-
Posts
2,455 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by ColdJ
-
@Caerfinon Give me a half hour and I will see what I can do. @Warro Here we go. Still need to work on the camo versions.
-
Just about to test a Dark olive and A Kaki. Possibly also camo variants but I don't know yet if they will look right. I was just in but had left a bracket in the wrong place and they didn't show. 1 typo is all it takes to stop a part showing up or showing up right. Sigh!
-
Granted. 9876543210 lift off. I wish all previous wishes are not corrupted.
-
I will see what I can do. I had a quick reconfig to add the variants to some of the parts but haven't been right threough yet. @Warro
-
Do you think I over did it to carry this container?
-
Granted. But the picture makes no sound. I re-iterate my wish that was not read properly so was not corrupted.
-
Sadly denied as you just made it more complicated.
-
@Admiral FluffyDenied for not providing a link to make it easy to find. @Ben J. KermanGranted. But they got the plastic formula wrong at the factory and it melts at room temperature. I wish to always have when I need them any and all Lego pieces ever made to make any model I want at any time in any colours I want and the perfect recall and the amazing creativity required to do so with no physical, mental or medical drawbacks that would stop me from doing so. No natural or non natural disasters. Only the amounts I need at the time, no being crushed under anything, no drowning in anything, no dying from old age or suddenly having my current age suddenly change. No sentient, AI or remote controlled/programmed entities of any kind ruining my fun. No making everybody else on Earth or the greater universe disappear. No changing my mind to not enjoy what I am building, no having the materials or models suddenly disappear until I am ready to let them go. While staying my full human self at all times. And no possible calamity stopping the wish granter from granting it.
-
@Ben J. Kerman Granted. The kid runs away with it instead. @Admiral Fluffy I can live with being an Octopus, more limbs to make things. Granted it is in english brail. I wish to always have when I need them any and all Lego pieces ever made to make any model I want at any time in any colours I want and the perfect recall and the amazing creativity required to do so with no physical, mental or medical drawbacks that would stop me from doing so. No natural or non natural disasters. Only the amounts I need at the time, no being crushed under anything, no drowning in anything, no dying from old age or suddenly having my current age suddenly change. No sentient, AI or remote controlled/programmed entities of any kind ruining my fun. No making everybody else on Earth or the greater universe disappear. No changing my mind to not enjoy what I am building, no having the materials or models suddenly disappear until I am ready to let them go. While staying my full human self at all times.
-
Denied for not seeing that the specificity of my wish prevents me from being something that can't use them.
-
Granted. You finally get exactly what you always wanted, you build it and are ready to enjoy it when suddenly a young child with no sense of personal possessions pulls it brutally apart before your very eyes so that they can make something else from it. I wish to always have when I need them any and all Lego pieces ever made to make any model I want at any time in any colours I want and the perfect recall and the amazing creativity required to do so with no physical, mental or medical drawbacks that would stop me from doing so. No natural or non natural disasters. Only the amounts I need at the time, no being crushed under anything, no drowning in anything, no dying from old age or suddenly having my current age suddenly change. No sentient, AI or remote controlled/programmed entities of any kind ruining my fun. No making everybody else on Earth or the greater universe disappear. No changing my mind to not enjoy what I am building, no having the materials or models suddenly disappear until I am ready to let them go.
-
Get yourself the free Paint.net and you could create your own. As long as you "SAVE AS" something else when you alter an original so as not to lose the original and then follow the convention of the part variant module that is at the end of the config file for the part, you can add more skins that can be switched to in the SPH.
-
Cool. I mean go into the config and resize the part using the "rescaleFactor =" parameter. Then change the hard max and soft max extension parameter in the piston motor so that I don't have 1 half slide right out of the other half. But all for nought as it shrinks the boom piece attached to it when you extend the piston. Also it would never stay where I put it when building it. So same size pistons with upgraded motors only. Even then it seems a little twitchy. Possibly because it is large boom, piston, medlarge boom, piston, med boom, piston, Structural cubic times 4 then hinge with another piston. Still, finally got somewhere and the towing hitch from the mod pack works as a way of picking things up.
-
Random Part reconfigs to create new wonders.
ColdJ replied to ColdJ's topic in KSP1 The Spacecraft Exchange
GameData\ColdWarAerospace\Parts\Ground\Mk1A_Standard_Wheel\ksp_r_medWheel_wheel_diff_3.png the extra variation for the cold war wheels. -
Random Part reconfigs to create new wonders.
ColdJ replied to ColdJ's topic in KSP1 The Spacecraft Exchange
GameData\ColdWarAerospace\Parts\Ground\HMMWV_Wagon\HMMWV_wagon.cfg Haven't bothered changing it to a different name for this or the van. Best you change it if you want to keep the originals. GameData\ColdWarAerospace\Parts\Ground\UAZ-452\UAZ-452.cfg ColdWarAerospace\Parts\Ground\Mk1A_Standard_Wheel\Mk1A_Small_Wheel.cfg GameData\ColdWarAerospace\Parts\Ground\Mk1A_Standard_Wheel\Mk1A_Standard_Wheel.cfg GameData\ColdWarAerospace\Parts\Ground\Mk1A_Standard_Wide_Wheel\Mk1A_Standard_Wide_Whee2.cfg The monster wheels aren't just bigger they also have more torque to account for the greater rolling diameter. C:\Kerbal Space Program\GameData\MT-Eagle\Parts\Rover\MonsterWheel.cfg -
Yep. Now for the power of @Caerfinon.
-
Random Part reconfigs to create new wonders.
ColdJ replied to ColdJ's topic in KSP1 The Spacecraft Exchange
Seem to be on a bit of an improve mod vehicles kick. Have upgraded and noded the 2 vehicles from cold war aerospace and the Ateam van from Rill Jumpers. Given the Ateam Van and the retro Kenworth Better IVAs and adapted the wheels from cold war to have nodes to attach to to the vehicles nodes. Also made a smaller version that actually fit the cold war van. The Aqua cat wheels fit the van also. Had to lower the mass right down on the cold war wheels otherwise when you drove off the runway to the flat at speed, you would end up flipping high into the air. Made some monster truck wheels out of the Aqua cat wheels too. While making crane parts for @Ben J. Kerman's crane challenge I also found that trying to resize pistons gives you very weird results. -
I learnt the hard way that pistons don't like to be resized. So finally the booms stay where I attached them when building. Yes I adapted parts to make your telescoping boom. Used the fuel tank mesh to make the boom parts and have re-enforced and upgraded the pistons, hinges and servo to make them work for a crane. Seems over 4 ton might be a bit heavy for it.
-
Granted. Good luck trying to get your feet in them now. I wish I knew ahead that resizing pistons gets you very weird results (like the part you attach to them suddenly changing size when you extend the piston)