slyfox023 Posted October 14 Share Posted October 14 13 hours ago, Rodger said: Not experiencing that myself, either on the Mun or in 0g. must be on my end then, but I don't know what could be doing it honestly, it didn't do it on the land rover Quote Link to comment Share on other sites More sharing options...
Rodger Posted October 14 Share Posted October 14 1 hour ago, slyfox023 said: must be on my end then, but I don't know what could be doing it honestly, it didn't do it on the land rover My first guess for weird issues like this is the old version of TweakScale. If you have it, try replacing it and all of it's associated mods like Recall/Companion with TweakScale Rescaled instead. Otherwise if you post your ksp.log I can have a quick look, but if you have old TS, that'd be my first suggestion anyway Quote Link to comment Share on other sites More sharing options...
Zorg Posted October 14 Share Posted October 14 12 hours ago, Saturn1234 said: Hi, are there any recommended life support mods for the lastest version (1.14)? None of the authors actually play much these days and so we don't have a lot of first hand experience with them recently. The life support configs in the mod are provided by other users and I believe configs for TAC-LS, USI-LS and Snacks are all fairly up to date. For what its worth I used to use TAC myself back in the day. Quote Link to comment Share on other sites More sharing options...
Pappystein Posted October 28 Share Posted October 28 Yay the forums appear to be back up! Quote Link to comment Share on other sites More sharing options...
AdrianDogmeat Posted October 28 Share Posted October 28 27 minutes ago, Pappystein said: Yay the forums appear to be back up! Hell yeah, now I can continue to share my builds here Quote Link to comment Share on other sites More sharing options...
space-wizards Posted October 28 Share Posted October 28 We're back! Soon more cursed rockets based on US rocket stages shall flood this thread once again! Quote Link to comment Share on other sites More sharing options...
NuclearAlchemist Posted October 29 Share Posted October 29 4 hours ago, Pappystein said: Yay the forums appear to be back up! ... what happened? A bunch of maintenance for the server? Quote Link to comment Share on other sites More sharing options...
KeaKaka Posted October 29 Share Posted October 29 Atlas SLV-3C... ...with bonus OAO-1 Quote Link to comment Share on other sites More sharing options...
TMFromMidnight Posted October 29 Share Posted October 29 So with the balancing.. After launching Explorer-I into deep space I went and read that the mod is balanced for a ~2.5x solar system and that KSRSS/JNSQ would lead to a better experience. Now I'm sitting here with a Titan II that has just enough Delta-V to reach orbit in stock Kerbin and is woefully inadequate for the ~2.5x solar systems I was under the impression it'd be balanced for. Is there a fix for this that doesn't involve swapping out KSRSS/JNSQ when trying to use certain platforms? I'd like to keep my save and am frankly desperate. I've searched nearly a decade of forum posts and it seems like I'm the only one with this problem somehow despite screenshots clearly showing similarly low Delta-V's in other peoples playthroughs. Quote Link to comment Share on other sites More sharing options...
Zorg Posted October 29 Share Posted October 29 (edited) 1 hour ago, TMFromMidnight said: So with the balancing.. After launching Explorer-I into deep space I went and read that the mod is balanced for a ~2.5x solar system and that KSRSS/JNSQ would lead to a better experience. Now I'm sitting here with a Titan II that has just enough Delta-V to reach orbit in stock Kerbin and is woefully inadequate for the ~2.5x solar systems I was under the impression it'd be balanced for. Is there a fix for this that doesn't involve swapping out KSRSS/JNSQ when trying to use certain platforms? I'd like to keep my save and am frankly desperate. I've searched nearly a decade of forum posts and it seems like I'm the only one with this problem somehow despite screenshots clearly showing similarly low Delta-V's in other peoples playthroughs. I don't know how you're flying but our Titan II is absolutely capable of putting a Gemini into orbit in JNSQ and KSRSS. You might need to post some more details or screenshots to see whats going on. Edited October 29 by Zorg Quote Link to comment Share on other sites More sharing options...
TMFromMidnight Posted October 29 Share Posted October 29 1 hour ago, Zorg said: I don't know how you're flying but our Titan II is absolutely capable of putting a Gemini into orbit in JNSQ and KSRSS. You might need to post some more details or screenshots to see whats going on. Utilizing the "Titan II GLV" craft file from the mods zip folder in KRSS I get a total Delta-V of 3864 among all stages and this checks out with the few screenshots I can see. Mechjeb breaks total Delta to 3864 in atmosphere and 5738 in vacuum. Flights were done by hand and by mechjeb using various ascent curves and PVG settings and attempting to reach a 100x100 orbit. None of these flights had enough Delta-V to circularize after expending all fuel onboard the rocket and its spacecraft. Quote Link to comment Share on other sites More sharing options...
Zorg Posted October 29 Share Posted October 29 53 minutes ago, TMFromMidnight said: Utilizing the "Titan II GLV" craft file from the mods zip folder in KRSS I get a total Delta-V of 3864 among all stages and this checks out with the few screenshots I can see. Mechjeb breaks total Delta to 3864 in atmosphere and 5738 in vacuum. Flights were done by hand and by mechjeb using various ascent curves and PVG settings and attempting to reach a 100x100 orbit. None of these flights had enough Delta-V to circularize after expending all fuel onboard the rocket and its spacecraft. I just launched in KSRSS from the cape into 100x100km at 28deg inclination. Probably due to end TWR it overshot slightly and got to 100x145km with a tiny bit still left in the second stage and nothing used from the Gemini. 5200m/s of vacuum Dv is usually enough to get into orbit in KSRSS and JNSQ. Titan II GLV is a bit marginal due to initial low TWR but it still manages. Would have better margins launching from the equator into 0 inclination. Quote Link to comment Share on other sites More sharing options...
Rodger Posted October 29 Share Posted October 29 (edited) 59 minutes ago, TMFromMidnight said: Utilizing the "Titan II GLV" craft file from the mods zip folder in KRSS I get a total Delta-V of 3864 among all stages and this checks out with the few screenshots I can see. Mechjeb breaks total Delta to 3864 in atmosphere and 5738 in vacuum. Flights were done by hand and by mechjeb using various ascent curves and PVG settings and attempting to reach a 100x100 orbit. None of these flights had enough Delta-V to circularize after expending all fuel onboard the rocket and its spacecraft. I just launched it manually in 2.6666x (jnsq scale, 1,600km kerbin radius) too, and had 322m/s left in the 2nd stage even having overshot the 100x100 orbit. Are you using some other mod that changes fuel types or something? Also make sure KSPCF is up to date if you're using that. Edited October 29 by Rodger Quote Link to comment Share on other sites More sharing options...
DaveyJ576 Posted October 29 Share Posted October 29 Wow, I didn’t appreciate how much I missed the forums until they were gone… Anyway, has anyone ever successfully used the Juno II to launch the Pioneer 4 probe on a trans-lunar trajectory at 2.5x scale? There just doesn’t seem to be enough delta-v. I can get it to about 1.6 m km but no further. It gives you an appreciation for von Braun and his team that they pulled it off in the real world. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted October 29 Author Share Posted October 29 It seems we're back... for now. I haven't had much time to worry about the forums between work and (finally) getting ready for our honeymoon! After we return, I'm hoping to start spending time on KSP work again. Don't forget, if the forums do go offline permanently, any updates/information on BDB will be on my or Zorg's Twitters. We also would be able to make some sort of posting on GitHub. 3 minutes ago, DaveyJ576 said: Wow, I didn’t appreciate how much I missed the forums until they were gone… Anyway, has anyone ever successfully used the Juno II to launch the Pioneer 4 probe on a trans-lunar trajectory at 2.5x scale? There just doesn’t seem to be enough delta-v. I can get it to about 1.6 m km but no further. It gives you an appreciation for von Braun and his team that they pulled it off in the real world. If I remember they did almost a direct ascent 'backhand' over the north pole. Not your typical launch profile. Quote Link to comment Share on other sites More sharing options...
AdrianDogmeat Posted October 29 Share Posted October 29 Kolyma's Shadow | Minerva-II/X-20 Quote Link to comment Share on other sites More sharing options...
Entr8899 Posted October 29 Share Posted October 29 49 minutes ago, AdrianDogmeat said: Kolyma's Shadow | Minerva-II/X-20 Every day, I pray for official Minerva parts, and updated Dynasoar Quote Link to comment Share on other sites More sharing options...
Pappystein Posted October 29 Share Posted October 29 14 hours ago, TMFromMidnight said: So with the balancing.. After launching Explorer-I into deep space I went and read that the mod is balanced for a ~2.5x solar system and that KSRSS/JNSQ would lead to a better experience. Now I'm sitting here with a Titan II that has just enough Delta-V to reach orbit in stock Kerbin and is woefully inadequate for the ~2.5x solar systems I was under the impression it'd be balanced for. Is there a fix for this that doesn't involve swapping out KSRSS/JNSQ when trying to use certain platforms? I'd like to keep my save and am frankly desperate. I've searched nearly a decade of forum posts and it seems like I'm the only one with this problem somehow despite screenshots clearly showing similarly low Delta-V's in other peoples playthroughs. Are you utilizing my Hypergolic Patch? If so did you alter the fuel in the tanks? The Titan II should be at 80% fuel not 100% fuel with Hypergolic fuel patch. And yes, you can easily orbit the Gemini capsule and SM with a Titan II and the hypergolic patch at 80% fuel. You MAY need to use the SM's aft thrusters for a bit to do final circulation. I end up with somewhere between 50% and 75% Mono-propellant for the RCS remaining while the Gemini capsule is in orbit at about 130km. This is mostly in-line with IRL performance of the Titan II Gemini... Also don't know why this didn't post last night when I submitted it.... Quote Link to comment Share on other sites More sharing options...
Pappystein Posted October 29 Share Posted October 29 1 hour ago, AdrianDogmeat said: Kolyma's Shadow | Minerva-II/X-20 Interesting this was controllable with just 2 fins on the SRMs... When I have flown LDC Titans with the X-20 I end up with 3 fins on the SRMs to maintain stability. Quote Link to comment Share on other sites More sharing options...
AdrianDogmeat Posted October 29 Share Posted October 29 1 hour ago, Pappystein said: Interesting this was controllable with just 2 fins on the SRMs... When I have flown LDC Titans with the X-20 I end up with 3 fins on the SRMs to maintain stability. It's surprisingly stable even without fins Quote Link to comment Share on other sites More sharing options...
Hank Kerman Posted October 29 Share Posted October 29 4 hours ago, AdrianDogmeat said: Kolyma's Shadow | Minerva-II/X-20 Wow! Way more beautiful than my recreation! Quote Link to comment Share on other sites More sharing options...
TMFromMidnight Posted October 30 Share Posted October 30 17 hours ago, Zorg said: I just launched in KSRSS from the cape into 100x100km at 28deg inclination. Probably due to end TWR it overshot slightly and got to 100x145km with a tiny bit still left in the second stage and nothing used from the Gemini. 5200m/s of vacuum Dv is usually enough to get into orbit in KSRSS and JNSQ. Titan II GLV is a bit marginal due to initial low TWR but it still manages. Would have better margins launching from the equator into 0 inclination. Well in all likelihood it looks like this is something im doing but outside Bluedog/KSRSS and their dependencies I just have VABOrganizer and some Mechjeb stuff so I'm really lost at this point regarding what it could be. Thanks for replying and trying to help. Quote Link to comment Share on other sites More sharing options...
marxman28 Posted October 30 Share Posted October 30 Just curious, is the CADS docking port only meant to dock with the windows aligned with each other? I'm building a space station with CADS ports and the modules only connect when the windows on the CADS ports align with each other. Quote Link to comment Share on other sites More sharing options...
Zorg Posted October 30 Share Posted October 30 5 hours ago, TMFromMidnight said: Well in all likelihood it looks like this is something im doing but outside Bluedog/KSRSS and their dependencies I just have VABOrganizer and some Mechjeb stuff so I'm really lost at this point regarding what it could be. Thanks for replying and trying to help. Which version of KSRSS do you have installed? The version I have is from Gitlab but I know BallisticFox has been working on some updates available through his discord. I don't know if there have been atmo or size changes there. I am puzzled because you used the same PVG settings as I did Quote Link to comment Share on other sites More sharing options...
GoldForest Posted October 30 Share Posted October 30 2 hours ago, marxman28 said: Just curious, is the CADS docking port only meant to dock with the windows aligned with each other? I'm building a space station with CADS ports and the modules only connect when the windows on the CADS ports align with each other. The docking ports don't have a set orientation, no. The only limiting factor are the petals. As long as they don't hit, you can dock in any four of the allowed positions. Do you have any docking port mods? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.