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About me
[Space]: Let Go
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United States
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Science, Orbital Mechanics, Rocketry, Gaming!
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Release KSP2 Release Notes - Update v0.2.2.0
N9 Gaming replied to Intercept Games's topic in KSP2 Dev Updates
I've never seen "Content Still Encrypted" before, download is working for me! They must really not want you to have it haha -
[WIP] [1.12.x] HUDReplacer - (v1.2.11-beta)
N9 Gaming replied to UltraJohn's topic in KSP1 Mod Development
I'll refrain from spamming this forum with more updates on this and will probably make my own page for it when I have a lot more done, but the NavBall is looking nice I think! -
[WIP] [1.12.x] HUDReplacer - (v1.2.11-beta)
N9 Gaming replied to UltraJohn's topic in KSP1 Mod Development
I had an idea, that being to take make a new UI theme using zTheme as a starting point. I'll just have to see how it comes along, really! I've got a plan but have only touched the NavBall in photoshop so far: -
Release KSP2 Release Notes - Update v0.1.5.0
N9 Gaming replied to Intercept Games's topic in KSP2 Dev Updates
Hats off to the people working hard to squash these bugs for all of us, thank you! I really appreciate the improvements here! ♥ -
[BETA] ALIENATION - Hycean Homeworld
N9 Gaming replied to Heliocentric's topic in KSP1 Mod Development
100% following this, it looks beautiful - and haunting - yet immediately I can start to see how the game play loop of the game would be affected starting on a world like this. Very curious to know if you've had the time/energy to work more on this project, too - any updates?- 18 replies
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N9 Gaming started following [BETA] ALIENATION - Hycean Homeworld
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[1.12] Other Worlds - A Story and Planet Mod
N9 Gaming replied to Pkmniako's topic in KSP1 Mod Releases
I've had that bug before, you can use the keyboard (arrow keys + enter) to navigate when it happens. -
KerbalFunds: An easy way to add an amount of Science/Funds!
N9 Gaming replied to kerbmario's topic in KSP1 Mod Releases
Yesss this is going to come in handy for custom contracts I can make outside of the game, thank you for making this! -
Thanks for the update! At least starting out I'll keep this in mind and make vehicles with as few engines as possible, simple enough
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N9 Gaming started following [1.12] Other Worlds - A Story and Planet Mod
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Kerbal Space Program 2 - Pre-Release Notes
N9 Gaming replied to Intercept Games's topic in KSP2 Dev Updates
Glad to see we'll be tripping over rocks soon! Looking forward to playing the game myself on Friday (: -
[1.12.x] ProbeControlRoom Recontrolled (adopted)
N9 Gaming replied to JonnyOThan's topic in KSP1 Mod Releases
For me, when staging happens, when parts are destroyed, etc. the Control Room disappears and the IVA camera appears to be next to the probe. Double tapping C brings the Control Room back. KSP.log's only error as it happens is this: [ERR 04:05:25.333] Coroutine couldn't be started because the the game object 'PortraitContainer' is inactive! Anything I can provide to help? I don't seem to see anyone else posting about this issue happening to them! -
[1.12] Other Worlds - A Story and Planet Mod
N9 Gaming replied to Pkmniako's topic in KSP1 Mod Releases
The best mods reach god status just before KSP 2's early access comes around, luckily for us the FULL release of KSP 2 is still a long way off, so I think I might have to explore this - it's just far too intriguing not to! I've a question though - do you reckon the new celestial bodies are at all compatible with things like USI Colonization mods?