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Spike88

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  1. Good to hear. I wanted airships, but didn’t want to overly complicate my already complicated mod install(part of the reason I went with SCON over EL).
  2. What exactly does Classic Stock Resources do? I see that it is a dependency to install. I have several other WBI mods(Blueshift, Flying Saucer , Buffalo, etc.) and none of them use/require it. I also use and have the respective CRP patches.
  3. Put a pull request for @Pxtseryu's patches that does this. Need to get around to moving all the parts into it.
  4. I kind of figured that would happen, which is why I haven’t activated it yet. Glad to know I was right not to.
  5. Kerballoons upgrades all have Balloonsize0 for each level, and the respected upgrades are all in lost and found. Shouldn't it be 0, 1, 2 and 3 respectively? Edit: Can confirm it should be 0,1,2, and 3. Fixed it on my end and sent a pull request for the fix.
  6. Just updated and I'm getting the following error: I'm guessing it could be from intercolor?
  7. Logs are found at: %USERPROFILE%\AppData\LocalLow\Squad\Kerbal Space Program\ Just paste into a window and it’ll redirect you to the right place.
  8. Was more referencing the install options in CKAN, but you did answer my question.
  9. Question, if I'm running OPM with this, I should just enable/install the Alternative OPM Config, and the Kuiper Belt for OPM, correct? I see the outer stock system data has a conflict with OPM, but I'm not sure if I need the stockalike or inner stock system configs.
  10. Did you ever get this resolved? I was having issues with KSP hanging on launch with Parallax, OPM, Deferred, and Volumetric clouds. I resolved it by deleting the _configs(which is how you get it to work with KSRSS), but I also don't have grass.
  11. So while poking around in the STS launchsites mod for inspiration on modeling my own version of Edwards I realized that they made a giant 3D slab for Edwards for that mod. I think the same would probably work for Katniss.
  12. I had found Baikonour already in the Katniss Canaveral topic, but thank you! I realized the fix for the pads not showing up for launch in KCT is just a matter of using KSCSwitcher to switch to any launch site and then all your Dreamliner pads will propagate, what's weird is that the Baikonour pads and the Cape Canaveral pads show up just fine, while yours don't until using KSCSwitcher. On the Edwards front I did find MTE and STS. I'm not sure what I need to do to get MTE to work, and using STS causes the KSCSwitcher Vandenburg to go under the ground and your Vandenburg to float. I have decided to make a submod to your mod about Historical launch sites/landing areas. I am going to start with White Sands Missile Range(namely the V2 launch pad and the shuttle landing runways). I plan on adding Edwards, Ellington, and Langley Research Center(mostly the Langley AFB).
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