-
Posts
724 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Darth Lazarus
-
reason for the first-secondstage wobble: the 1.25 to 2.5 adapter is wobbly and squischy like hell. this part is troublesome since it's introduction but i found a good work around... on my proton i did this: frist i used an I-Beam to attach the firststage tank to the second stage, then i placed at the edge the cubic struts for reinforcement, then i pulled the firststage away, removed the I-Beam, added the 1,25-2,5m adapter and put the firststage underneath the adapter. the struts now have a solid physical connection between first and second stage. this connection is very solid. edit: this is still my 0.25 version of teh Proton. Ideas for the 0.9Beta improvments are in work but this reinforcement works nevertheless
-
about the balancing issues of the Proton-redux: every russian/soviet/ukranian(...) rocket was/is slightly overpowered on liftoff compared to european or murrican counterparts. but yes 3000 on liftoff (for 20 tons) is overkill. why not aiming for something like this with a 21 ton payload and dV budget of 4500 m/s to 4700 m/s to reach a stable 75 x 75 kilometer orbit: first stage: TWR of 1.6 to 1.7 thrust ?? second stage: TWR of 1.4 to 1.6 thrust ?? thrist stage: thrust of ~300 for orbital insertion (similar to the real deal) i got these numbers after watching some KSP streams on KSP TV (mostly with Das Valdez, awesome guy). The "normal" two stage rocket for KSP should have ~ 4.500 m/s dV, frist stage TWR of ~ 1.7 and secodn stage TWR of ~1.5. This is pretty good and teh rocket roars to sky fast, but not to fast. So this could be used as a calculationbase for the new Proton. about engine weight: just go with 1.25 to 1.5 tons PER big nozzle. wich means the second stage engine could have a weight between 5 and 6 tons. why such numbers? i just compared it with the stock LVT 30 and 45. so one vissible engine of teh Proton which consists of a nozzle, turbopump and plumbing weights should be similar to the weight of the visual similar-sized stock counterparts.
- 22,713 replies
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
[20/11/2014][0.25] FTmN Atomic Rockets
Darth Lazarus replied to Kommitz's topic in KSP1 Mod Releases
wow, Kommitz nice work so far with your nulcear rockets time to build a long range explroer to Eeloo with your engines -
totm june 2018 Work-in-Progress [WIP] Design Thread
Darth Lazarus replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
after some (or some more) days of doing nothing in KSP, i slightly redesigned the Orion -
Show off your awesome KSP pictures!
Darth Lazarus replied to NuclearWarfare's topic in KSP Fan Works
-
yeah the Proton thrid stage ... i told you months ago that i could be half the length when you reduce the length of teh tank, it rely looks more like teh real life Proton. a white repaint? same paintjob like on the R-7 ? if yes, then do it !
- 22,713 replies
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
hey Beale, i have to say "thanks" to you, because i ordered the Soyuz manual book today as my personal christmas present can'T wait to hold it in my hands with all the jucy Soyuz stuff inside
- 22,713 replies
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
no problem, we are here to help
-
totm june 2018 Work-in-Progress [WIP] Design Thread
Darth Lazarus replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
@ Nik_601 yip, thats an Orion. intersting approach on the capsule and service module. whats the partcount? my Orion: -
to make some things clear: ULA IV .. .you mean the United Launch Alliance Iv ... which means in this case the Delta IV heavy rocket. for this Orion testflight, the Delta IV was used because the SLS is not ready at the moment. if teh SLS were avaliable, Orion EFT 1 were flown on a SLS the Delta IV heavy IS NOT PART of the SLS programm. it's a normal commercial heavy lifting rocket just uswed for this cause no other american rocket was suitable for this mission. second thing, besides your intersting approach on the Delta IV, your size of the Orionmockup is complety wrong. it should have the same diameter then the orange tanks to match your realism. and Orion was not an unmanned probe to test some things, it was the real full Orion capsule, just piloted by computer without humans to test the influence of the radiation bellt to teh systems and the high energy reentry.
-
Show off your awesome KSP pictures!
Darth Lazarus replied to NuclearWarfare's topic in KSP Fan Works
-
totm june 2018 Work-in-Progress [WIP] Design Thread
Darth Lazarus replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
so teh real Orion EFT1 was a full success .. time to dust of my version and to change some designelemnts to get e better look... for comparision: old: new: edit: worked on the RCS -
hey beale , long time not seen. just cheking out your new updated stuff ... and i have to say: AWESOME R-7 ! reallyl ike how this pack is developing
- 22,713 replies
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
Show off your awesome KSP pictures!
Darth Lazarus replied to NuclearWarfare's topic in KSP Fan Works
my new Probes (thx to DasValdez and fans) -
Show off your awesome KSP pictures!
Darth Lazarus replied to NuclearWarfare's topic in KSP Fan Works
Duna-Ike-Explorer Mission (DIE) was my first interplanetary mission ever ... and huge success -
O2-Copters - high-quality VTOLs (0.90)
Darth Lazarus replied to Nik_601's topic in KSP1 The Spacecraft Exchange
neat little hoppers. reminds me of the "Orca's" from C&C -
Show off your awesome KSP pictures!
Darth Lazarus replied to NuclearWarfare's topic in KSP Fan Works
all hail to the mighty Kofeyh -
so you have a drift in your rocket too? i have this problem with my replicas as well. they tend to spin on gravity turn slightly or drift to one side and SAS and engine gimbal is fighting like hell. even completly rebuilding and caring for symetry do not help completly. best example: my proton third stage, it's tiny, haw lot of torgue BUT IT DRIFTS with SAS on ... frustrating. oh and SAS ist not stable anymore. just give your rocket a slight poke and it starts to wobble... only timewarp fixes this completly i have the feeling that with 0.25, squad have broken some things. in 0.24 i don't have and of these troubles... nevertheless a very awesome rocket
-
wow .... just wow no changes needed so far from my point of view
- 22,713 replies
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
[Showcase] Show off your Launch Vehicles!
Darth Lazarus replied to Giggleplex777's topic in KSP1 The Spacecraft Exchange
currently working on a stock summary of soviet/russian/ukrainian launchers. pic already posted in the WIP thread -
totm june 2018 Work-in-Progress [WIP] Design Thread
Darth Lazarus replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
my work so far: -
i will be happy to help Beale "gimmegimmegimme"
- 22,713 replies
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
my rocketsense is tingling... R7 next? great Beale just ask if you need help
- 22,713 replies
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with: