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Everything posted by Clamp-o-Tron
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[WIP] Nert's Dev Thread - Current: such nuke, wow
Clamp-o-Tron replied to Nertea's topic in KSP1 Mod Development
Antimatter is back!!!!! -
Science finder/degrading solar panels request
Clamp-o-Tron replied to Souptime's topic in KSP1 Mods Discussions
Yeah- problem fixed. It’ll be done by 5 GMT.- 48 replies
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Science finder/degrading solar panels request
Clamp-o-Tron replied to Souptime's topic in KSP1 Mods Discussions
Sorry everyone- this will be delayed until tomorrow, as I was having pc issues. It’ll be done tomorrow.- 48 replies
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Oops... wrong thread. Disregard this.
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Science finder/degrading solar panels request
Clamp-o-Tron replied to Souptime's topic in KSP1 Mods Discussions
@JadeOfMaar thanks! I'm on it! I plan to just touch select parts, like nf solar arrays, habtech panels, and damon's dragon trunk. Since I don't have anything else to do, expect a beta version here tomorrow and a full release Wednesday if everything goes well. And don't worry: this isn't like those RR configs I promised a couple months ago. (FYI on those: they're still coming, but with decreased scope) @Souptime ping! Just wanna alert you to this.- 48 replies
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Science finder/degrading solar panels request
Clamp-o-Tron replied to Souptime's topic in KSP1 Mods Discussions
I’d like a half-life of 2 years for the small panels, and 5 years for gigantors. Actually, I could take it upon myself to give comprehensive confidant to modded panels.- 48 replies
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Science finder/degrading solar panels request
Clamp-o-Tron replied to Souptime's topic in KSP1 Mods Discussions
Thanks @JadeOfMaar. I am a sucker for tiny things to make the game harder/prolong career mode.- 48 replies
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Is there a Mod to control EVA from an IVA camera
Clamp-o-Tron replied to cyberKerb's topic in KSP1 Mods Discussions
Here: -
Science finder/degrading solar panels request
Clamp-o-Tron replied to Souptime's topic in KSP1 Mods Discussions
1. xScience! or the R&D archives are your friends. 2. Dunno, but I want that, maybe with increased degradation low over atmospheric bodies.- 48 replies
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[WIP] Nert's Dev Thread - Current: such nuke, wow
Clamp-o-Tron replied to Nertea's topic in KSP1 Mod Development
@JadeOfMaar’s Rational Resources provides distributions of several potential fusion-fuels, and the parts to gather them. I’m sure if any new ones are introduced, they will also be added to RR quickly. As for mini-mag orion, @SuicidalInsanity’s orion mood has one in-dev. -
Stock asteroid scanner does it.
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[1.12.5] Fuji 1.4 (Japanese Crewed Vehicle)
Clamp-o-Tron replied to Well's topic in KSP1 Mod Releases
Pretty simple to kitbash it: https://github.com/friznit/Unofficial-BDB-Wiki/wiki/H-II -
I might have to use that gif in the future. Great for nerds! (If you ok)
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A joke. Detect sarcasm. This is also sarcasm.
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It looks like a cave from far away.. Still insane!
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Wha wha wha what? That's insane! Best easter egg in any planet mod, and so much better than the Tylo cave!
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1.10 has been a pain for, me at least
Clamp-o-Tron replied to Probro's topic in KSP1 Mods Discussions
What exactly? Maybe I can help. -
That’s Dres Tylo. ^ | | What’s a Dres?
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1.10 has been a pain for, me at least
Clamp-o-Tron replied to Probro's topic in KSP1 Mods Discussions
Works fine up to 1.9.1, it’s just that the thread title hasn’t been changed. -
[WIP] Photon Corp. (Stockalike Orbital ATK Mod)
Clamp-o-Tron replied to DylanSemrau's topic in KSP1 Mod Development
Man how many in the last months? This is utterly legendary. -
Like like like cannot like enough. I was considering actually doing this but never got far enough- now to add a "rain" option with part failures so we can scrub our launches. (Will maybe just maybe start on the code. Expect no graphics.)