Puggonaut
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Puggonaut replied to Pak's topic in KSP1 Mod Releases
Thank god , I was really missing using this Mod in 1.4.1 due to the stock effects being so badly screwed up .- 2,351 replies
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- space shuttle
- parts
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[1.10.x, others] Drop-in Replacement Textures v1.10.0.0
Puggonaut replied to Cydonian Monk's topic in KSP1 Mod Releases
That's great thanks for this , give me a head start . And Bam Just like that Ver1.4.1 KSP is looking fine by me . -
[1.10.x, others] Drop-in Replacement Textures v1.10.0.0
Puggonaut replied to Cydonian Monk's topic in KSP1 Mod Releases
Blimey there is a hellish amount of stuff now in the Export List , yup it works fine , just got to figure out which parts are the skybox , then erm try an make one lol . -
Tweakscale , KerbalFoundries ( with a few tweaks to the wheels ) & Lots of Struts Later
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- launch tower
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[KSP 1.12.x] kOS v1.4.0.0: kOS Scriptable Autopilot System
Puggonaut replied to Dunbaratu's topic in KSP1 Mod Releases
D'oh...........dammit just added the dot/period/. and it worked Steep learning curve ahead for me then lol Thanks for the reply .- 1,361 replies
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- autopilot
- programming
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[KSP 1.12.x] kOS v1.4.0.0: kOS Scriptable Autopilot System
Puggonaut replied to Dunbaratu's topic in KSP1 Mod Releases
I'd like to learn how to use this program . I have downloaded v1.1.5.0 for KSP 1.3.1 . Apart from ModuleManager is there anything else i need to do prior to installing this in my GameData Folder ? EDIT So I have installed 1.15.0 into my GameData Folder First thing I got with a new save was this , So I chose PermitAll ?? Looked on github for a simple tutorial and erm this happened Any idea's what I am doing wrong here please ?- 1,361 replies
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- autopilot
- programming
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Sent a message to Elon Kermin
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totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
Puggonaut replied to Nertea's topic in KSP1 Mod Releases
You sir are a God , thanks for the prompt reply -
totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
Puggonaut replied to Nertea's topic in KSP1 Mod Releases
Yes i do understand that , but i'd still like to try a few things anyhow . -
totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
Puggonaut replied to Nertea's topic in KSP1 Mod Releases
Love this mod , great to see it updated like this , the part choice is amazing One question for you though ? The PXL-2A Conical Adapter , how is named in the configuration files ? or which one is it lol . I'm mucking about with SSTU-PBR which changes refelctions and materials , but for some reason the pesky little PXL didn't change its appearence , so i'm maybe not grabbing the right model name for the shader to grab it . -
So erm after testing the Duna Rover , i thought ok lets fly it there an let Jeb Explore............. I did forget one small thing to test , can he get inside the B****y thing , oh well he hung on for about 5km's as he was chauffered to the drill site . good day no one died.........so far......................
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probably the single most frustrating experience in KSP for me , is docking a shuttle . Today though I've managed to manually dock a shuttle to a station . Think i'll now retire to the bar an get drunk . @Pak Thanks to you and your mod , it really helped a lot with this . Only taken me over 2 years Darn it
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Wanted to try this , tried it modded the config and yup its great
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- beautify
- visualoverhaul
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Happy Chrimbo all
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[1.3.1] LonesomeRobots Aerospace: DADV-1
Puggonaut replied to silentvelcro's topic in KSP1 Mod Releases
Exit hatch ? can't seem to find one click on EVA to one of the Kerbals and nope nothing happens .- 81 replies
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- madv
- single stage
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Aha okidoki so can you or someone explain , in very small words how I would do that ? Once again thanks for your prompt reply .
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So does anyone know of a mod that i can muck about to get nice shiny wings ??? or does any of the mods you allready make allow to do it @Shadowmage As you can see i'm sort of 1950-60's influenced in some of my more wacky idea's
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Thanks got the file @Temeter uploaded and the Expansion , it works and its amazing , thanks again to both of you EDIT Its so shiny my Dog needed sunglasses
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Hey thanks for the quick reply I have SSTU installed had since whenever you released it , So I tried mucking about with the settings and still can't get the effect you have , could you maybe share your settings for the ship in the picture i quoted to give me a base line please ?
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Ok how hew hell do i do this because its amazing ??? On another tangent What Do I have to edit to make all the White Bits ( Arrowed GREEN ) to turn into Shiny things like the other parts ( Arrowed RED ) , sorry to ask but this add on is nothing short of mind boggling . Love it too bits and just wan't to build a sort of shiny retro 1950/60's style of ship from the old B-Movies
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[KSP 1.3.1] Stock Size Real Solar System [0.0.3.1]
Puggonaut replied to Galileo's topic in KSP1 Mod Releases
SRSS Modded with RSS , slightly- 598 replies
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totm oct 2023 Post Your Cinematics Here! (Cinematic Enthusiasts)
Puggonaut replied to Halban's topic in KSP Fan Works
RSS KSP Ver 1.3.0 an a few mods -
totm oct 2023 Post Your Cinematics Here! (Cinematic Enthusiasts)
Puggonaut replied to Halban's topic in KSP Fan Works