-
Posts
171 -
Joined
-
Last visited
Reputation
115 ExcellentRecent Profile Visitors
3,013 profile views
-
dandoesstuff started following foonix
-
dandoesstuff started following The Space Peacock
-
[1.0.1] Firefly - Revamped Atmospheric Effects
dandoesstuff replied to MirageDev's topic in KSP1 Mod Releases
Me when I fly with Fire Anyway, it's a really good mod! Finally the days of ugly reentry are gone -
I mean, just to be safe too: https://spacedock.info/mod/3813/Firefly
-
dandoesstuff started following Intercept Games
-
yall got tips for mods that will help with ksp2 lag?
dandoesstuff replied to GIROLD INGOF's topic in KSP2 Discussion
TurboMode. It does a few optimizations to the CPU if that's your bottleneck. Had a +3 fps boost and it's still being developed. Either way, you can lower the graphics quality if your GPU is bottlenecking your CPU. https://github.com/foonix/Ksp2TurboMode/releases -
dandoesstuff started following MirageDev
-
Sir, this is a Wendy's I mean, a KSP1 mod in KSP2 would probably break some things, just sayin
- 3 replies
-
- 2
-
-
- reflections
- ksp2
-
(and 2 more)
Tagged with:
-
Ooh Shiny! adds reflections to the game, like shown in the dev screenshots. Soon, there will be adjustable settings so you can configure Ooh Shiny! all you want! https://spacedock.info/mod/3787/Ooh Shiny! License: MIT
- 3 replies
-
- 4
-
-
- reflections
- ksp2
-
(and 2 more)
Tagged with:
-
Enhanced Reentry Effects. Reentry colors and overall improvements. https://spacedock.info/mod/3792/Krispy *0.7* Optimized mod and added default reentry gradient License: MIT
-
Yeah Jool needs A LOT of work. Currently working on the next update. This breakthrough at Rendezvous Entertainment really is amazing, to say the least lol
-
Restock doesn't work properly on the models that have the fix installed unfortunately
-
Summary: KSP2 Development Timeline (What We Know)
dandoesstuff replied to The Space Peacock's topic in KSP2 Discussion
the PD has been done bought -
I've just released it on SpaceDock! Get it here: https://spacedock.info/mod/3741/Cloudy
-
technical issues So, we had some kind of technical problem.
dandoesstuff replied to Vanamonde's topic in Announcements
Let's goooooo!! Long live the KSP forums!!!! -
sheebs started following dandoesstuff
-
Lowering the Rendering Quality to Fast doesn't make it look too bad while increasing FPS, so yeah, thanks
- 48 replies
-
- 1
-
-
We don't give KSP2 the dres treatment here.
-
KSP's optimization in general needs more attention. More and more mods are being made, and this will progressively slow down KSP1 until it's unplayable. (Yes, I know the poster said to not get annoyed by that, but it genuinely is a problem, atleast for my pc. KSP1 modded runs worse than KSP2 for me.)
- 48 replies