DarthGav Posted February 1, 2019 Share Posted February 1, 2019 Is there a way that I can have realplume and keep the new cool plumes for these? Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted February 1, 2019 Share Posted February 1, 2019 1 minute ago, DarthGav said: Is there a way that I can have realplume and keep the new cool plumes for these? That depends on if @Jso can be bothered to update the RealPlume configs to use Plume Party, and the trouble that he will face as Plume Party plumes are typically sets of 2 or 3 separate FX for the main flame. If he can't be bothered, then it's either-or and that's that. The purpose of Plume Party is that users who can't bare to (for performance) or have no desire to run RealPlume (like myself) can have non-crap engine flames. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted February 1, 2019 Author Share Posted February 1, 2019 (edited) 8 minutes ago, DarthGav said: Is there a way that I can have realplume and keep the new cool plumes for these? Do you mean keep RealPlume for other mods' parts? You could delete the RealPlume compatibility folder in Gamedata/Bluedog_DB/Compatibility/ EDIT: 2 minutes ago, JadeOfMaar said: That depends on if @Jso can be bothered to update the RealPlume configs to use Plume Party, and the trouble that he will face as Plume Party plumes are typically sets of 2 or 3 separate FX for the main flame. If he can't be bothered, then it's either-or and that's that. The purpose of Plume Party is that users who can't bare to (for performance) or have no desire to run RealPlume (like myself) can have non-crap engine flames. Err, did I misunderstand? I thought RealPlume used a completely different way of generating plumes. I didn't think we could just 'make RP versions of Plume Party'. Edited February 1, 2019 by CobaltWolf Quote Link to comment Share on other sites More sharing options...
DarthGav Posted February 1, 2019 Share Posted February 1, 2019 Yes, thanks Cobalt. Quote Link to comment Share on other sites More sharing options...
Deltac Posted February 1, 2019 Share Posted February 1, 2019 I don't know what Plume Party is, and at this point I'm going to reee. So yeah, where is plume party? Google has failed to find it. Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted February 1, 2019 Share Posted February 1, 2019 (edited) 51 minutes ago, CobaltWolf said: Err, did I misunderstand? I thought RealPlume used a completely different way of generating plumes. I didn't think we could just 'make RP versions of Plume Party'. Yes you can adapt Plume Party to RealPlume. Plume party is a library. SmokeScreen is the plugin that acts upon a library. This pic may not look it but @Nessus_ did just that for @damonvv All of Tundra Exploration's fancy plumes are made by me and therefore are Plume Party. 17 minutes ago, Deltac said: I don't know what Plume Party is, and at this point I'm going to reee. So yeah, where is plume party? Google has failed to find it. It is a plumes pack for part makers to use and an answer for folks who want nice plumes but don't care about plume expansion or the inherent performance hit Smokescreen can bring. It's currently not ready for release. Edited February 1, 2019 by JadeOfMaar Quote Link to comment Share on other sites More sharing options...
Svm420 Posted February 1, 2019 Share Posted February 1, 2019 (edited) 2 hours ago, Deltac said: I don't know what Plume Party is, and at this point I'm going to reee. So yeah, where is plume party? Google has failed to find it. Removed link as a courtesy Second result Edited February 1, 2019 by Svm420 Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted February 1, 2019 Share Posted February 1, 2019 Just so you guys know. I don't want people finding and using Plume Party yet. It still has a way to go, just like ReStock. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted February 1, 2019 Author Share Posted February 1, 2019 2 minutes ago, JadeOfMaar said: Just so you guys know. I don't want people finding and using Plume Party yet. It still has a way to go, just like ReStock. Yes, again just to be clear, we are doing the integration of Plume Party on our end as we go. It is packaged within the BDB files and no additional work is needed on the user's end Quote Link to comment Share on other sites More sharing options...
DiscoSlelge Posted February 1, 2019 Share Posted February 1, 2019 3 hours ago, DarthGav said: What mod is the flag from? Also what mod is this? It's a pretty old flag from the forum that's beeing used along the UKKR one I think I have it since 2014... If you want it I can send it to you via PM ! Quote Link to comment Share on other sites More sharing options...
DarthGav Posted February 1, 2019 Share Posted February 1, 2019 1 minute ago, DiscoSlelge said: It's a pretty old flag from the forum that's beeing used along the UKKR one I think I have it since 2014... If you want it I can send it to you via PM ! That would be great thanks. Quote Link to comment Share on other sites More sharing options...
GoldForest Posted February 2, 2019 Share Posted February 2, 2019 @CobaltWolf Found this: Quote Link to comment Share on other sites More sharing options...
Jso Posted February 2, 2019 Share Posted February 2, 2019 Wide body looks like a Delta III. As for the two barrrel, I'm afraid to hit spacebar. Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted February 2, 2019 Share Posted February 2, 2019 4 minutes ago, Jso said: Holy crunch, that's big. Quote Link to comment Share on other sites More sharing options...
RaiderMan Posted February 2, 2019 Share Posted February 2, 2019 pull the trigger..launch that bad boi! Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted February 2, 2019 Author Share Posted February 2, 2019 Small point update, should be safe but as always please back up your saves. Bluedog Design Bureau v1.5.1 "Бруно" DOWNLOADS Available via Github and Spacedock, CKAN listing may take several hours to update. Changelog: NEW PART: "Taber" Pioneer P3 Engine - Early 0.625m service module / circularization / course correction engine for probes. Minor edit to the "Pog" probe core. Fix Delta P fairing ring bottom (interstage) node position. This was overlooked when the Delta K was adjusted. New stock engine effects: Able, Ablestar, Castor 1, Thor, Vanguard, Sargent motors, Juno: 6K, 45K, S3D, and Vernier. Raise Sargent motors Isp to 235/214. Those are real numbers. Fix Skylab window covers switch in flight Disable allow shutdown on SR120. Not compatible with the animated engine and was causing the engine to never start. (Thanks Roryamm and Rocketology for catching this) Typo fix in DeltaP_FairingRing.cfg (Thanks Komodo for catching this) Fixed FX for the "Wally" SRB Fixed Gemini SM plumes. Quote Link to comment Share on other sites More sharing options...
mr. engino Posted February 2, 2019 Share Posted February 2, 2019 3 hours ago, CobaltWolf said: Small point update, should be safe but as always please back up your saves. Bluedog Design Bureau v1.5.1 "Бруно" DOWNLOADS Available via Github and Spacedock, CKAN listing may take several hours to update. Changelog: NEW PART: "Taber" Pioneer P3 Engine - Early 0.625m service module / circularization / course correction engine for probes. Minor edit to the "Pog" probe core. Fix Delta P fairing ring bottom (interstage) node position. This was overlooked when the Delta K was adjusted. New stock engine effects: Able, Ablestar, Castor 1, Thor, Vanguard, Sargent motors, Juno: 6K, 45K, S3D, and Vernier. Raise Sargent motors Isp to 235/214. Those are real numbers. Fix Skylab window covers switch in flight Disable allow shutdown on SR120. Not compatible with the animated engine and was causing the engine to never start. (Thanks Roryamm and Rocketology for catching this) Typo fix in DeltaP_FairingRing.cfg (Thanks Komodo for catching this) Fixed FX for the "Wally" SRB Fixed Gemini SM plumes. WOO! At long last, a proper bottom part for the pog probe core!!! Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted February 2, 2019 Author Share Posted February 2, 2019 I've been busy today, it seems. Quote Link to comment Share on other sites More sharing options...
GoldForest Posted February 2, 2019 Share Posted February 2, 2019 (edited) 8 hours ago, Jso said: Wide body looks like a Delta III. As for the two barrrel, I'm afraid to hit spacebar. What did you use for the second stage with the RL-10? And actually, what all parts did you use besides the Delta cores and Delta solids? Edited February 2, 2019 by GoldForest Quote Link to comment Share on other sites More sharing options...
mr. engino Posted February 2, 2019 Share Posted February 2, 2019 For the record, let it be known that I am a mature adult who does NOT have a childish sense of humor and is NOT using recently added parts to build phallic satellites, I swear! Spoiler Quote Link to comment Share on other sites More sharing options...
RaiderMan Posted February 2, 2019 Share Posted February 2, 2019 1 minute ago, mr. engino said: For the record, let it be known that I am a mature adult who does NOT have a childish sense of humor and is NOT using recently added parts to build phallic satellites, I swear! Hide contents does it work? if so..who cares what it looks like..it could look like a pair of bloomers and not one person here will complain long as it works. spacecraft can/have/do come in all shapes and sizes, all tailored to specific functions, afterall. Quote Link to comment Share on other sites More sharing options...
Svm420 Posted February 2, 2019 Share Posted February 2, 2019 Pardon if it's been asked before, but is big gemini a possiblity for this pack? Quote Link to comment Share on other sites More sharing options...
GoldForest Posted February 2, 2019 Share Posted February 2, 2019 3 minutes ago, Svm420 said: Pardon if it's been asked before, but is big gemini a possiblity for this pack? Yes Quote Link to comment Share on other sites More sharing options...
Jso Posted February 3, 2019 Share Posted February 3, 2019 59 minutes ago, GoldForest said: What did you use for the second stage with the RL-10? And actually, what all parts did you use besides the Delta cores and Delta solids? It's a stock 2.5-1.25m bi-adapter tweakscaled to 3.125m. And a LEO-M-59F structural part tweakscaled to get from 3.125 to 2.5 (there's also an S4 tank that can make that transition without tweakscale). I didn't put anything under the fairing. You could put an 1.875 Centaur under there, or make a 2.5m cryo stage with the fairing on top of that. It's not very specific so whatever you do is correct. Quote Link to comment Share on other sites More sharing options...
Abrecan Posted February 3, 2019 Share Posted February 3, 2019 Hey, @CobaltWolf would it be possible to modify the .cfg on the vanguard probe to incorporate Hullcam and the like? I noticed the little camera down there on the bottom and was so intrigued... It added to the 'cuteness factor' I guess Quote Link to comment Share on other sites More sharing options...
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