Pappystein Posted September 1, 2023 Share Posted September 1, 2023 (edited) On 8/31/2023 at 5:18 AM, GoldForest said: Here it is! Atlas-Vega launched atop an Atlas V... Heavy... Super Heavy... This was the only way I could get Atlas Vega into orbit without using any of Atlas-Vega's fuel... For how powerful Atlas V is, it just doesn't have the power to put Atlas-Vega into orbit with a baseline version. Yes, even the 551/552. Full album: Imgur: The magic of the Internet So that is an Atlas V Heavy-ST (solid thrust) launching an Atlas V(ega) Looks great, and thanks for jumping on my suggestion that an Atlas V should launch an Atlas V Edited September 1, 2023 by Pappystein Quote Link to comment Share on other sites More sharing options...
GoldForest Posted September 1, 2023 Share Posted September 1, 2023 19 minutes ago, Pappystein said: So that is an Atlas V Heavy-ST (solid thrust) launching an Atlas V(ega) Looks great, and thanks for jumping on my suggestion that an Atlas V should launch an Atlas V *thinking face* If we want to stick to the nomenclature, it'd probably be more Atlas V 591-H 5 meter fairing 9 solids 1 rl-10 H- 2 CCBs (Common core booster) Quote Link to comment Share on other sites More sharing options...
Hybr1d Posted September 1, 2023 Share Posted September 1, 2023 5 hours ago, GoldForest said: Or uninstall some planet mods. The textures for the planets are real memory hogs. Uninstalling mods you never use will also help. Of course, if you do go the 64 gig memory route, welcome to the club. Side note: Just noticed this is my 5,100th post... wow. 15 hours ago, OrbitalManeuvers said: moi? idk nuttin. there's this in your crash log: >> 91% physical memory in use. You do have every mod installed. Massive part mods, multiple star systems. BDB contains lots of new parts depending on what you're upgrading from. I think you're just out of memory. Your ksp.log just ends while loading textures. Hopefully someone with some actual facts will swing by. ive cleared a few mods and it still crashes. The log shows 20% physical memory in use. Quote Link to comment Share on other sites More sharing options...
GoldForest Posted September 1, 2023 Share Posted September 1, 2023 10 minutes ago, Hybr1d said: ive cleared a few mods and it still crashes. The log shows 20% physical memory in use. Hmm, probably a bad mod install then. Idk. At this point I'd say redownload your mods and make sure they're all up to date and none are booked. Quote Link to comment Share on other sites More sharing options...
Hybr1d Posted September 1, 2023 Share Posted September 1, 2023 5 minutes ago, GoldForest said: Hmm, probably a bad mod install then. Idk. At this point I'd say redownload your mods and make sure they're all up to date and none are booked. ah alright guess ill spend my night doing that then lol Quote Link to comment Share on other sites More sharing options...
GoldForest Posted September 1, 2023 Share Posted September 1, 2023 2 hours ago, Hybr1d said: ah alright guess ill spend my night doing that then lol Thinking about it, you might have several mods that are creating memory leaks. Definitely update and redownload all your mods, if possible. Quote Link to comment Share on other sites More sharing options...
Saturn1234 Posted September 2, 2023 Share Posted September 2, 2023 On 8/31/2022 at 2:04 PM, Beccab said: Updated my RNS kitbash with the stuff that came out in the meanwhile (The NERVA used is a mix between the large Timberwind and the actual RNS engine, since the nozzle used in IPP artwork is much closer to a NERVA 2 in size) From what mod is the crew module? Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted September 2, 2023 Share Posted September 2, 2023 11 minutes ago, Saturn1234 said: From what mod is the crew module? Quote Link to comment Share on other sites More sharing options...
ra4nd0m Posted September 3, 2023 Share Posted September 3, 2023 (edited) I haven't done this in more then half a year so skills might be sloppy but I guess I need new dose of KSP. Here's first test flight of Titan V lifting 7.5 tonnes to LEO without upper stage: And yes, it's kerolox 'cause no way the next gen rocket would use overpriced and extremley dangerous aerozine-50. Of course on operational flights it would use proper restartable upper stage and SRB's for additional perofrmance. Edited September 3, 2023 by ra4nd0m Quote Link to comment Share on other sites More sharing options...
kspbutitscursed Posted September 3, 2023 Share Posted September 3, 2023 hows viking coming along any new picture @CobaltWolf Quote Link to comment Share on other sites More sharing options...
Pappystein Posted September 4, 2023 Share Posted September 4, 2023 4 hours ago, ra4nd0m said: And yes, it's kerolox 'cause no way the next gen rocket would use overpriced and extremley dangerous aerozine-50. Of course on operational flights it would use proper restartable upper stage and SRB's for additional perofrmance. It is funny, Aerozine-50 (aka 50/50) didn't cost a huge amount more than Kerolox did when it was first deployed. It was only after the USAF stopped buying AZ50 for the Titan II ICBM that the cost went to the moon and back. (so 1980ish.) While "storable" Over time the fuel and oxidizer in the tanks would have to be checked, (to prevent deterioration of the liquids AND the fuel tanks they were in.) Reading between the lines it looks like a 5 to 10 year cycle (but I have no hard evidence on that, the source is a document about what happens when This or That rocket explodes and cites a lower percentage of AZ50 combining and hypergolicly igniting in a rocket failure vs Kerolox.) Given how DANGEROUS the stuff is, I am glad you went KeroLOX but a full up HydroLOX would be even better PS, LDC Titan flies fine on J-2 Sea LEvel or RL20 engines Quote Link to comment Share on other sites More sharing options...
scottadges Posted September 4, 2023 Share Posted September 4, 2023 On 8/20/2023 at 4:19 AM, Rodger said: If you right-click save-link-as this: https://raw.githubusercontent.com/CobaltWolf/Bluedog-Design-Bureau/master/Gamedata/Bluedog_DB/Compatibility/TAC-LS/Command.cfg and replace the one in your GameData/Bluedog_DB/Compatibility/TAC-LS/ it should fix it I came here for the same reason as the OP this issue. I've just downloaded the config so I'll let you know if this resolves the B9PS error popup. Thanks! Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted September 4, 2023 Author Share Posted September 4, 2023 (edited) 17 hours ago, kspbutitscursed said: hows viking coming along any new picture @CobaltWolf No news to report on any fronts. Been super busy with work and Armored Core 6. Hoping to have an update, not necessarily on Viking, in the nearish future. More likely to be on RCML or Mariner 8/9. Myself and Akron have figured out a plan for moving forward on finishing the lander but I’m waiting on some files, and once I have them it will still be a bit before we have some progress to show. Edited September 4, 2023 by CobaltWolf Quote Link to comment Share on other sites More sharing options...
Entr8899 Posted September 4, 2023 Share Posted September 4, 2023 4 hours ago, CobaltWolf said: No news to report on any fronts. Been super busy with work and Armored Core 6. Hoping to have an update, not necessarily on Viking, in the nearish future. More likely to be on RCML or Mariner 8/9. Myself and Akron have figured out a plan for moving forward on finishing the lander but I’m waiting on some files, and once I have them it will still be a bit before we have some progress to show. Do you have an update on your bedbug situation? Hopefully you're rid of those little sons of.... Quote Link to comment Share on other sites More sharing options...
ra4nd0m Posted September 5, 2023 Share Posted September 5, 2023 Friendship 7 first time seeing the sunrise on orbit. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted September 5, 2023 Author Share Posted September 5, 2023 16 hours ago, Entr8899 said: Do you have an update on your bedbug situation? Hopefully you're rid of those little sons of.... Haha, yes, they’ve been gone since the first treatment which I believe was late June? And then we had to wait two weeks for an all clear but we haven’t seen one since the treatment thankfully. That’s one thing I can put behind me. Quote Link to comment Share on other sites More sharing options...
Syczek Posted September 6, 2023 Share Posted September 6, 2023 On 8/22/2023 at 7:08 PM, Davi SDF said: TheSkyhawkScienceSystem is specially made to accommodate BDB, it also has some extra patches, but you can remove them if needed Holy moly this tech tree covers majority of mods i use,thank you very much and sorry for late response Quote Link to comment Share on other sites More sharing options...
ra4nd0m Posted September 6, 2023 Share Posted September 6, 2023 Hey guys. So i've been playing with Advanced Gemini recently and I wonder is there any practical reason why it would've been used instead of Apollo and Apollo-derived hardware? How can Advanced Gemini be squeezed between Apollo and Gemini programs logically and realisticly? Quote Link to comment Share on other sites More sharing options...
ra4nd0m Posted September 6, 2023 Share Posted September 6, 2023 (edited) OOOOH boy that is cursed! I can't belive this is real concept! Edited September 6, 2023 by ra4nd0m Quote Link to comment Share on other sites More sharing options...
ra4nd0m Posted September 6, 2023 Share Posted September 6, 2023 (edited) Agena Target Vehicle lifts off for first rendezvous attempt I try to experiment with camera angles and time of day to get the best pictures. How I am doing? And it's failure. Just like in real history Edited September 6, 2023 by ra4nd0m Quote Link to comment Share on other sites More sharing options...
GoldForest Posted September 6, 2023 Share Posted September 6, 2023 2 hours ago, ra4nd0m said: OOOOH boy that is cursed! I can't belive this is real concept! Kins of based if you ask me. If Mercury Lab became real, this was how they'd do it IMO. This or Titan. Mercury Titan, now that's cursed. Quote Link to comment Share on other sites More sharing options...
Ganyymeede Posted September 6, 2023 Share Posted September 6, 2023 I have made some truly terrifying rockets with this beautiful mod. I love this mod. All of these use parts from this mod only. I just can't get over how good these parts are. Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted September 6, 2023 Share Posted September 6, 2023 4 hours ago, ra4nd0m said: OOOOH boy that is cursed! Enquiring minds want to know if you solved the riddle of how to actually use that lab to process science Quote Link to comment Share on other sites More sharing options...
ballisticfox0 Posted September 6, 2023 Share Posted September 6, 2023 Quote Link to comment Share on other sites More sharing options...
GoldForest Posted September 7, 2023 Share Posted September 7, 2023 Launched Mercury Lab atop a Saturn I Block I. Cursed, I know. I got a weird glitch where the retros wouldn't fire at all, even with full fuel. Decided to do a N9 Gaming tactic until I got bored with it and just opened the RCS translation toggles and turned everything on so I could just use the sideways translation to deorbit. Full album: Imgur: The magic of the Internet Quote Link to comment Share on other sites More sharing options...
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