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KSP2 Release Notes
Everything posted by zer0Kerbal
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patching is easy. FailureRepairSkill it will be: unless reason not to is brought up - also providing I can determine the code needed to implement. currently: if (p.experienceTrait.Description == "FailureRepairSkill") wait - it is a list so would have to step through it somehow -
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p.experienceTrait.Effects = "FailureRepairSkill" or p.experienceTrait.Effects = "RepairSkill" from Squad/Experience/Traits.cfg should just be swapping the one line of code for the other; am leaning toward FailureRepairSkill rather than RepairSkill. Don't know if their is any difference.
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If I am remembering the code, instead of hard coding - a simple module manager patch to add the appropriate skill would be simpler. Open beta for KSP 1.9.1 coming soon. Like now: https://github.com/zer0Kerbal/OhScrap/releases/tag/2.1.0.0 SOURCE: GitHub License:
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[1.8.x] ScrapYard - The Common Part Inventory 2.0 (07/12/2019)
zer0Kerbal replied to severedsolo's topic in KSP1 Mod Releases
excellent explanation. Also explains why I probably won't be supporting RealChutes in ScrapYard/OhScrap; that reason being that I would have to tear apart RealChutes to understand it in order to support it. Beyond my scope and intent at this moment; however I do accept GitHub PR's. Also: Open beta for KSP 1.9.1 coming soon. Like now: https://github.com/zer0Kerbal/ScrapYard/releases/tag/2.1.0.0 SOURCE: GitHub License: -
this. I don't support above or below the version I am playing on. I am currently playing on 1.8.1, and am initially releasing things for 1.7.3 because that is the last stable version according to some. The only thing I have compiled in 1.9.1 is a private recompile of hyperspace - just because. and I am also trying to make sure there is a version for each version - so those who are not playing on the latest because things like RO et al aren't available on the latest. For this one in particular, I will let it go for a spell and probably release 0.0.6.0 for 1.9.1 with another set of legs sometime this month. Doing things this way might be painful for the users, but it allows me time to listen, adjust (if possible) and correct things. Well, ~30 published - or so. I have many, MANY more in the pipeline (nearing 100). Next up is to update Transparent Command Pods (which includes updating to a more automated build process). Nothing compared to @linuxgurugamer - who's list is approaching 300(ish) and growing.every.day. this is not a promise - just things that am working on for myself, it does include mods that are published/released and many that aren't and it isn't a comprehensive list.. Some are in the adoption pipeline, and am waiting for permission (if needed) out of respect. Some (Like ScrapYard! and OyScrap!) are in a private beta - soon to be public like B9StockPatches. Some (like SimpleLogistics, MoarKerbals, FTF, FTL, ODFC, Biomatic are awaiting updates to the code by me (and others)) if you are looking for something in particular - just ask and I will consider it.
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for the seventeen (17) users : Version 0.0.5.0 Mission Control, the BIGGER Stork has landed! for Kerbal Space Program 1.8.1 zer0Kerbal released this 08 Mar 2020 Stork Delivery System (SDS) Kermangeddon Industries Version 0.0.5.0 - Mission Control, the BIGGER Stork has landed! [KSP 1.8.1] [NEW] introducing the Jumbo sized models - capable of handling 5.0m and 7.5m parts. corrected tweakscale scale module in short from 2.5 to 3.75 corrected several small typo's in the localization dictionary updated to new KERBALCHANGELOG formating (hopefully I got it right this time ) ghostparts.cfg introduced. original three parts have had their internal part names changed. this file should prevent any Kraken attacks. added automatic GitHub action: Validate AVC .version files and corresponding shield to Readme's (thank you @DasSkelett @HebaruSan) Kerbal Space Program 1.8.1
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[WIP] [1.8.1] KAE SYSTEMS Welded Parts
zer0Kerbal replied to adm-frb's topic in KSP1 Mod Development
following are two excellent (well, probably best out there) sources of info that should help. Dated but very informative: CFG File Documentation This is the C# reference, everything you can learn about part modules etc is in here. FOR ADVANCED users only - has almost NO explanations - just xml style documentation. KSP API -
SimpleConstruction! (SCON) Stock rocket building
zer0Kerbal replied to zer0Kerbal's topic in KSP1 Mod Releases
considering it is *mostly* just patches and configs; the real question should be: does EL work in 1.9.1. If it does, this should. It is in the pipeline, behind about three dozen others to be updated. maybe for 1.10.1 -
You forgot something: ADD MOAR! ™°
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my suggestion: ADD MOAR!
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I am kicking around the idea of making two more versions: one using the Inflatable Airlock from Making History one using the DMagic's wonderful Flexible Docking model(s). and I have a surprise all ready for next version - a SIL patch. I also have several other mods in the adoption pipeline that have size00 and size000 parts.Plus I am trying to get to Nuke Refueled and do another modernization pass on that.
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Version 1.0.1.1 - >>-- Re-Reminiaturized - for KSP 1.8.1 --<< zer0Kerbal released this 07 Mar 2020 Version 1.0.1.1 - >>-- Reminiaturized - for KSP 1.8.1 --<< corrected changelog added localization code removed extraneous scale = removed localization code since it just doesn't work this way. updated to new KERBALCHANGELOG format! added three new models! Now has Basic, Female, Male, and Plus minor corrections to .version and changelog (thank you to @HebaruSan and @BenjaminCronin)
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Thank you! @steedcrugeon (IIRC) did the original PicoPort models (I really need to ask for a blank shielded model. :D) and the model is all stock (Squad). just made more, minisub friendly.
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[WIP] [1.8.1] KAE SYSTEMS Welded Parts
zer0Kerbal replied to adm-frb's topic in KSP1 Mod Development
*chuckle* -
Curseforge is now updated to allow for 1.9.1
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Reserved for archival changelog: Version 1.0.1.1 >>-- Re-Reminiaturized - for KSP 1.8.1 --<< Version 1.0.1.0 - >>-- Reminiaturized --<< Version 1.0.0.1 - Little Bling ReStocked and Flush Version 1.0.0.0 - Shield that Thing! for KSP v1.7.x
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Reserved for changelog: Version 1.0.1.1 >>-- Re-Reminiaturized - for KSP 1.8.1 --<< zer0Kerbal released this 07 Mar 2020 Version 1.0.1.1 - >>-- Reminiaturized - for KSP 1.8.1 --<< corrected changelog added localization code removed extraneous scale = removed localization code since it just doesn't work this way. updated to new KERBALCHANGELOG format! added three new models! Now has Basic, Female, Male, and Plus minor corrections to .version and changelog (thank you to @HebaruSan and @BenjaminCronin)
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Shielded PicoPorts (SPP) Adds shielded PicoPorts to Kerbal Space Program. Requires PicoPorts part addon. An original parts addon zer0Kerbal and brought to you by KerbSimpleCo Parts Shielded PicoPort Basic Shielded PicoPort Female Shielded PicoPort Male Shielded PicoPort Plus See More See our Parts Catalog for part pictures For more images, see our Marketing Slicks Discussions and news on this mod: See Discussions or KSP Forums Changelog Summary for more details of changes : See ChangeLog Known Issues for more details of feature requests and known issues : See Known Issues GitHub Pages : See Pages Help Wanted Localization See More Discussions and news on this mod: See Discussions or KSP Forums Changelog Summary for more details of changes : See ChangeLog Known Issues for more details of feature requests and known issues : See [Known Issues][MOD:known] GitHub Pages : See Pages Installation Directions 1 Use CurseForge/OverWolf App (currently does not install dependencies) Whilst I agree CKAN is a great mod for those that can't use zip tools. I take no part, nor am I interested in maintaining the CKAN mod metadata for my mods. Please don't ask me about it but refer to the CKAN mod thread if you are having issues with CKAN or the metadata it maintains. Beware, CKAN can really mess up though it tries very, very, very hard not to. or Dependencies Kerbal Space Program 2 PicoPort Suggests Either 3 Module Manager Module Manager /L ***NEW*** Inflatable PicoPorts (IPP) Docking Port Descriptions (DPD) GPO (Goo Pumps & Oils') Speed Pump (GPO) On Demand Fuel Cells (ODFC) Supports TweakScale ReStock Connected Living Space Tags parts, config red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks see Attribution.md for more Legal Mumbo Jumbo (License provenance) How to support this and other great mods by zer0Kerbal Connect with me Track progress: issues here and projects here along with The Short List this isn't a mod. ;P↩︎ may work on other versions (YMMV)↩︎ Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!↩︎
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Reserved for archival changelog: Version 1.0.1.1 Extreme Bibliotheke Flexibility! (reread) Version 1.0.1.0 - Extreme Bibliotheke Flexibility! Version 1.0.0.2 - Near Future Construction Version 1.0.0.1 - Can See Clearly Version 1.0.0.0 - >>-- creation by zer0Kerbal --<<
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Reserved for current changelog: Version 1.0.1.1 Extreme Bibliotheke Flexibility! (reread) zer0Kerbal released this 07 Mar 2020 Module Manager patch to add docking port sizes to parts descriptions Version 1.0.1.0 - Extreme Bibliotheke Flexibility! released for KSP 1.8.1 added Flexible Docking ports added kerbodynePlus 'Extreme' size merged two gender patches into one patch moved into its own permanent GitHub repo updated to automated build process folder structure and install location remain the same minor corrections to .version and changelog (thank you to @HebaruSan and @BenjaminCronin)
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