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  1. This just isn’t true! For most premium games at least. Most publishers and studios I talk to who are in that space aren’t at all interested in those kinds of business models. Free to play or freemium casual/mobile games are a different story but I don’t think that’s what you had in mind?
  2. A Subtle Reminder 1987 is, well, it's sleepy. Besides Orpheus 3 at the end of the year, this is a pretty standard 12 months for NASA. Although the importance of Orpheus 3 should not be understated, it is the mission that will scout out Amundsen Crater for the exact location of the upcoming lunar base, which we will talk about shortly. The EERM will be essential for this task, and it will require up to 7 expeditions throughout the planned 25-day surface stay. Once the proper location within the massive crater has been found, ideally close to the permanently shadowed regions which contain water ice, it will be mapped out, surveyed, and will be incorporated into all future planning for the lunar base. Amundsen was chosen as the location for NASA's lunar base because of its (relatively) shallow sides, and very flat crater floor, it also has permanently shadowed regions which, as previously mentioned, are home to considerable amounts of water ice. These favorable characteristics were identified in the early 70s, and since then it has been the #1 choice for NASA. But let's talk about that lunar base. NASA has been "planning" a lunar base since the beginning of Apollo, but a singular design and plan emerged, beginning in 1980. After some delays as Magellan begins to get more and more of the budget for its Martian ambitions, the base is finally a completed design, with funding underneath it and a proper roadmap to its construction laid in front. The base will consist of "common modules" that are linked via pressurized hallways, with each module being outfitted for different purposes. They will be landed by a "sky crane" lander of sorts, the same one that is in the works for the EERM. The base's name has been kept a total secret, for many years at this point. It's a name that has been decided on by both NASA, its Administrator John Young, and the collective Astronaut Corps. But finally, on January 10th, 1987, in a press conference held at Johnson Space Center, the name of America's lunar base is unveiled. Lunar Outpost Virgil In honor of one of the greatest astronauts who ever lived, Virgil "Gus" Grissom, who tragically lost his life in the Apollo 1 disaster. This name pays homage to a man who inspired every astronaut in the Corps today, and a man who John Young himself flew with on the very first crewed Gemini mission over 20 years ago. The name is loved by the public, and NASA further announces that the first module is set to launch in 1988, with Orpheus 4. It is in fact now in assembly at Marshall Space Flight Center and is expected to be delivered to the Cape in the spring of next year. The Space Shuttle gets off to a pretty normal year starting in February, with Columbia delivering a new crew and supplies to Skylab on STS-101A. That mission is also the second in recent years focused on minor refurbishment of the station in its final years, with now under 4 years left until America's space station is de-orbited into the Pacific Ocean. Then in April, the beginning of many joint US-Japan Shuttle flights, Atlantis launches the Sutāraito (Starlight) spacecraft in April. It has been heavily delayed, originally intended to launch in 1984, but it has finally made its way to space. Sutāraito is designed to make observations of star clusters and observe our Sun as well. NASDA remains heavily interested in robotic spacecraft, and potential exploration missions, and they continue to negotiate with NASA on potential joint spacecraft in the coming years. However, in March, just as Enterprise returns from a classified West Coast mission, she is flown back to the Cape just for a little while, to bring all 5 Space Shuttles together as NASA celebrates the 10-year anniversary of STS-1. Reagan gives a speech, as well as John Young, Bob Crippen, and Story Musgrave, who were the crew of that historic test flight. On top of this, the occasion is marked by the opening of the Space Shuttle Pathfinder display at the Smithsonian. The structural test article which performed tests at both Vandenberg and the Cape for the launch sites, and was essential in the development of space-worthy orbiters. It is on display with the prototype Spacelab that was presented to NASA in 1976 by ESA, as well as some components recovered from the S-IC boost stage by a diving expedition. That expedition occurred in 1985, and the Smithsonian scrambled to get them for the display and anniversary celebrations. With some early spring festivities out of the way, NASA settles down for a calm year of Shuttle flights. But meanwhile, it is no standard year for the Soviets. The bear has awakened again. After 10 years of arduous, and costly development, the Soviets have their replacement for the failed N1. This rocket has quite literally taken the Space Shuttle's STS stack, and given it a characteristically Soviet spin, a rocket whose name simply means "Energy" and a rocket that will propel the aspirations of a reforged Soviet Union for the coming decades. All Hail Energiya. But what's scarier, is what it carries on this first flight. In fact, it is so scary, there is an emergency meeting of the top Pentagon and NASA officials alongside President Reagan. A spacecraft carrying a one-megawatt carbon dioxide laser, capable of destroying any US satellite at will. The Soviets call it Polyus, and it has, quite literally, put the US in check. They may not be going to the Moon again anytime soon, but the Soviets are still here, and they're still a threat, and they cannot be ignored any longer. Reagan will get his Star Wars.
  3. The first systematic approach at solar system expansion using KSP as a simulator. projekt inspiRE will release soon™; featuring soundbites from Isaac Arthur, nuclear expansion and tension, and advanced propulsion concepts/technologies. Featuring Artemis III (2022 version) and other NASA concepts; from the return to the moon to the settling of post-humans on Proxima Centauri b. Beginning in the summer of 2020, this project was conceptualized, and since then, has gone through 5 major revisions. Throughout those revisions, realism has been added and the goals of the project have been refined: this project features full RSS/RO (Real Solar System and Realism Overhaul). Not only are future propulsion concepts realized, but also future power sources and the ways to manage their heat are explored in depth. Thanks to publicly available NASA presentations and the Atomic Rockets website by Winchell Chung, nearly two years of research was compiled into the project. Obviously, presenting all this research only scratches the surface of what I’ve covered, so I encourage you to explore the websites below. Atomic Rockets - http://www.projectrho.com/public_html/rocket/ NASA Artemis - https://www.nasa.gov/artemisprogram As of November 28, 2022, the project is still in development as I wait for an update to the EVE volumetrics and as finals comes crunching down. I plan on using this thread to talk a little about the research I've been doing in the past year and why I am doing this project instead of being 100% sane (lol). The amount of work I have put into this project shows when some of the scenes blur the lines between reality and simulation; the storyboard Word doc has over 8,000 words and I'm not finished. I'm using this thread to both 1.) make myself accountable and finish the thing already, and 2.) showcase what I have already made to the community without spoiling the project. Trailer has already dropped:
  4. I think generally you just have to get into the mindset of an indie developer like Felipe. Just one guy with no big corporation in the back when you talk to the community. I know it's hard but at the end of the day people just want to communicate with people, not some politician talk fluff. That's how social media works. That's why Elon is that popular.
  5. Because "click button -> receive payout" is boring while actually doing something is fun. For that matter, putting a satellite into orbit and waiting isn't what I'd call a "mini-game", something like KSP Interstellar's seismic experiment where you have to crash something into the planet after setting up the experiment was interesting. Because it serves no purpose beyond preventing the player from doing what they should be allowed to do if they have enough delta-V. If I have enough delta-V to make it to Duna and I line up my exit maneuver at the right time and place, I should absolutely be able to make that transfer. Telling me I can't because I haven't, what, looked at the planet in greater detail even though I know its orbital parameters, and should have known those orbital parameters literally hundreds of years before my space program was even conceived, is artificial gating. I'm just repeating myself at this point. Then there's nothing left to talk about.
  6. Oh, that's our special Emotional Support Soup. Talk to it for a while before drinking. Waiter! My soup has flakes of... metal? they seem to be magnetic. Actually, they look like shards of hard drive platter! AAHIATESOMEALREADYGETITOUTOFME <platter shards slice through tongue> <vomit>
  7. I know, right? I always laugh when people talk about how they spent their 21st birthday. I spent my 21st birthday 400 feet underneath the middle of the Atlantic Ocean, transiting back from my first Mediterranean deployment. "Happy birthday! Now go relieve the watch!" LOL. <rolleyes>
  8. There is talk that 5000's series cards won't pop up until 2025 so you'll have quite a wait. I understand 3070 @ 4K is pushing it, I can run games a lower resolution if required to get decent framerates for now. My main desire for the 4K monitor is more for my video work (my OTHER youtube channel focuses on Photography/Videography where 4K is the norm). But playing games on a larger monitor is a bonus as well, especially given how "generous" KSP2 is with screen realestate compared to KSP1, more pixels would be better.
  9. It's not my place to fingerpoint people, so I will not give you any concrete examples. But… There's a thing called Reverse Engineering that it's a way to analyse the binary code in order to reproduce the source code. It's also known as decompiling. This practice is expressly not allowed by Forum Rules (see legal boundaries), as well the EULA. Now, this is not exactly illegal - but it's subject to legal complications in some cases, as well being illegal for sure in a few countries. That said, it's blatantly clear that a lot of authors around here are relying on such practices. No ill intended, I'm absolutely sure, but this had set a precedent where a few authors decided to monetize the results of such practices (what I think may cause legal implications even on USA). What the Devs can do about is to talk to their legal counsellors. The pertinent legislation is tricky enough to push me away from commenting about. Baby steps. They already won a round, let's see what happens. Some youtubers are probing using Juno instead of KSP, and this is already another round won. KSP¹ online players on Steam Charts are half from what it was early this year. SpaceDock total downloads ditto. CurseForge too. All the metrics I have strongly suggest that, right now, there're half (or even less) players on KSP¹ than we had earlier this year, eroding a user base that was growing strongly since at least March, 2022. Please note that such metrics are unable to give you the absolute number of players - we can only evaluate the numbers qualitatively, not quantitatively - i.e., I know for sure that we have half or less users than early this year, but I don't have the slightest idea about exactly how many they are or were. — — POST EDIT — — Not all Reverse Engineering techniques are considered shady. One of such techniques is called Clean Room, and this one is legal on every place I had looked at. And it's what I do on KSP-Recall, if you go to its github you will see inumeorus issues full of experimentations trying to figure out how things behaved that way.
  10. Main concern with this news is that it appears we’re still recycling ideas from KSP1, I was hoping for a different, better approach, but I’m reserving judgment for when I actually play the update and see for myself. What I do want to point out is that it was, apparently, beneficial to talk less and do more, especially since communication didn’t seem to be improved. So looking forward to the next period of silence after the Science update, because it is a lot of work ahead of us if we want to progress through that Roadmap while we are young.
  11. Thank you! This honestly a perfect fit for Kerman Station. I like the look of the low-tech ring. Ah, here we go. Now we have a real space race going on. And good luck with your degree, Fulgur! Don't worry about de-bugging, college is much more important than KSP. *** YEAR 3, DAY 315 - LIBRA 4 Rolled out to the runway is the Libra Orbit, a spacecraft unlike any other to date. And on board is a mission unlike any other to date. Felix Kerman and his coach, Milberry Kerman board the Libra Orbit for their "jump" from space mission. For the past month, the media couldn't talk about anything else. Who cares that Kerbals have gone back to the Mun? We like tourism (actually, there will be another Aurora flight soon)! Also, Libra 4 will test a brand new system: automatic accent. Jeb's Junkyard has provided a program that can automatically fly the spacecraft through the atmosphere. They have dubbed this system kOS (seriously though, thank you so so much Fulgur for writing the kOS script for the Libra Orbit). And so, Ronvin punches the activation code in the little instruction booklet handed to him before the flight, and the Libra Orbit is off! Pitching up Felix is handling just fine inside "Jet engine separation confirmed." - Gene Kerman The terrier engines finish up the burn to apoapsis, and the kOS system sets up a maneuver node for its orbital insertion burn. Now the Libra Orbit is back in the hands of the pilot. "It's real alien to look out of a plane window and see the planet below." - Milberry Kerman Afterwords, the standard space station procedures take place. Kerman Station's crew ready the main spacecraft, while the actual rendezvous spacecraft will preform the... rendezvous. Within 200m of Kerman Station And Libra 4 successfully docks to Kerman Station! Ronvin talks to his fellow kerbonauts, while Felix begins preparing for the highlight of the mission. He leaves for Kerbin's surface in two days. Until then, Kerbin is on the edge of its seat.
  12. Well the second paragraph is what is (probably) the most incorrect one and also doesn't go well with your first. Science will surely not just be duplicating what we have in ksp 1, even new parts are very different. Also you talk about months in your first paragraph for the first content update while you talk about years in the second one. So if multiple elements are false, people tend to discard the whole thing even if one thing is true in this. I added the actual quote because you're interpretation of it is probably incorrect and I didn't want people to spread false or inexact devs words. At least now everyone can do their own interpretation. For the first paragraph, I will add that he has maybe misread it (like me the first time I read your message) as in "1 or 2 years" for the first major update.
  13. Even if they speak in English the echo makes it incomprehensible KSP 2 talk is in approx 3 hours https://www.spacecreatorday.com/en-us/program
  14. You can't bully people into caring - hitting everybody with the idea will just make people fed up about the subject. IMHO, the best line of action is to talk about only when pertinent - "Look, I know of a Closed Source that had this endemic problem, and they managed to get it tight after open sourcing it" is nice when you find someone complaining about a problem peskying them and that it's never fixed (as long you are telling the true - never do fanfic on Open Source, you will not make friends on both sides of the equation!). Open Source is a tool. A way to solve problems. It's not the solution for all of the problem in the World, however - we always need to consider that perhaps it may not be the right tool for this job and, so, we should always propose the use of the Open Source at the same time being open to alternative ideas (like the Shared Source model I mentioned some pages ago). Of course I would prefer OSI, but the objective is not promoting OSI, the objective is to fix problems, being OSI the best way I'm aware of. Videos about how KSP¹ was fabulous in the past, and how it can be great again (could not help myself hehehe) with the help of the Open Source is good, as long the content is interesting and it doesn't look like someone trying to evangelize you about something. It gets boring fast, and - again - ends up getting people fed-up and, so, counter-productive. About KSP2, IMHO just don't touch the subject. KSP¹ and Open Source are strong enough ideas by themselves, you don't need to belittle something else in comparison to make them look good. Just don't touch the subject - remember, "We may be wrong" - they manage to deliver KSP2 in a couple years, and it will make you look bad. On the other hand, if KSP2 fails anyway, what's the gain on repeating it again and again? There's no use on beating dead horses. Exactly, The thing must be good (i.e. profitable) for both sides, otherwise they would just not do it. I wouldn't, this is still Capitalism. Oukey, let's consider for a moment that they are really dying. Exactly by being in the imminence of death, they won't need us anymore - they need us when they are healthy and good, because it's our money that bring them such healthiness. If they are dying, we are irrelevant - because what they would be seeking instead is someone to buy the bankruptcy estate, and this includes the Source Code. Opening the Source will only make sense if: They will be "alive" to reap the benefits There're people around still willing to spend some money on the thing There's no better way to fix the mess we are now A huge amount of problems that plagued KSP¹ were due ego and arrogance. Will we improve the situation by repeating their mistakes?
  15. Suddenly the bucket clears its throat. There are strange things done in the midnight sun By the men who moil for gold; The Arctic trails have their secret tales That would make your blood run cold; The Northern Lights have seen queer sights, But the queerest they ever did see Was that night on the marge of Lake Lebarge I cremated Sam McGee. Now Sam McGee was from Tennessee, where the cotton blooms and blows. Why he left his home in the South to roam 'round the Pole, God only knows. He was always cold, but the land of gold seemed to hold him like a spell; Though he'd often say in his homely way that "he'd sooner live in hell." On a Christmas Day we were mushing our way over the Dawson trail. Talk of your cold! through the parka's fold it stabbed like a driven nail. If our eyes we'd close, then the lashes froze till sometimes we couldn't see; It wasn't much fun, but the only one to whimper was Sam McGee. And that very night, as we lay packed tight in our robes beneath the snow, And the dogs were fed, and the stars o'erhead were dancing heel and toe, He turned to me, and "Cap," says he, "I'll cash in this trip, I guess; And if I do, I'm asking that you won't refuse my last request." Well, he seemed so low that I couldn't say no; then he says with a sort of moan: "It's the cursèd cold, and it's got right hold till I'm chilled clean through to the bone. Yet 'tain't being dead—it's my awful dread of the icy grave that pains; So I want you to swear that, foul or fair, you'll cremate my last remains." A pal's last need is a thing to heed, so I swore I would not fail; And we started on at the streak of dawn; but God! he looked ghastly pale. He crouched on the sleigh, and he raved all day of his home in Tennessee; And before nightfall a corpse was all that was left of Sam McGee. There wasn't a breath in that land of death, and I hurried, horror-driven, With a corpse half hid that I couldn't get rid, because of a promise given; It was lashed to the sleigh, and it seemed to say: "You may tax your brawn and brains, But you promised true, and it's up to you to cremate those last remains." Now a promise made is a debt unpaid, and the trail has its own stern code. In the days to come, though my lips were dumb, in my heart how I cursed that load. In the long, long night, by the lone firelight, while the huskies, round in a ring, Howled out their woes to the homeless snows— O God! how I loathed the thing. And every day that quiet clay seemed to heavy and heavier grow; And on I went, though the dogs were spent and the grub was getting low; The trail was bad, and I felt half mad, but I swore I would not give in; And I'd often sing to the hateful thing, and it hearkened with a grin. Till I came to the marge of Lake Lebarge, and a derelict there lay; It was jammed in the ice, but I saw in a trice it was called the "Alice May." And I looked at it, and I thought a bit, and I looked at my frozen chum; Then "Here," said I, with a sudden cry, "is my cre-ma-tor-eum." Some planks I tore from the cabin floor, and I lit the boiler fire; Some coal I found that was lying around, and I heaped the fuel higher; The flames just soared, and the furnace roared—such a blaze you seldom see; And I burrowed a hole in the glowing coal, and I stuffed in Sam McGee. Then I made a hike, for I didn't like to hear him sizzle so; And the heavens scowled, and the huskies howled, and the wind began to blow. It was icy cold, but the hot sweat rolled down my cheeks, and I don't know why; And the greasy smoke in an inky cloak went streaking down the sky. I do not know how long in the snow I wrestled with grisly fear; But the stars came out and they danced about ere again I ventured near; I was sick with dread, but I bravely said: "I'll just take a peep inside. I guess he's cooked, and it's time I looked"; ... then the door I opened wide. And there sat Sam, looking cool and calm, in the heart of the furnace roar; And he wore a smile you could see a mile, and he said: "Please close that door. It's fine in here, but I greatly fear you'll let in the cold and storm— Since I left Plumtree, down in Tennessee, it's the first time I've been warm." There are strange things done in the midnight sun By the men who moil for gold; The Arctic trails have their secret tales That would make your blood run cold; The Northern Lights have seen queer sights, But the queerest they ever did see Was that night on the marge of Lake Lebarge I cremated Sam McGee. 010010202023
  16. This is the chart I'm referencing. It is beautiful but I don't understand how it works. Where does it tell me how much delta V I need to get into Kerbin orbit, and then how much to go from there to Mun, and then to capture Mun orbit, and then back to Kerbin etc?
  17. i remember when my grandma (who lives in phoenix) would use the runoff from her 1950s original equipment swamp cooler to water her lawn. its a literal piece of garbage, once its over 105 outside the inside gets pretty miserable. i hope they enjoyed the record heat this year. it will help acclimatize them to where they are headed. i don't talk to that half of the family anymore so idk if they upgraded to something that meats modern standards. probibly not with how stubborn granny is.
  18. Years ago, a friend who've I'd known for a long time started going down a dark path due to problems in her life and how she felt about them. I could see how bad it was for her, but I didn't know the words to say to her to help. After a phone conversation that spooked me, I called 911 on her. She didn't talk to me for months. Then she did a bit. Then a few months later, she killed herself. I've left out details that make things even worse than what it appears to be. I wouldn't call her problems temporary. They had real causes, but what I think got to her was the growing feeling that they couldn't be dealt with to get her some sort of relief. I've talked about her a lot with another friend of hers and we both agree she should have seeked help to relieve those root causes. But that must have felt to her to be beyond what she could do. I agree, people in pain should seek help. You may feel the pain untreatable, but with help, maybe it can.
  19. My best friend's niece committed suicide last week. Nineteen years old. I never met her, but he and I had talked about her a lot, because there had been a lot of family drama revolving around her over the last couple of years. It has shaken him a lot, and by extension shaken me a lot. If any of you are inclined to pray, send one up for Eric and his family tonight. And if any of you ever think about that sort of thing, talk to somebody. Anybody. It's a permanent solution to a temporary problem.
  20. I hate to say it but gaming news sites talk about games people want to hear about. KSP2 was never destined to be anything more than a momentary interesting blip on the radar, no matter how well it released. Mainstream gaming just doesn't care about it.
  21. https://www.spacecreatorday.com/en-us/program Kerbal Space Program 2 15:30 - 16:00 Nate Simpson, Creative Director of Kerbal Space Program 2 presents the current progress and milestones of the game and what to expect in the future. I wonder what the current progress and milestones of KSP2 are? Nate will talk about them for half an hour, I think we will learn a lot of interesting things. P.S. - I flipped through the program of this event, it looks like a science show for schoolchildren, I would hardly go to that.
  22. Were it so easy, but when do we come back to actually get news to talk about? One of the glaring gaps in the communications has been the inconsistency of it. Right now, we're actively encouraged to check in every day, because there's absolutely no consistency in the current communications - You can sometimes predict when the next bug fix news will be, but for anything substantial people care about, its a big old series of question marks. There is nothing consistent of substance - No "Come back on the first thursday of every month for a content blog" or the like, no ticking "Next patch on X" (Stealing shamelessly from my prior comparison to The Sons of the Forest) indicator for the community to operate off of. If anything, the nature of current communications in KSP2 indirectly encourages complaining and negative discussion. As long as it doesn't get spicy enough for Mods to shut it down, the dialog tends to force actual updates from Dakota and the like that something around X is coming soon and just not ready yet. The squeaky wheel gets the grease, and it feels like if we don't squeak to the max, we don't hear anything at all.
  23. At this point, there is no use in complaining about or defending the sequel to KSP. Just play the game or don't; it doesn't matter. It's concerning to see how a video game tarnished this beacon of civility in the often rabid and rancid internet wasteland. The only hype I have left for the aforementioned is nothing else than some hope tucked in the recesses of my mind that one day it'll get better. I've wholeheartly re-embraced my copy Kerbal Space Program and have no interest in playing its sequel until it offers everything that my copy with mods offers. On top of that, I have no interest in convincing others that my opinion on what game should and shouldn't be liked is absolute, as I have seen repeatedly in various different threads and something that I once was guilty of. No more. What I do think, however, is that this thread should not be a gripefest that regurgtates the same points over and over again, regardless of how correct they are. This thread ought to talk about news when there is news, like what we used to say in KSP modding before the sequel killed KSP's modding scene.
  24. Any example? If the developers are so afraid of everything, then how did they get the courage to release the game and then talk about how proud they are of it? I mean, the forum...? But if you need a specific case, this write-up that could easily have taken a full work day to compose devolved into nitpicking about how x y or z wasn't being simulated. And I don't recall saying anybody was afraid of anything. I'm not sure where that came from. But if you keep getting your hand bit every time you put it in the cage, eventually you gotta wonder why you keep feeding that thing.
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