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Everything posted by StrandedonEarth
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Video recorder for KSP and other games...
StrandedonEarth replied to KerbolExplorer's topic in The Lounge
https://www.howtogeek.com/219947/how-to-record-pc-gameplay-with-windows-10’s-game-dvr-and-game-bar/ -
New space center facility?
StrandedonEarth replied to KingKerb's topic in KSP1 Suggestions & Development Discussion
What I would like to see as a DLC-class addition is a much deeper implementation of the Kerbal Konstruction Time mod. Not just the rocket-assembling and research time, but the entire supply chain (short of resource extraction). After all, being able to design, build, and launch several rockets in the span of hours (if not minutes) of game time is rather OP. How does that fit this topic? Because it would require not just a factory, but likely an entire factory row (one per supplier)! And it becomes part of a bigger mechanic. Back in the early-access versions, when in the editors, the top-right corner of the part detail windows had "Qty: 999." (Unfortunately, I don't have my old alpha versions anymore, or I'd post a screenshot of it. Perhaps someone else could provide that screenie?) This implies that at some point in time there were thoughts of implementing part inventories. These inventories need to come from somewhere. So, as one progresses through the tech tree and new parts become available from new suppliers, new factories are built. KKT also includes research time, which would give time to build the factories. When new parts are researched, it would start with a small inventory on-hand, and more would have to be ordered as desired. The factories could produce parts on demand when a rocket is built, adding cost and build time, or have batches ordered ahead of time (larger production runs are cheaper per unit) which would reduce the rocket build time since parts are already on hand. Buying additional production lines in each factory would allow multiple part production runs from that supplier, building different parts from that supplier simultaneously. Possibly, the VAB (or a sub-AB) could produce runs of sub-assemblies, if ordered. Now we get into a new mechanic, giving the Astronaut Complex and kerbal professions new purposes. I never liked the current skills progression; it's totally passive with no player choice of what skills are acquired. I would much rather choose what skills my kerbals train to acquire (yes, training time too!) even if the training itself is completely hands-off. New skills that could be acquired (relevant to this post) would be research-time buffs for scientists and production-time buffs for engineers. Scientists and Engineers (with or without buffs) could be assigned to R&D, factories, and the VAB/SPH itself to reduce research and build times. For those that would argue that time is a useless mechanic since it can be warped through, that is only partially true. Time becomes important when trying to be ready for a transfer window, especially if planning multiple launches. Supply chain management could add a whole new dimension to the game. -
totm march 2020 So what song is stuck in your head today?
StrandedonEarth replied to SmileyTRex's topic in The Lounge
Lol, I was meaning to post that vid in another thread (the discussion had mentioned something about Reagan...) awhile aback, -
I agree, nothing else comes close to the impact of Star Wars, unless you widen the scope to include games, in which case Pokémon might fill the bill. Part of what made Star Wars such a huge cultural phenomenon was that Lucas was the first to sell merchandising rights for everything, which helped ensure that SW penetrated the consciousness of everyone.
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Waiter, theres a _____________ in my soup!
StrandedonEarth replied to kenbobo's topic in Forum Games!
Did you not order the "obsolete & discontinued" soup? Waiter! I haven't posted in this thread for almost a year! What did you put in my soup that allowed that to happen? -
Ask the Mods questions about the Forums!
StrandedonEarth replied to Dman979's topic in Kerbal Network
Oh sure, it may as well be labelled "Don't Click this!" -
I'm surprised this hasn't been posted yet, but I suppose the TLJ gag reflex makes it hard to get interested in Ep9... It's only a teaser, so not much to glean there...
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"Since 1.3 baby! Since 1.3..." And btw, it doesn't have to be KSP... Another pic to caption.... I've built rovers like that, in case they flip....
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Real Life KSP: Beresheet Lunar Mission Video
StrandedonEarth replied to ansaman's topic in Science & Spaceflight
But it seems no radio transmitters survived. Or maybe it did, but the antenna didn’t. -
But using a full fairing over that mess should get rid of the drag, right? Or does that bug persist through a proper fairing?
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In the James Michener novel Space, ...
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Whoops, missed the implied stipulation that it would never return to terra firma.
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Oldtimer KSP Humor
StrandedonEarth replied to bewing's topic in KSP1 Gameplay Questions and Tutorials
Add a category to the KSPedia titled “BUGZ” with that corrupted slide for content... -
Yeah, enormously inefficient to haul a heat shield and TLI propellants down and up the gravity well. Unless the D/A stage is fully reusable, but it would be huge
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Ask the Mods questions about the Forums!
StrandedonEarth replied to Dman979's topic in Kerbal Network
Ah, the government way. If you can’t beat’em, recruit’em! -
What have you been playing recently? (Other than KSP)
StrandedonEarth replied to a topic in The Lounge
Have you tried the "Civilization" (playing Civ6 now) series? It has tech trees (tech tree plus civic tree) and survival, although if you survive the early going your existence usually isn't threatened any more... Also, StarCraft (1 or 2) Not exactly a tech tree, but one building unlocks another, giving different/better vehicles and/or upgrades. It's RTS -
'Come and get one in the yarbles, if you have any yarbles, you eunuch jelly, thou.’ -A Clockwork Orange
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Oldtimer KSP Humor
StrandedonEarth replied to bewing's topic in KSP1 Gameplay Questions and Tutorials
Well, I did get a MunCastle about 11 months ago, in 1.4.3. Not sure if I was entering or leaving the game, and it may have been put back in by a mod... I suppose it would be feasible to set up a museum / amusement park on the Island Airfield, or another island. As a nod to the old exploding landing gear, there could be "DO NOT TOUCH THE DISPLAYS" warning everywhere. If they were touched, they'd explode, and it would cost funds to restore them. Graffiti and other amusing marks on parts are always fun. It would be nice to have more Easter eggs, preferably interactive. And a career path that sends us to them! (Anomaly Surveyor Contract Pack was nice) And I have yet to find a greenolith or magic asteroid, not that I've been looking hard... -
One sentence you could say to annoy an entire fan base?
StrandedonEarth replied to Fr8monkey's topic in Forum Games!
I’d buy one! Unless it’s made by Ford... -
totm nov 2023 SpaceX Discussion Thread
StrandedonEarth replied to Skylon's topic in Science & Spaceflight
You’d think they’d go back to the MkI “chain it down”. Unless they couldn’t find a volunteer to go do it