G'th Posted October 25, 2019 Share Posted October 25, 2019 something something poignant something something emotional words of congratulations to Cobaltwolf something something. Real talk though there's a reason this has been a default part of my KSP installs ever since it was just a hodgepodge of simple Mercury and Gemini parts. Quote Link to comment Share on other sites More sharing options...
Zorg Posted October 25, 2019 Share Posted October 25, 2019 1 hour ago, subyng said: So are they separate icons on the tech tree or do they appear *in* the nodes for advanced and heavy rocketry? What I meant is that I didn't see any new icons on my tech tree. They appear IN the nodes. The upgrades will appear as virtual parts, for atlas, they will have LR89 icons. Like so Quote Link to comment Share on other sites More sharing options...
DylanSemrau Posted October 25, 2019 Share Posted October 25, 2019 Congrats on the release! I've been having a lot of fun with these Titan parts lately, they're just too good to ignore Quote Link to comment Share on other sites More sharing options...
Rock3tman_ Posted October 25, 2019 Share Posted October 25, 2019 Congrats! This one has definitely been a long time coming. Can't wait to play with a bunch of this stuff. Quote Link to comment Share on other sites More sharing options...
MrDontCare Posted October 25, 2019 Share Posted October 25, 2019 Been waiting for this for so long. Managed to catch a few twitch streams of you making it to. Also I just had to make a donation to you for this, cause I would feel to bad using it for free Quote Link to comment Share on other sites More sharing options...
TheKSPBeginner Posted October 25, 2019 Share Posted October 25, 2019 @CobaltWolf is it on ckan yet Quote Link to comment Share on other sites More sharing options...
The_Franconian Posted October 25, 2019 Share Posted October 25, 2019 This mod-release just convinced me to upgrade to 1.8... I want to experience this. Quote Link to comment Share on other sites More sharing options...
MrDontCare Posted October 25, 2019 Share Posted October 25, 2019 33 minutes ago, TheKSPBeginner said: @CobaltWolf is it on ckan yet Yes it is. Quote Link to comment Share on other sites More sharing options...
MrDontCare Posted October 25, 2019 Share Posted October 25, 2019 It came at a perfect time since the v1.8 update of ksp. I had already done a fresh install of it, but only had 2 mod's like mechjeb and kerbal engineer installed. And this update just gives you all you need of mods. At least for me Quote Link to comment Share on other sites More sharing options...
Guest Posted October 25, 2019 Share Posted October 25, 2019 You can use 1.7.3 with it, you know? In fact, due to JNSQ not being updated for 1.8 (and 1.8 being a bugfest), it's probably better experienced that way. Quote Link to comment Share on other sites More sharing options...
Pappystein Posted October 25, 2019 Share Posted October 25, 2019 So I was on spacedock downloading the official 1.8.0 compliant BDB... and I noticed something that didn't get edited for the new version in the Description (Information Tab): Mercury spacecraft (Courtesy of Bloeting Aerospace Corp) Gemini spacecraft (Courtesy of Trails Manufacturing Co.) Apollo Block I and II spacecraft, as featured in REAL LIFE! Apollo Block III, III+, IV, and V spacecraft, from Eyes Turned Skywards AARDV "Aardvark" autonomous resupply vehicle, also from Eyes Modular 1.875m station parts for Gemini-era space stations Skylab station parts Spacelab (from Eyes) station parts Vanguard rocket and probe Scout rocket Redstone rocket, with Sergeant clusters and Explorer 1 Juno II, IV rockets Diamant rocket (All variants) Thor-Delta rocket (Almost all variants can be made) Delta 2 rocket (Including upper stage and a variety GEM SRBs) Atlas rocket (everything from Atlas A up through Atlas V 551) Agena upper stage (All variants) Vega (old Kerolox upper stage for Atlas) Centaur D, G, G', T, V upper stages Titan 1, 2, 3, 4 rockets, with SRMs and Transtage (No IUS yet!) Saturn 1, 1B, V Saturn 1C and Saturn Multibody from Eyes New probe cores New antennas and dishes New science experiments In total, nearly 400 parts! Titan, Saturn are in Latin numerals. Juno, and Apollo are in Roman Numerals. Titan and Saturn were either in Roman Numerals or Roman + Latin Numerals (Titan III-C or Titan 23C for example.) Isn't IUS in the game now? Delta II and Delta III (again Latin instead of Roman Numerals and no mention of Delta III.) Special mission of Courtesy of Blowfish for the DCSS would be awesome as well, Like Bloeting and Trails... I believe the part count is significantly OVER 400 parts! Maybe want to mention the new Part Upgrade system that improves upon that of Stock Game play by allowing you to REVERT an upgrade a will. Diamant?! Hope this is helpful. I am probably missing a thing or two (Atlas CELV, Atlas 3.125, LDC Titan just came to mind!) Quote Link to comment Share on other sites More sharing options...
Norcalplanner Posted October 25, 2019 Share Posted October 25, 2019 I am so glad that I just ordered more RAM... Quote Link to comment Share on other sites More sharing options...
zit Posted October 25, 2019 Share Posted October 25, 2019 Congrats on the release Quote Link to comment Share on other sites More sharing options...
Carni35 Posted October 25, 2019 Share Posted October 25, 2019 Hi ! Excellent work ! But there is something I don't understand. I'm doing Vanguard 1 and the Able AJ10-37 need a pressure fed tank. But the Able 100 liqued fuel engine is not pressurized... I guess I'm missing something ? Quote Link to comment Share on other sites More sharing options...
Teslamax Posted October 25, 2019 Share Posted October 25, 2019 (edited) 4 hours ago, MrDontCare said: Yes it is. I'm still on 1.7.3. CKAN didn't upgrade me to BDB 1.6. I was able to force an upgrade. The CKAN metadata should be revised to indicate compatability with KSP 1.7.3 (not just 1.8). Edited October 26, 2019 by Teslamax Quote Link to comment Share on other sites More sharing options...
MrDontCare Posted October 25, 2019 Share Posted October 25, 2019 (edited) 26 minutes ago, Teslamax said: I'm still on 1.7.3. CKAN didn't upgrade me to BDB 1.6. I was able to force an upgrade. The CKAN metadata should be revised to indicate compatability with KSP 1.7.3 and 1.8. That must be a CKAN issue I think. I am running a clean install of ksp v1.8 with just mechjeb and kerbal engineer and of course BDB 1.6 btw. Edited October 25, 2019 by MrDontCare misspelling Quote Link to comment Share on other sites More sharing options...
Pappystein Posted October 25, 2019 Share Posted October 25, 2019 (edited) 51 minutes ago, Carni35 said: Hi ! Excellent work ! But there is something I don't understand. I'm doing Vanguard 1 and the Able AJ10-37 need a pressure fed tank. But the Able 100 liqued fuel engine is not pressurized... I guess I'm missing something ? It sound like you are using another mod that is altering how BDB works. BDB was just updated, and as such any 3rd party mod that alters BDB would be responsible to update it's settings for BDB. A Pressure fed engine (as a game setting or effect) is NOT a thing in stock KSP nor is it a thing in BDB. Many of the parts that were replaced received new internal names and that breaks 3rd party mod compatibility. Hope that helps you solve your issue! Edited October 25, 2019 by Pappystein Quote Link to comment Share on other sites More sharing options...
Teslamax Posted October 26, 2019 Share Posted October 26, 2019 1 hour ago, MrDontCare said: That must be a CKAN issue I think. I am running a clean install of ksp v1.8 with just mechjeb and kerbal engineer and of course BDB 1.6 btw. I meant that CKAN didn't allow me to install BDB 1.6 on KSP 1.7.3. CKAN thinks BDB 1.6 is only compatible with KSP 1.8. Quote Link to comment Share on other sites More sharing options...
KerbalKore Posted October 26, 2019 Share Posted October 26, 2019 New MOL parts are great! Quote Link to comment Share on other sites More sharing options...
AlphaMensae Posted October 26, 2019 Share Posted October 26, 2019 2 hours ago, Teslamax said: I meant that CKAN didn't allow me to install BDB 1.6 on KSP 1.7.3. CKAN thinks BDB 1.6 is only compatible with KSP 1.8. And others: BDB v2.6 includes an as-yet unreleased version (v2.11.0.1) of B9PartSwitch that blowfish did a quick recompile for KSP 1.8. It cannot be used in KSP 1.7.x; for that use the last 1.7.3 version, which is v2.11.0. That's probably what's causing the CKAN issues. Quote Link to comment Share on other sites More sharing options...
Zorg Posted October 26, 2019 Share Posted October 26, 2019 6 hours ago, Teslamax said: I'm still on 1.7.3. CKAN didn't upgrade me to BDB 1.6. I was able to force an upgrade. The CKAN metadata should be revised to indicate compatability with KSP 1.7.3 (not just 1.8). 1 hour ago, AlphaMensae said: And others: BDB v2.6 includes an as-yet unreleased version (v2.11.0.1) of B9PartSwitch that blowfish did a quick recompile for KSP 1.8. It cannot be used in KSP 1.7.x; for that use the last 1.7.3 version, which is v2.11.0. That's probably what's causing the CKAN issues. CKAN for BDB seems to be set up with Spacedock. So it thinks its only compatible with 1.8. Will request CKAN folks to mark as compatible with 1.7.3 Quote Link to comment Share on other sites More sharing options...
Norcalplanner Posted October 26, 2019 Share Posted October 26, 2019 The version file in the 1.7.3 version of the release I just pulled off of github appears to have old data, indicating it's only compatible with KSP 1.6.0 to 1.6.99; this may be contributing to the CKAN weirdness. Spoiler { "NAME": "Bluedog Design Bureau", "DOWNLOAD": "https://github.com/CobaltWolf/Bluedog-Design-Bureau/releases", "URL": "https://raw.githubusercontent.com/CobaltWolf/Bluedog-Design-Bureau/master/Gamedata/Bluedog_DB/Bluedog_DB.version", "VERSION": { "MAJOR": 1, "MINOR": 5, "PATCH": 2, "BUILD": 0 }, "KSP_VERSION": { "MAJOR": 1, "MINOR": 6, "PATCH": 1 }, "KSP_VERSION_MIN": { "MAJOR": 1, "MINOR": 6, "PATCH": 0 }, "KSP_VERSION_MAX": { "MAJOR": 1, "MINOR": 6, "PATCH": 99 } } Quote Link to comment Share on other sites More sharing options...
Zorg Posted October 26, 2019 Share Posted October 26, 2019 3 minutes ago, Norcalplanner said: The version file in the 1.7.3 version of the release I just pulled off of github appears to have old data, indicating it's only compatible with KSP 1.6.0 to 1.6.99; this may be contributing to the CKAN weirdness. Hide contents That was an oversight yes! Already fixed for the next patch release. However, the current bdb CKAN file doesnt actually look at the version file, its pulling the compatibility data directly from the spacedock API. Spacedock as far as I can tell can only specify one version of KSP as compatible with a given update but we will speak to the ckan people and resolve it. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted October 26, 2019 Author Share Posted October 26, 2019 (edited) On 10/25/2019 at 9:01 AM, Zorg said: huzzah! What an epic update! Celebratory last of the Titans post ~snip~ That might be the best one, too. On 10/25/2019 at 9:04 AM, Daishi said: first On 10/25/2019 at 9:05 AM, Stevphfeniey said: On 10/25/2019 at 9:11 AM, Beale said: You are a good boy On 10/25/2019 at 9:26 AM, Well said: Congrats this is a really nice update! BlueDog forever On 10/25/2019 at 9:32 AM, Zarbon44 said: A Titan moment in celebration. Thank you for the amazing mod. 23 hours ago, Robban279 said: Thank you so much! This looks amazing.. <3 22 hours ago, G'th said: I did a @Zorg bootifulll 21 hours ago, Nertea said: This is probably the finest body of artwork to come out of KSP. Congratulations @CobaltWolf - this magnum opus will probably only be equalled by your next release. I have been privileged to watch this evolve over the last few months and it's really stellar, and I want to highlight a few things. In my opinion it's not clear enough to the average user how much work Cobalt has put into making this accurate - from trawling through blurry pdfs for reference to getting ahold of actual industry personnel to confirm the locations of tiny RCS thrusters. It's an amazing show of dedication to the project and should be lauded. It's gotten so good that I now look at BDB models for reference *first*. Cobalt has a talent for distilling the elements of a crazy, wire-covered engine into something clear, recognizable and artistically clean. I love it. But not content with producing mad accuracy, Cobalt has in my mind singlehandedly managed to prove to the community that realistic does not have to mean importing NASA models into KSP or similar. It's not just accurate, it exudes style and all fits together damn perfectly. That's a massive achievement in my books. I think that he's managed to collect such a legion of followers and people who make screenshots that are too good is a testament to this. Watching BDB evolve has been a pleasure (and a sadness because now I have to compete). Congrats again. 21 hours ago, JadeOfMaar said: To put it eloquently, trying to fathom the scale of this update after seeing the changelog and all these screenshots, is like standing in Godzilla's footprint and somehow not knowing yet what Godzilla is and that he was just here. It's simply so big and so great, and I agree with Nertea in that I've seen just how sensitive and eager @CobaltWolf is towards ensuring all the little details are present in any part he makes. Congrats on this gigantic release. It's like a whole new mega parts pack in itself due to all those new and improved part families. 21 hours ago, G'th said: something something poignant something something emotional words of congratulations to Cobaltwolf something something. Real talk though there's a reason this has been a default part of my KSP installs ever since it was just a hodgepodge of simple Mercury and Gemini parts. 18 hours ago, MrDontCare said: Been waiting for this for so long. Managed to catch a few twitch streams of you making it to. Also I just had to make a donation to you for this, cause I would feel to bad using it for free Thank you SO much! I finally managed to get stuff together for a modest PC upgrade (and cobbling together a desktop for my partner) so that helps offset it 18 hours ago, TheKSPBeginner said: @CobaltWolf is it on ckan yet 15 hours ago, Teslamax said: I'm still on 1.7.3. CKAN didn't upgrade me to BDB 1.6. I was able to force an upgrade. The CKAN metadata should be revised to indicate compatability with KSP 1.7.3 (not just 1.8). 14 hours ago, MrDontCare said: That must be a CKAN issue I think. I am running a clean install of ksp v1.8 with just mechjeb and kerbal engineer and of course BDB 1.6 btw. 8 hours ago, Zorg said: CKAN for BDB seems to be set up with Spacedock. So it thinks its only compatible with 1.8. Will request CKAN folks to mark as compatible with 1.7.3 6 hours ago, Norcalplanner said: The version file in the 1.7.3 version of the release I just pulled off of github appears to have old data, indicating it's only compatible with KSP 1.6.0 to 1.6.99; this may be contributing to the CKAN weirdness. Reveal hidden contents { "NAME": "Bluedog Design Bureau", "DOWNLOAD": "https://github.com/CobaltWolf/Bluedog-Design-Bureau/releases", "URL": "https://raw.githubusercontent.com/CobaltWolf/Bluedog-Design-Bureau/master/Gamedata/Bluedog_DB/Bluedog_DB.version", "VERSION": { "MAJOR": 1, "MINOR": 5, "PATCH": 2, "BUILD": 0 }, "KSP_VERSION": { "MAJOR": 1, "MINOR": 6, "PATCH": 1 }, "KSP_VERSION_MIN": { "MAJOR": 1, "MINOR": 6, "PATCH": 0 }, "KSP_VERSION_MAX": { "MAJOR": 1, "MINOR": 6, "PATCH": 99 } } 6 hours ago, Zorg said: That was an oversight yes! Already fixed for the next patch release. However, the current bdb CKAN file doesnt actually look at the version file, its pulling the compatibility data directly from the spacedock API. Spacedock as far as I can tell can only specify one version of KSP as compatible with a given update but we will speak to the ckan people and resolve it. Ok, we pushed a fix for the .version file and a couple other minor things. For people who install manually, you can grab the new version from Github. Bluedog Design Bureau v1.61 "титан" update .version file kerolox config for LR87-AJ11-Vac some plume updates The CKAN stuff should sorted out as soon as Zorg talks to them about reading from the .version file instead of the Spacedock API. I'm glad this update is out so I can get back to work... Edited October 26, 2019 by CobaltWolf Quote Link to comment Share on other sites More sharing options...
Zorg Posted October 26, 2019 Share Posted October 26, 2019 18 hours ago, TheKSPBeginner said: @CobaltWolf is it on ckan yet 15 hours ago, Teslamax said: I'm still on 1.7.3. CKAN didn't upgrade me to BDB 1.6. I was able to force an upgrade. The CKAN metadata should be revised to indicate compatability with KSP 1.7.3 (not just 1.8). 7 hours ago, Norcalplanner said: The version file in the 1.7.3 version of the release I just pulled off of github appears to have old data, indicating it's only compatible with KSP 1.6.0 to 1.6.99; this may be contributing to the CKAN weirdness. BDB should be installable via CKAN back to KSP 1.6.1 now Quote Link to comment Share on other sites More sharing options...
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