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[1.12.5] Bluedog Design Bureau - Stockalike Saturn, Apollo, and more! (v1.14.0 "металл" 30/Sep/2024)


CobaltWolf

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On 2/13/2025 at 5:17 AM, Quinby Kerman said:

Whenever I use the centaur-specific RL-10s, they rapidly shut off then back on then back off again in a loop, causing staging problems. Does anyone know the cause/fix to this problem?

I also have this error with the RL-10 and have already posted it here. Unfortunately there is no other solution than to press ESC, usually 10-20 times. At some point it works.
I'm just surprised that the problem didn't occur for me in earlier versions.

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On 2/12/2025 at 11:17 PM, Quinby Kerman said:

Whenever I use the centaur-specific RL-10s, they rapidly shut off then back on then back off again in a loop, causing staging problems. Does anyone know the cause/fix to this problem?

I bind them to a hot key and then toggle them a few times.

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This is the first I'm hearing of this RL10 issue. Would be great if someone could open an issue on github preferebly with logs, modlist, and details of which variant(s) (i would suggest recreating the issue and then quitting the game instantly so the relevant errors would be at the end of the log)

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Main panel pretty much done now (except the handle and supports at the back etc which will go on the main interior texture sheet). Some fun details including scratched up screens and cover glass for guarded buttons. The resurfaced PBR materials also make the metal hardware and glossy screens pop nicely.

Edit: Ooops wrong thread lol. :P But anyways yeah Im working on this for the moment and will be returning to BDB soon after.

M660nK6.png

 

 

Edited by Zorg
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8 hours ago, Zorg said:

This is the first I'm hearing of this RL10 issue. Would be great if someone could open an issue on github preferebly with logs, modlist, and details of which variant(s) (i would suggest recreating the issue and then quitting the game instantly so the relevant errors would be at the end of the log)

 

On 1/16/2025 at 2:33 PM, Cheesecake said:

I have a strange phenomenon with the RL-10 (with retractable bell). If the engine is started via staging, the bell extends but there is no thrust. Instead, when you right-click, the engine switches on and off almost constantly, several times per second. You can see this because the menu flickers and the fuel display also flickers in staging. Only when I press Esc briefly at the right moment and continue the game does the engine ignite and function normally. If I continue flying for 20-30 seconds without the engine, it may ignite again.
This occurs when I fly manually as well as with MJ.
I couldn't find anything useful/noticeable in the log.
I suspect that it is due to a mod, but I can't find out which one.
Does anyone here know about this phenomenon and have a solution?

Here is my log:
https://www.file-upload.net/download-15443137/Player.log.html

@ZorgI have not opened an issue on github, but I have already reported your questions in this post in january here in the thread incl. log.

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On 2/12/2025 at 11:17 PM, Quinby Kerman said:

Whenever I use the centaur-specific RL-10s, they rapidly shut off then back on then back off again in a loop, causing staging problems. Does anyone know the cause/fix to this problem?

Has to be a conflicting mod issues, I have never seen this in my Build.  

 

Over the years several mods have caused issues with BDB combined parts   EG Gemini Dockingport/decoupler failing to un-dock due to Tweakable Everything.    RCS not turning on or off (again Tweakable Everything) and not having the correct/curent Deployable engines (extending bell engines) are the ones I can most commonly think of.

 

Might want to verify your dependencies for BDB are up to date, as well as what mods you both have and see if any are common that could cause issues.

***EDIT*** given this seems to be an ongoing issue...   Photos including the exact engine versions would be beneficial.

 

Edited by Pappystein
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On 2/15/2025 at 4:02 AM, Cheesecake said:
On 2/12/2025 at 10:17 PM, Quinby Kerman said:

Whenever I use the centaur-specific RL-10s, they rapidly shut off then back on then back off again in a loop, causing staging problems. Does anyone know the cause/fix to this problem?

I also have this error with the RL-10 and have already posted it here. Unfortunately there is no other solution than to press ESC, usually 10-20 times. At some point it works.

I have the same problem with the J2 upgrade with an extending bell. They produce no thrust whatsoever and it causes my spacecraft to fall back into the atmosphere  (and crash into the surface, but I revert flight before that happens) during ascent. Thankfully the other J2 versions aren't affected by this issue.

Edited by Richmountain112
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1 hour ago, Richmountain112 said:

I have the same problem with the J2 upgrade with an extending bell.

I was just driving by and noticed the engines you guys are talking about all have something in common: they all use ModuleDeployableEngine. Do you have DeployableEngines 1.3.1 installed? The rs30 and mb60 also use this - might be interesting to know if they work for you.

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12 hours ago, OrbitalManeuvers said:

I was just driving by and noticed the engines you guys are talking about all have something in common: they all use ModuleDeployableEngine. Do you have DeployableEngines 1.3.1 installed? The rs30 and mb60 also use this - might be interesting to know if they work for you.

Yes, I have Deployable Engines 1.3.1.

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Does anyone know of a good mod for shrouded, deployable lander legs? I am kitbashing a lunar lander based on Apollo parts. The legs will be on the outside of the aerodynamic portion, so I would like them to be shrouded. Thanks.

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36 minutes ago, DaveyJ576 said:

Does anyone know of a good mod for shrouded, deployable lander legs? I am kitbashing a lunar lander based on Apollo parts. The legs will be on the outside of the aerodynamic portion, so I would like them to be shrouded. Thanks.

Kerbal Reusability Expansion (KRE) or Near Future Spacecraft are your best bets

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