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[WIP][1.6.x_TEMPORARY FIX] NAS - Naval Artillery System 0.7.0 (BDAc Addon, WW2 Naval Weapons) - "Land of Dragon" - 2018/4/28


Acea

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2 hours ago, BahamutoD said:

Oh gotcha.  Anyway, try this out: https://github.com/BahamutoD/BDArmory/blob/master/BahaTurret/bin/Debug/BahaTurret.dll (click Raw to download)

In missile config, add 


torpedo = true
waterImpactTolerance = 20

All that will do is make it so the crash tolerance is 20 when it is above water, and the usual 1 when underwater.

glad to have you back!

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4 hours ago, Rath said:

I think quite a few WWII torps were magneticly guided

Some had magnetic detonators, but the detonators and guidance system are two different things. Even though 'unguided' torps have a guidance system, keeping the torp on a certain course at a certain depth, some had the ability to make a course change straight out of the tube but that was it. There were some 'search pattern' torps that after running a certain distance, started doing a ladder style run, increasing the chances of a hit even after you missed with the straight run, useful for convoys. There were also a handful of acoustic homing torps, but I think those were mostly German.

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On December 2, 2015 at 21:51:20, Acea said:

If we could make it not explode at the water surface and float up and keep the depth automatically without losing its balance, we'll do it

I've done it in stock:)

You could either raise the impact tolerance or make them deploy small parachutes 

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On 13/12/2015, 16:00:54, Acea said:

Log:

 

It has been several days since our last progress and I'd have to say that we're all quite busy these days.

So 0.3.0 "Super-dreadnaught" will be released Soon™

Super-Dreadnought? I Dread to think

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1 hour ago, Azimech said:

Any way to increase the accuracy of these guns? I'm testing hull structural strength but even at point blank range and stationairy target, the guns tend to miss, making testing a very tedious affair.

We'll do something in next update. For testing you can replace hasRecoil = true with hasRecoil = false.

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3 hours ago, Noellen said:

New progress?

Log:

Well as you know we're quite busy these days. We have exams and works to deal with, and I'm recently adjusting a bunch of parameters for the coming 0.3.0 update, which could be somehow late. 

What's more, we have already been preparing for next major update after 0.3.0, the 0.3.5. Something interesting for you guys to preview:P

Spoiler

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EDIT: More about 0.3.0

Spoiler

xwDC4Qm.png

 

Edited by Acea
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0.3.0 update released! This is our very Christmas gift to everyone!

eDlPRoL.png

Updatelog 0.3.0 (IMPORTANT)- "Super-dreadnought"
Updated C.A.L (C.A.L++) to latest version.
Redistributed Part Icon Fixer by xEvilReeperx in the release.
Refined sizes of some turrets. Now their scales look more reasonable and 80% realistic.
Remodelled Vickers 14 inch/45 Naval Twin Turret, 20.3 cm SK C/34 Turret, Mark 12 5"/38 Naval Gun Single Turret, and some name corrections.
Optimized firing and reloading sound effects.
Improved small to medium caliber gun accuracy and nerfed anti-aircraft gun deviation.
DDSified more textures.
Adjusted spread angle of Mark 14 torpedoes to a smaller range.
Added an original Kerbin Navy flag.
Added full stock tech tree support.
Added muzzle fire effects and animations to some first released weapons.
Added 6 new parts:
 - Imperial Japanese Navy: 15.5 cm/60 3rd Year Type Naval Gun Triple Turret
 - Royal Navy: BL 16 inch Mk I Naval Gun Twin Turret
 - US Navy: 6"/47 caliber Mark 16 Gun Triple Turret, 8"/55 cal Mark 16 Gun Triple Turret, 16"/50 cal Mark 7 Gun Triple Turret
 - Misc: Fixed Flag Pole

 

Part Icon Fixer was originally created by xEvilReeperx, and released under MIT license.

Edited by Acea
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On 12/23/2015 at 4:22 AM, Acea said:

Tallboy for ending Tirpitz

And Grandslam is (Model wise) just a scale up unless you want to go super detailed.  Only the US Cloudmaker (43,000 pounds) version of the Barnes Wallis Supersonic bombs would need a new model.  It had flat sides on the warhead section and the light alloy Breakaway tail was of a less acutely angled cone with 4 fins canted to induce spinning at 40RPM if I recall correctly.    T-12 Bomb on Wikipedia

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10 minutes ago, Pappystein said:

And Grandslam is (Model wise) just a scale up unless you want to go super detailed.  Only the US Cloudmaker (43,000 pounds) version of the Barnes Wallis Supersonic bombs would need a new model.  It had flat sides on the warhead section and the light alloy Breakaway tail was of a less acutely angled cone with 4 fins canted to induce spinning at 40RPM if I recall correctly.    T-12 Bomb on Wikipedia

No way NAS would only contain WWII naval weapons, and those used to attack naval ships and achieved at least some outcome

Edited by Acea
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