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Everything posted by Infinite Aerospace
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Kerbalism Science Only anyone?
Infinite Aerospace replied to theJesuit's topic in KSP1 Mods Discussions
How Kerbalism handles science is the de facto science for me, the stock system is so dumbed down and ham-fisted. So a science system that's like Kerbalism, just with none of the life support stuff is probably something of a god send. That would let you add (or not) whichever life support mod/s to complement that. I use the current Kerbalism Science Only with TAC-LS and Kerbal Health because it seems to cause less conflicts that way. -
JNSQVolumetrics | v3.0.1 - Final Approach
Infinite Aerospace replied to rbeap's topic in KSP1 Mod Releases
Another update?! You don't hang about.- 121 replies
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- volumetric clouds
- scatterer
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JNSQVolumetrics | v3.0.1 - Final Approach
Infinite Aerospace replied to rbeap's topic in KSP1 Mod Releases
That's the average sky in the UK right there. So if that's what you're going for, spiffing job! BTW the Kerbin aurora is sweet.- 121 replies
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- volumetric clouds
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JNSQVolumetrics | v3.0.1 - Final Approach
Infinite Aerospace replied to rbeap's topic in KSP1 Mod Releases
Second this, but at 1440P.- 121 replies
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- volumetric clouds
- scatterer
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(and 3 more)
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[1.12.5] Sterling Systems v0.4.9 [Sep 22, 2024]
Infinite Aerospace replied to JadeOfMaar's topic in KSP1 Mod Development
@JadeOfMaar helped sort it on Discord, was a conflict with Kerbalism Science Only. Works now, and it's an awesome collection of parts! -
[1.7.3/1.8.1] Extrasolar v1.9.2 [24/01/2020]
Infinite Aerospace replied to Andi K.'s topic in KSP1 Mod Releases
Unknown. I'm gonna download this later on to see if it still works fine, not via CKAN as instructed.- 132 replies
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- planet pack
- star system
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Hey @StarCrusher96 you planning on making any rescale configs for this? To make it compatible with JNSQ for example, 2.5x scale? With JNSQ being native 2.5x. Lovely set of planets BTW.
- 119 replies
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- kopernicus
- interstellar
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[1.12] Extraplanetary Launchpads v6.99.3
Infinite Aerospace replied to taniwha's topic in KSP1 Mod Releases
I have both of those mods installed, there doesn't appear to be any issues but I haven't touched much from either of those mods in game yet. -
Negative things about the game, development, and the silence
Infinite Aerospace replied to Izny's topic in KSP2 Discussion
I suspect we'll have to get used to it, because I don't expect to hear a word from anyone at Take Two Interactive, it's not their MO. -
Release KSP2 Release Notes - Update v0.2.2.0
Infinite Aerospace replied to Intercept Games's topic in KSP2 Dev Updates
A launcher with benefits. -
[1.12] Extraplanetary Launchpads v6.99.3
Infinite Aerospace replied to taniwha's topic in KSP1 Mod Releases
Glad you got it sorted. CKAN is really the best way to do mods in KSP1. I have been hoping for a long time now that Interplanetary Launch Pads would, at some point be revisited/updated in terms of models/textures. -
Release KSP2 Release Notes - Update v0.2.2.0
Infinite Aerospace replied to Intercept Games's topic in KSP2 Dev Updates
Run it through CKAN, no launcher nonsense. -
KSP2 EA Grand Discussion Thread.
Infinite Aerospace replied to James Kerman's topic in KSP2 Discussion
They've been getting constantly updated at that, like daily. -
[1.12.5] Sterling Systems v0.4.9 [Sep 22, 2024]
Infinite Aerospace replied to JadeOfMaar's topic in KSP1 Mod Development
I'd love to give this mod a go but I keep getting some issue with B9 Part Switch, is that a known bug or something specific to my current mod list? -
This is fantastic by the way, should have a space on anyone's mod-list.
- 148 replies
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- theme
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[1.12.x PlanetShine 0.2.6.6, Feb 22, 2022
Infinite Aerospace replied to Papa_Joe's topic in KSP1 Mod Releases
Problem is it doesn't work with Parallax. So for a lot of people that's a non-starter until Linx is finished with his rewrite. Looks good though! Blackrack is doing some amazing stuff with lighting. -
Development branches still receiving regular updates.
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Predict when the developers will give us some info
Infinite Aerospace replied to RUD Everyday's topic in KSP2 Discussion
Sure, if we're being pedantic Sagittarius A*. -
Predict when the developers will give us some info
Infinite Aerospace replied to RUD Everyday's topic in KSP2 Discussion
I think we'll get official word on what's happening just after Sagittarius A* has evaporated due to Hawking's Radiation to be honest. -
Hello folks, because I'm under no illusion that I haven't got the faintest idea how to go about doing this. Is anyone interested in elevating Beyond Home to the next level? Or perhaps able to point me in the direction of some literature/supporting material for how to go about implementing the volumetrics.
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Techo's (Stock) Planet Revamp V0.10
Infinite Aerospace replied to Mrpasta44's topic in KSP1 Mod Development
Good things come to those who wait.- 107 replies
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- totm nov 2023
- revamp
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