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dandoesstuff

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  1. Me when I fly with Fire Anyway, it's a really good mod! Finally the days of ugly reentry are gone
  2. I mean, just to be safe too: https://spacedock.info/mod/3813/Firefly
  3. TurboMode. It does a few optimizations to the CPU if that's your bottleneck. Had a +3 fps boost and it's still being developed. Either way, you can lower the graphics quality if your GPU is bottlenecking your CPU. https://github.com/foonix/Ksp2TurboMode/releases
  4. Sir, this is a Wendy's I mean, a KSP1 mod in KSP2 would probably break some things, just sayin
  5. Ooh Shiny! adds reflections to the game, like shown in the dev screenshots. Soon, there will be adjustable settings so you can configure Ooh Shiny! all you want! https://spacedock.info/mod/3787/Ooh Shiny! License: MIT
  6. Enhanced Reentry Effects. Reentry colors and overall improvements. https://spacedock.info/mod/3792/Krispy *0.7* Optimized mod and added default reentry gradient License: MIT
  7. Yeah Jool needs A LOT of work. Currently working on the next update. This breakthrough at Rendezvous Entertainment really is amazing, to say the least lol
  8. Restock doesn't work properly on the models that have the fix installed unfortunately
  9. I've just released it on SpaceDock! Get it here: https://spacedock.info/mod/3741/Cloudy
  10. Lowering the Rendering Quality to Fast doesn't make it look too bad while increasing FPS, so yeah, thanks
  11. We don't give KSP2 the dres treatment here.
  12. KSP's optimization in general needs more attention. More and more mods are being made, and this will progressively slow down KSP1 until it's unplayable. (Yes, I know the poster said to not get annoyed by that, but it genuinely is a problem, atleast for my pc. KSP1 modded runs worse than KSP2 for me.)
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