Spaceman.Spiff Posted August 26, 2021 Share Posted August 26, 2021 29 minutes ago, DimonD said: Thanks for the kind words! By the way, here's the sequel to starship, although of course it's not finished yet: That’s extraordinary! I look forward to playing with it! Quote Link to comment Share on other sites More sharing options...
DimonD Posted August 26, 2021 Author Share Posted August 26, 2021 22 minutes ago, Spaceman.Spiff said: That’s extraordinary! I look forward to playing with it! Thanks! I think it will not be soon after all , MKS remains the main add-on, now I am working on modules for the construction of small space stations. Quick picture: There was a lot of anguish with solar panels.\ Quote Link to comment Share on other sites More sharing options...
biohazard15 Posted August 26, 2021 Share Posted August 26, 2021 4 hours ago, DimonD said: By the way, here's the sequel to starship, although of course it's not finished yet: Nice! What size is it? Would be nice to get a 2.5m Starship. Quote Link to comment Share on other sites More sharing options...
DimonD Posted August 27, 2021 Author Share Posted August 27, 2021 19 hours ago, biohazard15 said: Nice! What size is it? Would be nice to get a 2.5m Starship. It is made in 5m size, 2.5m will be too small. Quote Link to comment Share on other sites More sharing options...
Yaroslav Russia Posted August 27, 2021 Share Posted August 27, 2021 And how much will it weigh a ton of 100 or less ? 23 hours ago, DimonD said: Thanks! I think it will not be soon after all , MKS remains the main add-on, now I am working on modules for the construction of small space stations. Quick picture: There was a lot of anguish with solar panels.\ Wow, these modules will be made for the cargo compartment of a mini shuttle ? Quote Link to comment Share on other sites More sharing options...
DimonD Posted August 27, 2021 Author Share Posted August 27, 2021 48 minutes ago, Yaroslav Russia said: And how much will it weigh a ton of 100 or less ? I don't know how much it will weigh) 48 minutes ago, Yaroslav Russia said: Wow, these modules will be made for the cargo compartment of a mini shuttle ? Of course, the modules will be of the classic 1.25m size. Quote Link to comment Share on other sites More sharing options...
FlybeachYon2021 Posted September 7, 2021 Share Posted September 7, 2021 is this mod is for 1.12.x? Quote Link to comment Share on other sites More sharing options...
DimonD Posted September 7, 2021 Author Share Posted September 7, 2021 6 hours ago, FlybeachYon2021 said: is this mod is for 1.12.x? Yes. Quote Link to comment Share on other sites More sharing options...
Yaroslav Russia Posted September 14, 2021 Share Posted September 14, 2021 On 8/24/2021 at 2:57 AM, DimonD said: Long story short, in the next patch I'll just make craft files in an empty KSP using only B9, and Serenity... It looks like "Starship" began to absorb me How many tons will it be able to deliver to Mars ? Quote Link to comment Share on other sites More sharing options...
DimonD Posted September 22, 2021 Author Share Posted September 22, 2021 On 9/14/2021 at 1:27 PM, Yaroslav Russia said: How many tons will it be able to deliver to Mars ? I don’t know, at the moment there is very little time to do modding.\ Quote Link to comment Share on other sites More sharing options...
SpaceFace545 Posted September 23, 2021 Share Posted September 23, 2021 On 8/26/2021 at 12:10 PM, DimonD said: Thanks for the kind words! By the way, here's the sequel to starship, although of course it's not finished yet: OMG this is the best looking starship here. Any chance that this will be ~5 meters and that it is scaled for us 2.5x players? Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted September 23, 2021 Share Posted September 23, 2021 On 3/23/2021 at 10:21 AM, Souptime said: V2 name proposal: Vesta, named after the goddess of spaceflight i think... James Bond agrees with this. Quote Link to comment Share on other sites More sharing options...
DimonD Posted September 23, 2021 Author Share Posted September 23, 2021 14 hours ago, SpaceFace545 said: OMG this is the best looking starship here. Any chance that this will be ~5 meters and that it is scaled for us 2.5x players? Yes, it has a size of 5m, and scales specifically for 2.5x, the only problem is that I started to lose interest in it... Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted September 23, 2021 Share Posted September 23, 2021 35 minutes ago, DimonD said: Yes, it has a size of 5m, and scales specifically for 2.5x, the only problem is that I started to lose interest in it... if you decide to pick it up again, I think a lot of people would be happy! Quote Link to comment Share on other sites More sharing options...
DimonD Posted September 24, 2021 Author Share Posted September 24, 2021 23 hours ago, Spaceman.Spiff said: if you decide to pick it up again, I think a lot of people would be happy! Perhaps in the future, but not now, because the project is changing too quickly, there is no point in wasting time on one model when everything may change in the near future. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted September 24, 2021 Share Posted September 24, 2021 45 minutes ago, DimonD said: Perhaps in the future, but not now, because the project is changing too quickly, there is no point in wasting time on one model when everything may change in the near future. Which project, the real SpaceX stuff? Quote Link to comment Share on other sites More sharing options...
DimonD Posted September 25, 2021 Author Share Posted September 25, 2021 16 hours ago, linuxgurugamer said: Which project, the real SpaceX stuff? Real SpaceX stuff. Quote Link to comment Share on other sites More sharing options...
Wackenhut Posted October 7, 2021 Share Posted October 7, 2021 (edited) On 8/9/2021 at 11:15 PM, linuxgurugamer said: @DimonD Fourth, when I triedl loading and launching the samlple vessels, I get the following error: 24663 NullReferenceException: Object reference not set to an instance of an object 24664 at ModuleJettison.SetupJettisonState (System.Boolean isEditor) [0x00047] in <cd473063d3a2482f8d93d388d0c95035>:0 24665 at ModuleJettison.LateUpdate () [0x0001b] in <cd473063d3a2482f8d93d388d0c95035>:0 This was on a KSP 1.12.2 install I have been building the shuttle part by part to see where the issue lies and the jet engine is, for now, the one part that nullreffs. Still doing more testing, but thats one part i found to bug out and oh yes, the waterfall configs dont work Edited October 7, 2021 by Wackenhut Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 7, 2021 Share Posted October 7, 2021 27 minutes ago, Wackenhut said: I have been building the shuttle part by part to see where the issue lies and the jet engine is, for now, the one part that nullreffs. Still doing more testing, but thats one part i found to bug out and oh yes, the waterfall configs dont work Yes, I think he tried to make the engines also jettisonable as decouplers, not sure though. I don't really do shuttles, so didn't spend much time on this. Not my mod, anyway Quote Link to comment Share on other sites More sharing options...
DimonD Posted October 7, 2021 Author Share Posted October 7, 2021 1 hour ago, Wackenhut said: I have been building the shuttle part by part to see where the issue lies and the jet engine is, for now, the one part that nullreffs. Still doing more testing, but thats one part i found to bug out and oh yes, the waterfall configs dont work Perhaps the problem is that you are not blocking LiquidFuel on the shuttle itself, and the rocket is simply consuming it? if this is not the problem, tell me which version of KSP you are using? Quote Link to comment Share on other sites More sharing options...
Wackenhut Posted October 7, 2021 Share Posted October 7, 2021 (edited) 41 minutes ago, DimonD said: Perhaps the problem is that you are not blocking LiquidFuel on the shuttle itself, and the rocket is simply consuming it? if this is not the problem, tell me which version of KSP you are using? this is what i took out of the jetengine config to get rid of the nullrefs... MODULE { name = ModuleJettison jettisonName = Cap bottomNodeName = nodeStackRudder isFairing = False jettisonedObjectMass = 0.001 jettisonForce = 1 jettisonDirection = 0 0 2 } Ofc, now i dont have a jet intake so the thing is basicly useless, but thats the thing it nullrefs on using 1.12.2 btw, and no, the problem is not that the engine doesnt work because of no fuel, the problem is the config itself, something in that part i took out causes warning messages, constantly the same nullref error. And allthough the engine might work, the problem is in the constant console spam with error messages. i do want to add one last thing. Apart from the wall of error messages that is neverending, the thing flies great. Granted i dont have a working jet engine now and the thing is just there for looks, as a glider, its flies great. Edited October 7, 2021 by Wackenhut Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted October 7, 2021 Share Posted October 7, 2021 31 minutes ago, Wackenhut said: Apart from the wall of error messages that is neverending, the thing flies great. This was my experience on 1.12.2 as well. A quick flight yielded me a 100MB log file so I uninstalled it. However, it did fly well and the fuel rebalancing that has been done since I last tried it seemed to be just right for KSRSS at 2.5x scale, so great job there! Quote Link to comment Share on other sites More sharing options...
DimonD Posted October 8, 2021 Author Share Posted October 8, 2021 Version 1.3 Changes: 1. Completely changed rocket model and solid booster 2. Added small ion engine 3. Added solar panel for satellites 4. Added a new small booster - KStug 5. Changed the balance of the rocket 6. Now RCS on Kermes runs on regular fuel, not monoprop 7. Removed the problematic protective cover from JetEngine I also removed stock support, and I hope I fixed all the errors. Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted October 8, 2021 Share Posted October 8, 2021 26 minutes ago, DimonD said: 4. Added a new small booster - KStug 5. Changed the balance of the I like the Briz! Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted October 8, 2021 Share Posted October 8, 2021 3 hours ago, DimonD said: I also removed stock support, and I hope I fixed all the errors. I apologize for not being able, at the moment, to give you a report with more info. But on 1.12.2, Waterfall 0.6.7, things are just really unhappy with this mod. The flood of nullrefs is unending. Again, sorry I don't have the log for you, and if you absolutely cannot reproduce this then I'll reinstall and get a log file for you. I just put the sample craft on the launch pad, and took off. 10mb log file within seconds, no plumes on main engines. Quote Link to comment Share on other sites More sharing options...
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