replied to coop2168's topic in KSP1 Suggestions & Development Discussion
This is already possible, you have to pause the game and then press F2. -
That was probably meant to be 'now' rather than 'not'
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System32 is actually a virus, but most antivirus software doesn't recognise it. Delete it before it bricks your computer!
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Kerbal Space Program ESA 1.10 update #SharedHorizons
RealKerbal3x replied to EchoLima's topic in 2020