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KSP2 Release Notes
Everything posted by Vanamonde
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This work of a fan has been moved to Fan Works.
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The Name Change Thread (WARNING! ONE TIME ONLY!)
Vanamonde replied to Souper's topic in Kerbal Network
Mkay. -
That was made-up politics, so it was just plain arguing.
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Since this can't be done in the stock game, the question has been moved to the modding subforum in hope that someone here can either point you to a mod that does it or tell you how to do it yourself.
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Vanamonde replied to Theysen's topic in KSP1 Mod Releases
You say "beetlejuice" three times, and a moderator moves it for you.- 2,216 replies
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- 2
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- realism overhaul
- ro
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Some posts have been trimmed from this thread. Keep the discussions on-topic, please.
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Thread moved to Kerbal Network, since it's about the forum rather than the game.
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That is unfortunate. Pictures?
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@The_Cat_In_Space, when we take the content from one version of forum software and move it to a new one, some formatting and other details can be lost. What you are seeing are a few posts so old that their original posting dates got misplaced during forum transitions. The 1970 date is a default which arises from some arcane aspects of early software standards, and it was used (automatically) to fill in for missing data.
- 24 replies
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- mystery
- dev of ksp
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Quit stalking us, you weirdo.
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Congratulations.
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That's not a bad margin.
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This work of a fan has been moved to Fan Works.
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We could lock the account, if you like, @Astradd, but deleting can cause various forum software problems, so it's not something we normally do. Would you like that?
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This thread has wandered quite far from its topic and is getting close to needing warns for language. Time to move on.
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This thread has gotten off-topic. Some posts have been trimmed to get it back on-topic.
- 56 replies
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- cryptography
- ciphers
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Hello from LA... KSP doesn't recognize my Joystick
Vanamonde replied to manifold's topic in Welcome Aboard
I am all thumbs when it comes to electronics, but welcome to the forum, manifold. -
Three hints/suggestions/thoughts. 1) It is almost impossible to get a perfectly circular orbit. 2) It is never necessary to get a perfectly circular orbit. 3) Even if you do, a tiny bit of round-off error in the game's internal math means the orbit would not stay perfectly circular. In summation, you will get better with practice, but it really doesn't matter.
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Help with Tweakscale
Vanamonde replied to Calster804's topic in KSP1 Technical Support (PC, modded installs)
Modding problem moved to the modding problem subforum. Good luck with it, @Calster804.- 13 replies
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- help
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Need your own thread moved or locked? Post here.
Vanamonde replied to Rich's topic in Kerbal Network
We don't usually do that, but since no one else's posts were involved, okay. -
@cfds, I'm sorry but we had to remove the logs from your post. They were large enough to cause delays in loading this forum page. Please host that sort of thing on a file sharing site and link to them in your posts here.
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Please don't attack each other over differing opinions of the console port. Also, keep in mind that not everyone here is a native English speaker. Oh, and some politically-related comments have been removed from the thread. That never ends well.