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KSP2 Release Notes
Posts posted by AtomicTech
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We're back baby!
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On 10/11/2024 at 7:06 PM, Mr. Kerbin said:
You are meant to call someone next @AtomicTech.
What about @RedAl1en1?
(P.S. Mister Dlisby probably isn’t coming.)Still here!
Howdy @munix!
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On 9/14/2024 at 3:55 PM, Seadragon420 said:
idk... it might just be dead...
On 8/19/2024 at 9:31 AM, Vesuvius said:anyone know anything new? ive always wanted to make some other shuttle concepts and this mod seems promising
On 9/30/2024 at 8:12 AM, KSPGAMER1234 said:Howdy y'all; this project is dead. Sorry about that
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On 10/9/2024 at 9:40 AM, Caerfinon said:
A change is always a good thing...
I'm doing well. Playing some Sims 4. Very light on spacecraft and aircraft but fun in it's way
@AtomicTech are you there?
Somewhat
Been busy with college!
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14 hours ago, AlamoVampire said:
Well, 6 hours ago I buried my Momma. Im formally in a world with out her. This hurts. This hurts bad. Ive done a little sight seeing, visiting her favorite places after her funeral and just was at her favorite park. Took a quick walk around her favorite little lake/pond and that was a vicious pain. Hurt so badly wanting to do that with her. Life right now is no fun.
182910012024
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On 9/29/2024 at 5:20 AM, Anth said:
Main issue is that there is a memory leak that was introduced with 1.2, I think relating to the Unity garbage collection. When the game changes between scenes it appears to load the universe every time and it causes the memory to go up and up and also the load times get longer and longer.
In addition the bigger the save file the faster the memory leak increases.
If this issue was eliminated then most of the memory issues would be gone.
@Lisias, did your KSP fixes mod deal with this?
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Has anyone checked to see if this is still working?
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Howdy @Kerbalsaurus and @ColdJ,
I've been doing well; just busy with general engineering here at A&M. I'm entertaining the thought of getting back into KSP with a career playthrough but who knows? College is busy and I'm also playing Star Wars Jedi: Fallen Order!
Howdy @adsii1970, how's the college life treating you?
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On 9/24/2024 at 4:56 PM, EndAllFilms said:
Any possible discord server and perhaps a craft file?
There's a spot on the KSP Modding Society discord, if that helps
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47 minutes ago, AlamoVampire said:
Im sitting in my car outside the funeral home where my Momma is. The wind is blowing but not too hard and the sky is blue. Im devastated at what I have lost. I find now that anger is starting to creep in. How dare the birds chirp. How dare the wind blow. How dare people carry on as if I am invisible, as if nothing is wrong. I know its irrational. I also hear the boy I once was bawling. I hear and feel his terror for it is mine. Im soon to have a private moment with my Momma. Im not ready. I will never be ready.
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I'll pray for you and your mom
My condolences, by the way
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Not worth the 50 bucks and the headaches.
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Yep.
Howdy @Caerfinon
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5 hours ago, JonnyOThan said:
Hey I noticed some weird stuff about this mod and how CKAN installs it...
Your release zip file contains top-level directories for RestockWaterfallExpansion, StockWaterfallEffects, and WaterfallRestock, but CKAN will only install the first of those. We could fix that in the metadata, but really it's pretty bad form to install things in a folder name that is also used by other mods. Anyone using a NEEDS clause in a MM patch could be fooled. It would be better to move things entirely under RestockWaterfallExpansion and then declare conflicts as necessary (there's already one with StockWaterfallEffects).
I'd be surprised if this didn't cause any bugs like missing effects etc. for people using CKAN installs.
Howdy Jonny,
I've tried merging them before but I always seem to break something. I don't know at this point and I think I really am retired from modding. If you'd like to take a look at it, go for it! I'd be happy to help you any way I can.
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P -20 (+)
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9/10
An ol' familiar face
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Ol' @AtomicTech is still somewhat kicking around
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On 9/16/2024 at 9:59 AM, Mr. Kerbin said:
This guy predicted this whole thing.
Huh, I guess he did.
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[1.12.x] Kerbal Public Radio Service (KPRS) - Beta 0.0.4 released - Now on Spacedock & CKAN
in KSP1 Mod Releases
Posted
That's an interesting idea!