Jump to content

hugoraider

Members
  • Posts

    204
  • Joined

  • Last visited

Everything posted by hugoraider

  1. Take as long as you need mate, real life always comes first.
  2. Wow, that sure is an ambitious plan! And we already have some of the required mods: ACK for SLS and Orion, the MAV looks similar to the Altair lander upper stage, and the rest can be kitbashed with Procedural Parts and other mods. Would be cool to have a dedicated mod, of course.
  3. Hey, would it be possible to have this craft file? The one in your fork is different and... slightly bugged .
  4. No craft files yet since it's still under development.
  5. Thanks for your concern guys but don't worry, I'm far from risking a burnout on this mod .
  6. Yeah, this bug happens to me too sometimes. Usually reloading the craft fixes it.
  7. I use Blender and Zmodeler 3 for modeling and Photoshop for textures. Unity is required for animations, so I have to rely on benjee or JadeOfMaar for them .
  8. Beta 0.3.4 uploaded, just a minor fix on OK-GLI OMS pod. https://github.com/hugoraider/Buran-Orbiter-Construction-Kit/tree/development
  9. Yeah, about the airlock I guess it's just you lol. About moving on the ground, again that's just KSP, heavy crafts tend to slide when brakes are loose. And yes, the Energia mating adapter is also planned.
  10. Thanks for your feedback and constructive criticism, it's much appreciated! To answer your questions, yeah, I'd like to have the bottom antenna door animated as well, but since I suck with Unity, I'll have to bother benjee again for it . What are you calling the payload docking adapter? The airlock (the black part)? or the docking module (the white cylinder that fits inside the airlock)? Yeah, can't do much about the roll lol, that's KSP silly physics for you . No, antennas on the docking adapter aren't planned, you're supposed to add your own, like a lot of other stockalike mods. Yes, a custom Buran IVA is planned and being worked on . Well, benjee intended to use the AJ-10 for Buran, so I sticked to it. Maybe I'll look into making more accurate ones later, but tbh it's not even on the to-do list . Yes, the parachute is planned as well. Wdym the gear spins slowly?
  11. Yeah, I have it too, but none of those errors are related to BOCK, they're related to SOCK Recolored/Repainted (never can tell which is which ) Yeah, I could ask him, but then there'd be duplicate parts if both are installed.
  12. Uh... no, you got an Internet shortcut there. Click on the "Code" green button then "Download ZIP".
  13. Here you go: https://github.com/benjee10/Shuttle-Orbiter-Construction-Kit/tree/master Just drag & drop the content of Extras/Buran WIP into Gamedata/Benjee10_shuttleOrbiter/Parts.
  14. You'll find it in the Extras folder of the dev branch.
  15. Yeah, I guess Russian space program would be way different if they did, but they had other priorities, like maintain Mir and bring back this poor Krikalev
  16. Me too, but the main issue here is the lack of references, since Buran and OK-GLI basically were the only finished models.
  17. Well, yes and no lol. KATS has been renamed and is now independent from chaos113. BOCK will be a part of it when the main mod is released.
  18. Thanks, there's still a lot to do though, and it wouldn't have been possible without SOCK and your help on nose gear! Not everything, but let's say the essential is there, yes
×
×
  • Create New...