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cocoscacao

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Everything posted by cocoscacao

  1. Are we gonna see some parts that were present in the expansions (KV-1,2,3 pods, Bobcat engine, etc...), or have these been removed?
  2. [Jeb's inner monologue] I can't believe I'm still driving this piece of sh*t. Oh sure, KSC has enough money to justify spending on moar boosters, but Kraken forbid that us pilots get any annual bonus. I blame the management. Many of the engineers should have been fired long ago. I'd shove mystery goo up all of their butts. They never actually improve anything. They just cram more struts. Wobbly rocket? Add struts . Plane wings carry too much weight? Add struts. Marriage issues? Add struts... I swear none of 'em ever thought about doing a proper design. And for once I'd like to see a launch escape system implemented, instead of trapping me within those oversized fairings like a crash test dummy. Oh I'm gonna tell them one day. I'll tell 'em... @Wheehaw Kerman Does that answers your question?
  3. @Siska It should be working normally after 1st patch. It works for me.
  4. While we're on the subject. If male Kerbal is kerman, female should be kermana
  5. Not by a long shot. I start every new campaign with "A day in life of Jebediah Kerman" experience playthrough. First I drive into the parking. Curse at Bob Kerman for taking my parking spot, again. Bloody scientists. Think they run the world, or something. Then I walk towards the astronaut complex for a morning coffee... and so on.
  6. Docking and undocking works for you? I still get blown to smithereens...
  7. Maybe they wish to change KSC layout? I mean, did you see how far those garages are from the VAB?? You don't honestly expect Kerbals to walk all that way, every day to their workplace, right? This was total immersion, and therefore game-breaking issue for me, that I nearly took the refund the second I saw it.
  8. So let's assume they've released an inferior version of maneuver node... Then they have to waste time fixing it for the next patch... Even though they've got it working on some other branch... I don't get it... More clarification please?
  9. I've ranted in one of the topics that the new maneuver node arrows are crap, and that KSP 1 symbols we're better. One patch later, behold, the node was restyled. Being a narcissist that I am, I'll continue to believe that my input forced them to change it, just the way I like it. On a more serious note, they're experimenting with new stuff and designs, and it is best to iron out some of the things early. I really appreciate an opportunity for fans to partially dictate game development. You don't see that often, if ever.
  10. Next time, I will not be so forgiving I've noticed it drifts slightly (and incrementally) under time warp. But it stays perfectly on focus in real time.
  11. @Draradech Thanks, but I can get around the problem. I'm just pondering upon KSP development.
  12. @whatsEJstandfor I mean... duh... git branches and all. But this is a core feature. I would assume that, by now, it is done, dusted, and shared among all of them.
  13. That would mean there are 2 separate builds. One internal, and one for EA. Hiding colony and rocket parts from us is one thing, but this is a core feature.
  14. The thing that worries me greatly is maneuver node (MN) precision. If you go with the easiest thing, set one up for the Mun, and lock SAS on target, following those instructions results in waaaay off trajectory. Same thing was present in KSP 1. How I'm I supposed to hit another star system like this, I dunno... I'm hoping this is one of the biggest priorities for the dev team.
  15. F2 doesn't hide time warp bar Unable to set create node after SOI changed Trajectories get messed upon exiting game and loading quicksave. SOI entry point remains visible even when circular orbit made around a body
  16. @Superfluous J @Ithirahad I was joking This patch is awesome
  17. If my math isn't rusty -> v0.1.1.0 x 10 patches = v1.1.0.0
  18. Yeah, and after that, I'd have a cup of coffee. Maybe check email. Get sidetracked with a cat video. A colleague asks me to go to the shop with him to grab snacks for the team. Dammit, it's already lunch time... Ungh, I guess we'll release it with our bellies full. Maybe have another coffee for better digestion. Tell colleagues a joke. Show them that funny cat video from earlier. It's 17:30 already?!? Oh buggers, we'll do it tomorrow...
  19. I'm just curious what has been patched so far, even if they don't release it today.
  20. I wonder who the heck put a like on a weird and unrelated comment.
  21. I realize that this is entirely subjective, and therefore stupid question... But how/why???
  22. We need music appreciation thread also. I get heebie-jeebies whenever I enter Mun's SOI from that eerie, calm, desert style tone. Then you get close and drums start banging... Same for Minmus, and the sheer epic-ness of Duna tune.
  23. I expect I'll be doing interplanetary stuff only after 3rd one... There are many things to iron out...
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