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And also make sure you're subscribed to the KSP reddit or discord communities. Apart from even SpaceDock.info itself. Even if (knock on wood) the forums do wind up permanently down at some point, that's where you'll find out about new mods, and any new forum options that crop up in the future.
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You wonderful weirdo -- you actually did it!!
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Release KSP2 Release Notes - Update v0.2.2.0
Beetlecat replied to Intercept Games's topic in KSP2 Dev Updates
If you've been holding any other hope up until now, I appreciate your optimism. -
Release KSP2 Release Notes - Update v0.2.2.0
Beetlecat replied to Intercept Games's topic in KSP2 Dev Updates
Kinda love it, actually. -
[1.12.x]Sigma Dimensions Public Adoption Notice
Beetlecat replied to R-T-B's topic in KSP1 Mod Releases
Heh. -
Indeed! It's a brilliant bit of work.
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[1.12.x] Save Confirmation Sound Updated
Beetlecat replied to linuxgurugamer's topic in KSP1 Mod Releases
I wonder if Soundtrack Editor has a hook for that type of event? -
[1.12.x] IndicatorLights v1.8.3: Small, convenient, informative.
Beetlecat replied to Snark's topic in KSP1 Mod Releases
What the dickens! -
Huzzah!
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Raptor9 craft repository[deleted]
Beetlecat replied to tremonthedgehog's topic in KSP1 The Spacecraft Exchange
Ouch! While they possibly could take a ton of work to update/verify to current-ksp-version, that's a tremendous loss for the community. There was a ton of brilliant stuff in there. -
Oh, heck. That looks fantastic.
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[WIP] [1.12.5, 1.8.1] ASET Consolidated- Part Packs
Beetlecat replied to Stone Blue's topic in KSP1 Mod Development
Boy, howdy. This is welcome. Thank you!