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Everything posted by Noah Foloni
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[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
Noah Foloni replied to Poodmund's topic in KSP1 Mod Releases
Ok I figured it out. Follow these Steps 1: Go to your Kopernicus Folder, and then into Config. If your on windows just paste this into the file location bar thing: C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\GameData\Kopernicus\Config (this only works if your on steam btw) 2: Open Kopernicus_Config.CFG 3: Change "UseKopernicusAsteroidSystem = true" to "UseKopernicusAsteroidSystem = false" sorry it took forever, i forgot how it worked. -
Done!
- 78 replies
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- ksp
- kerbal space program
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[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
Noah Foloni replied to Poodmund's topic in KSP1 Mod Releases
No it’s an OPM asteroid config, If you go to the OPM patches you’ll find an asteroid config named KopernicusAsteroids.CFG, you can open it with any text editor, you need to change it to stock, that’s all -
[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
Noah Foloni replied to Poodmund's topic in KSP1 Mod Releases
Sorry, I’ll link it later. Actually I’ll just tell you now. Go to the kopernicus folder in your game data and then find the asteroids config file, then change the area where it says your setup, type Stock. Alright great! -
[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
Noah Foloni replied to Poodmund's topic in KSP1 Mod Releases
hope dis gets updated soon... -
Sweet, now I don't Need kerbin side remastered! AMAZING!
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CommNet Signal Strength Calculator & Antenna Selector
Noah Foloni replied to Poodmund's topic in KSP1 Tutorials
Hey poodmund, for some reason when I use the reflectors calculator, the minimum and maximum direct strengths are 0 and it’s breaking everything.- 86 replies
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Hey, I can’t make maneuver nodes or warp to specific parts in the orbit now, is this because of the new maneuver creator / alarm clock apps being added? Or is my game just glitched
- 321 replies
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- grand discussion thread
- on final approach
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Can we have the files for the spaceX suits?
- 321 replies
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- grand discussion thread
- on final approach
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IT WORKS FOR 1.11.2 !!!!!! Y E S S S S S without the scatterer and eve configs at least
- 419 replies
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- 2
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- kopernicus
- star systems
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Going to test 1.11 tomorrow. Wish me luck!
- 419 replies
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- kopernicus
- star systems
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[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
Noah Foloni replied to Poodmund's topic in KSP1 Mod Releases
Yeah it works on 1.11x, but ONLY if you install Kopernicus 1.11x Heres the link to kopernicus: https://github.com/kopernicus/kopernicus/releases click on 1.11.1.zip @Enkess