KallangoVerde Posted May 8, 2021 Share Posted May 8, 2021 17 hours ago, L0ck0n said: Olá, a versão 0.3 foi lançada! Adicionadas algumas novas peças legais, corrigidas texturas, configurações e modelos antigos! I already downloaded it manually. Parts but this will be updated in CKAN too ... correct? (just curious) Quote Link to comment Share on other sites More sharing options...
callsignblaze Posted May 8, 2021 Share Posted May 8, 2021 3 hours ago, KSP dogfight master said: could we please get a proper f-15E cockpit? sad there isnt an actual one in any ksp mod. also the new parts look sick! ksp dogfight master? have you fought in the fighter jet round table yet? Quote Link to comment Share on other sites More sharing options...
Wolfosito Posted May 12, 2021 Share Posted May 12, 2021 Can't wait to use the new intake parts! Also hyped for the il-76 Quote Link to comment Share on other sites More sharing options...
Kerbalwings Posted May 21, 2021 Share Posted May 21, 2021 (edited) Would you also be adding the IL-76's engines as well? Also A C-5 would be pretty cool. Edited May 21, 2021 by Kerbalwings Quote Link to comment Share on other sites More sharing options...
Fox62 Posted June 17, 2021 Share Posted June 17, 2021 Honestly, if you're going to add cargo aircraft, something to make a proper An-225 would be great - especially considering that it was designed from the ground up for the Soviet space program (to fly rocket stages and Buran orbiters to Baikonur), and was considered for use as an air-launch platform as part of the MAKS program. Quote Link to comment Share on other sites More sharing options...
VAN DARKHOLME Posted August 8, 2021 Share Posted August 8, 2021 Oh yes, I have an ah 64. I can send it to you, because this is a prefab, everything has been worked out for him. But it is still RAW to use it. I want to see ah 64 from you. I also have a mi24 and many more helicopters and planes. Quote Link to comment Share on other sites More sharing options...
Lisias Posted August 21, 2021 Share Posted August 21, 2021 (edited) On 9/19/2020 at 9:17 AM, L0ck0n said: · TweakScale (this old version should work without issues) https://github.com/net-lisias-ksp/TweakScale/releases/tag/RELEASE%2F2.4.2.0 Hi! TweakScale maintainer here! Could you, please, enumerate the problems you faced with TweakScale? On the next months I'm going into a bug killing spree, and knowing the ones that bit you will help! Cheers! — — POST EDIT — — I made a very minimalistic test on CWA engines (usually a source of problems while scaling), and I didn't found anything evident. https://kerbalx.com/Lisias/CWA+TweakScale-Test Edited August 21, 2021 by Lisias post edit Quote Link to comment Share on other sites More sharing options...
Kerbal410 Posted August 23, 2021 Share Posted August 23, 2021 (edited) can you please add parts for the MI-24? (like the cockpit, doors, and the rotors) or a cockpit for the KA-50/52? the Doors are the main thing I'm wanting because the MI-24 serves as both a gunship and troop transport, so I think the Mk3 size would fit this helicopter the best in the game KA-50 KA-52 Edited August 23, 2021 by Kerbal410 Quote Link to comment Share on other sites More sharing options...
Wolfosito Posted August 23, 2021 Share Posted August 23, 2021 4 hours ago, Kerbal410 said: can you please add parts for the MI-24? (like the cockpit, doors, and the rotors) or a cockpit for the KA-50/52? the Doors are the main thing I'm wanting because the MI-24 serves as both a gunship and troop transport, so I think the Mk3 size would fit this helicopter the best in the game KA-50 KA-52 Yeah, Mk3 is the best option for the mi-24, not full size vanilla mk3 tough. There is a mod out there that adds a mi24 cockpit,(No interior tough) I think in curseforge, I edited the file to make it smaller since its vanilla mk3 size, and its just way too big, turned out quite nicely As for the ka50/52, they would need a bunch of parts to make them look right, maybe you could use horizontal mk3 like the blackhawk in the mod? Not sure really, the fuselage is kinda square, cant think of any way of making them look right without making fully new parts for it in a new shape, but thats not a good option really So you could in fact make a mi-24. I'd love to see parts for it in this mod, specially including a mi-24A cockpit, but this should do for now Quote Link to comment Share on other sites More sharing options...
L0ck0n Posted August 25, 2021 Author Share Posted August 25, 2021 On 8/21/2021 at 7:25 PM, Lisias said: Hi! TweakScale maintainer here! Could you, please, enumerate the problems you faced with TweakScale? On the next months I'm going into a bug killing spree, and knowing the ones that bit you will help! Cheers! — — POST EDIT — — I made a very minimalistic test on CWA engines (usually a source of problems while scaling), and I didn't found anything evident. https://kerbalx.com/Lisias/CWA+TweakScale-Test Everything works fine, description / requirements referred to some very old version of tweakscale. I forgot to change that. Sry, my mistake. Quote Link to comment Share on other sites More sharing options...
Lisias Posted August 25, 2021 Share Posted August 25, 2021 4 hours ago, L0ck0n said: Everything works fine, description / requirements referred to some very old version of tweakscale. I forgot to change that. Sry, my mistake. Not a problem. TweakScale was problematic in the past, and the reason it's stable nowadays is because I hunt the bugs like they were zombies! (let me know if anything goes wrong involving it) Cheers! Quote Link to comment Share on other sites More sharing options...
doctorbai Posted August 26, 2021 Share Posted August 26, 2021 Hello I want to know what the time this mod upgrade? This mod is very greatful~ I fail to love with it Quote Link to comment Share on other sites More sharing options...
doctorbai Posted August 26, 2021 Share Posted August 26, 2021 Hello, excuse me, I'd like to know when this mod can be updated again. I really like your work. It's really great. I can't wait to see a new cockpit, such as IL-76 and so on Quote Link to comment Share on other sites More sharing options...
Kerbal410 Posted August 29, 2021 Share Posted August 29, 2021 (edited) when can we see a cockpit for the SH-3 Sea King? some landing gear for the Blackhawk would be good too because the landing gear from airplane plus causes issues when launching a craft. because this mod has a series of parts for a Blackhawk I thought I'd ask about adding the front gear because the steerable landing gear from the stock game works fine for the tail gear. also, (this would only require a cockpit, cargo bay, cargo ramp and fuel tanks when combined with airplane plus) can you please add parts for a CH-47? (the parts for the chinook I imagine would be a bit wider than the Blackhawks when combined with the side fuel tanks, but it would have roughly the same height as the other 2 helicopters in the mod, minus the engines, and the same goes for the sea king) Edited September 12, 2021 by Kerbal410 Can someone update the World Stabilizer mod? Quote Link to comment Share on other sites More sharing options...
ColdJ Posted August 29, 2021 Share Posted August 29, 2021 Hello. I am using the current iteration and as before I found the wheels tended to catch and quite often flip the vehicle when driving off the slope of the runway. Now that I have access to 3d software I found you had an extra Enhancement Collider around the wheel mesh that was a 3 dimensional square for some reason. I removed it and now the wheels work properly without catching. Hope this info is of use. Quote Link to comment Share on other sites More sharing options...
ColdJ Posted September 9, 2021 Share Posted September 9, 2021 If anybody is interested in having 4 alternate skins for the CUCV I have put the texture and part variation files on my thread here. Quote Link to comment Share on other sites More sharing options...
L0ck0n Posted September 26, 2021 Author Share Posted September 26, 2021 (edited) Hello! Im back. With new update! What's new?: New cargo plane parts (with new bulkhead profile!!!), many fixes ( @ColdJ wheels should work properly now), new Mk1 radial parts and (C-141 Starlifter cockpit - WiP - no IVA) and custom bulkhead profiles https://i.imgur.com/6ydM5jp.png (https://forum.kerbalspaceprogram.com/index.php?/topic/181645-18-112-custom-bulkhead-profiles-020/ required)! I'm releasing these parts for testing purposes. If they're bug-free and You like them, then in next update I'll release more cargo plane parts (Il-76)! So: Plans for 0.5 update: IVA for C-141, IL-76 parts (WIP), more fixes to iva in many parts! Edited September 26, 2021 by L0ck0n Quote Link to comment Share on other sites More sharing options...
doctorbai Posted September 26, 2021 Share Posted September 26, 2021 Nice hope IL76 Quote Link to comment Share on other sites More sharing options...
Kerbal410 Posted September 26, 2021 Share Posted September 26, 2021 when can we see parts for the B-52 Stratofortress? Quote Link to comment Share on other sites More sharing options...
OrdinaryKerman Posted September 27, 2021 Share Posted September 27, 2021 (edited) 6 hours ago, Kerbal410 said: B-52 Stratofortress that should to be Size 2 Mk3 (like the Size 1 Mk3 and Size 1.5 Mk3 size profiles already used by this mod and AP+, but 2.5m tall) Edited September 27, 2021 by OrdinaryKerman Quote Link to comment Share on other sites More sharing options...
ColdJ Posted September 27, 2021 Share Posted September 27, 2021 5 minutes ago, OrdinaryKerman said: that needs to be Size 2 Mk3 (like the Size 1 Mk3 and Size 1.5 Mk3 size profiles already used by this mod and AP+, but 2.5m tall) Why flat sided? The parts already in here and AP+ should do the trick. Only issue is that the real thing uses oversize medium stock landing gear. Quote Link to comment Share on other sites More sharing options...
OrdinaryKerman Posted September 27, 2021 Share Posted September 27, 2021 (edited) 1 hour ago, ColdJ said: Why flat sided? The parts already in here and AP+ should do the trick. Only issue is that the real thing uses oversize medium stock landing gear. 2.5m (KSP) 1.875m (KSP) But I guess 2.5m circular makes more sense for compatibility Edited September 27, 2021 by OrdinaryKerman Quote Link to comment Share on other sites More sharing options...
ColdJ Posted September 27, 2021 Share Posted September 27, 2021 6 hours ago, OrdinaryKerman said: But I guess 2.5m circular makes more sense for compatibility No worries. I forgot that I had taken out Airplane plus when I was testing something and so when I went to build one I had to use what was available and made it Mk3 formfactor. Anything close to looking right for landing gear kept collapsing so had to compromise. Spoiler Quote Link to comment Share on other sites More sharing options...
ColdJ Posted September 27, 2021 Share Posted September 27, 2021 @Kerbal410 Hopefully this will tide you over in the meantime. https://kerbalx.com/ColdJ/K42-Stratofortress Quote Link to comment Share on other sites More sharing options...
theonegalen Posted September 28, 2021 Share Posted September 28, 2021 Great looking update, @L0ck0n! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.