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Puggonaut

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Everything posted by Puggonaut

  1. Wanna know how good this mod is . Here you go , added Reshade 3.05 , just to spice it up a touch
  2. Decided to cut the strings from Mr Tracy
  3. Thanks for Updating this to 1.2.1 , got it working fine and am so happy to see the Moon again and the other planets in there full glory .
  4. Subbed , I can't wait to abuse my new ksp PC Build with this 4 200mm Cooler Master MegaFlow Fans Red LED 1 NZXT H630 TOWER CASE BLACK 1 Artic Cooler Fre11i intel UCACO-FI11001 1 CORSAIR CP-9020073-UK HX850i PSU 1 SAMSUNG 500GB 850 EVO MZ-75E500B/EU 1 Intel Core i7 6700K s1151 4.0GB Retail 2 x 8GB Corsair VENGENCE LPX DDR4-2133 1 ASUS B150 PRO GAMING DDR4 1 6gb Asus Matrix GTX980Ti GAMING Should give it a good run on this rig
  5. Anyone got an idea as to how i can impliement this into SSRSS ?
  6. Finally got 1.1.3 ,SSRSS and GemFX to my personnel liking, looking forward to more of the same or better in 1.2.............eventually , coz its taken ages an lots of tweaks to get the config to my liking . not everyones taste , but i love it .
  7. So after few months of tweaking stuff , here is SSRSS and GemFX playing together , All II need to do now is try an spot my house from orbit
  8. Sorry if this as been asked before , i've tried looking through the thread , but will this work with KerbalKonstructs ?
  9. Subscribed , this is amazing work , can't wait to take her to the moon .
  10. Please for gods sake share the craft file on Kerbal X for this craft it's amazing .
  11. Finally got GemFX settings the way i like them , still using 1.1.3
  12. Did this after getting pointed in the right direction to download Kosmodrome , love the new lauch sites . Visuals GEMFX , EVE , SVE , EngineLight , Realplume , Scatterer , Smokescreen , TextureReplacer . PC Spec is i7 3770k GTX 970 4gb , 16gb Ram 2tb 7,500 rpm hard drive all stock running Windows 7 .
  13. Heres how I setup my Saturn5's ,. Have done this setup on every version of FASA , Have well over 250 Launches with a Average of about 82% yehaa an 18% were gonna need a few more kerbals.
  14. Okidoki not a problem , but........if you could give me some tips on how to do it , i may try myself for my own personnel use an not a general release ,
  15. pm me your email address please , zip formatt ok ?
  16. Thank you , what would you require ? I have your Xcom Mod and its fantastic ,
  17. Today an a few days before I have been playing with GemFX , almost there now , still a few tweaks needed
  18. Yes this is the JJ Abrahms vesrion , i've got the SciFi Mod with the Original Enterprise and I am using some of that information to help me , the hard part is trying to add the textures to the acual mesh , I have Unity 5 and Part -tools and have imported them all into the Unity 5 programme , that's as far as I have got though .
  19. They are , first thing I checked .
  20. This is me mucking about in FSX , Now I have the model in obj , Blender , Max formatts complete with Textures , i'd love someone to help me add this to KSP . Anyone fancy a go at it ?
  21. So erm today I did this , why coz I do silly things................only sometrimes honest
  22. How did you get the launch pad lights to work in 1.1.3 ? have they been updated
  23. Managed to get the ship from my 1.05 game imported into my 1.13 Current game , had to delte the landing gear an engines before I did the import , but now it flies again . By pure luck when doing a video an uuing Camera Tools I got these two pics .
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