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Everything posted by hieywiey
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[1.5.1] Engine Lighting (1.5.1) Little Config Update (13 October)
hieywiey replied to tajampi's topic in KSP1 Mod Releases
Can you make RCS thrusters and maybe decouplers use these lighting effects? -
Space Shuttle Pack for ksp 1.0.4 dev thread
hieywiey replied to Mike-NZ's topic in KSP1 Mod Development
I have, but the hitbox (I know that's not the right technical term for it, but whatever) is very hard to get since the ladder doesn't work. I almost have to lock the kerbal in the cargo bay in order to get him/her back in. About the part welding thing, I only think the nose, crew cabin, and front rcs parts should be put together, as having three separate parts that really don't need to be 3 parts. But don't add ablator to any of the parts as the Shuttle did not use an ablative heatshield, it used a thermal soak shield. The most logical way to implement this in KSP would be to simply make all the parts have a high heat tolerance. -
Space Shuttle Pack for ksp 1.0.4 dev thread
hieywiey replied to Mike-NZ's topic in KSP1 Mod Development
Could you give those .cfg files as MM cfgs? Also, I think that the nose, front rcs, and crew cabin parts should all be made into a single part, mainly due to the crew cabin's hatch being blocked by the nose. -
[1.3] KerBalloons v0.4.2 - Balloons for KSP!
hieywiey replied to JoePatrick1's topic in KSP1 Mod Development
Why are they so expensive? They're just balloons. Also, it seems to be partially broken in my install as it can only lift massless/physics-less parts, is this intended? -
No, it's not that, it always generates heat (on the launchpad, in orbit, everywhere) regardless of the reentry heat setting and completely ignores the Ignore Max Temperature cheat. I think it sees them as having some kind of wierd friction due to part clipping defying (our) laws of physics. This is one of those times when gameplay is more important than realism, imo.
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Example: Call of Duty 8-year-olds that say the f-word, s-word, fa-word, etc. so often if it was filmed it would break Wolf of Wall Street's f-word record. Minecraft unfortunately was overrun by these [censored] and made multiplayer practically unplayable, I pray to the kraken that that doesn't happen to KSP. But I think KSP's steep learning curve is a good unintentional method of preventing that, because little 8-year olds don't want to play a game that requires (some) math over FPS. I don't Squad is greedy enough to sell KSP to Microsoft (a.k.a. capitalism inc.) for 1 billion dollars (you hear that Mr. Bigglesworth?). Oh, about the Fred part, I personally thought (meaning that is no longer the case) he was funny, but [censored, again] the Annoying Orange. Ok, I personally thought everyone with an internet connection knew about it. But a brief summary is a game that is a block based, mining, crafting, building, environmental destroying (environmentalists HATE it), game that has a community that will try to gruesomely murder you if you so much as say it is okay, they practically worship it. They're like [insert white, powdery, addictive, and illegal substance here] addicts . For example, I was on one of the minecraft irc things and I said that it was overrated, and they replied saying that they would do some very horrible and disturbing things to me only because I criticized the "Game that is better than God himself" (they actually said that). The minecraft youtubers imo only make videos to exploit the addicts for their own profit, sad.
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Could we get a RL10 analog and/or lookalike? About the size of a LVT-45 or a LVT-30, but without that whole 1.25 meter bit, basically just the engine bell. That would help for making Centaurs (both the one engine and two engine variants, I know it technically is considered to be a single engine but whatever), S-IV (not to be confused with the S-IVB) and DCSS. Also, I'm confused because hydrogen is sparse, but this mod makes it barely lighter than LFO (which I presume is RP-1 a.k.a. Kerosene, and Liquid Oxygen); US RP-1's density is 0.81 g/ml, while LH2's density is 0.07085 g/ml. And the tanks seem to hold more than the LFO tanks, which seems wrong.
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[1.0.4] Instell Incorporated Experimental Technologies
hieywiey replied to 8bitsblu's topic in KSP1 Mod Releases
These things look like Bac9 made them! Holy cow man! You're definitely getting rep for this! -
This keeps reminding me of the stuff from Spore. XD
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How to Land Your Fat Rocket Safely in the Water
hieywiey replied to problemecium's topic in KSP1 Tutorials
Interesting... I think this might also be a good guide for how to design boats that won't explode upon landing. -
[1.4.1] Glass Panes and Enclosures (GPE) v1.9.1
hieywiey replied to 2001kraft's topic in KSP1 Mod Releases
Probably a impact-triggered animation would do for the cracking, like the rover wheels get damaged. -
[1.4.1] Glass Panes and Enclosures (GPE) v1.9.1
hieywiey replied to 2001kraft's topic in KSP1 Mod Releases
Cool, but glass breaking would be an awesome feature, or even cracking. And it should be kinda heavy and have a low crash tolerance (I haven't downloaded it yet, I'm on my phone). -
Technical Dynamics - Minotaur-C, PAGEOS WIP
hieywiey replied to gooddog15's topic in KSP1 Mod Development
I swear there was one a loooong time ago for KerbTown (retro KSP mod! Kerbal Konstruct's predecessor, or thingy that came before it), we always could bring it back to life... -
One thing I have yet to see in KSP is orbital decay (from the *tiny* amount of atmosphere in orbit). This would use 1.0's aerodynamics overhaul, but would NOT break solar panels etc. This might not even be possible in KSP, but hey we've made new planets, RSS, and some other crazy stuff that is hard to believe is a mod. So no more perpetual satelites... (Bye bye 5-year-old space station orbiting at 72 km...)
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That sounds like the most epic vacation ever... 420/10 Would fly there, if jet lag didn't exist (God damn you jet lag!). It ruins so many vacations, we NEED Universal Time to be the global standard (I obviously avoided the obviously obvious pun ), like in 3001: The Final Odyssey, which is actually my least favorite book in the 2001: A Space Odyssey series, I'd probably say either 2010: Odyssey Two or 2061: Odyssey Three are my favorites (I like the latter more). I apologize to the mods (you guys are the BEST!, the forums wouldn't be anything without you wonderful people! ) for the off-topic stuff, just one thing leads to another. But hey, I'm only Human/Kerbal, not incapable of error (couldn't resist that reference ).
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WOW! Now we just need Mk0.5 parts! Or Mk 1337/ Mk 420 (sorry for those horrible jokes, I just couldn't resist)
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It shouldn't need to be updated since it is just a parts mod, and it uses the moduleanimategeneric in the stock game, which I am 99.9999999999999999999999999999999999999999999999999% sure won't be removed. Also, will this work with 1.0's aerodynamics overhaul?