Wackenhut Posted October 8, 2021 Share Posted October 8, 2021 (edited) 48 minutes ago, OrbitalManeuvers said: I apologize for not being able, at the moment, to give you a report with more info. But on 1.12.2, Waterfall 0.6.7, things are just really unhappy with this mod. The flood of nullrefs is unending. Again, sorry I don't have the log for you, and if you absolutely cannot reproduce this then I'll reinstall and get a log file for you. I just put the sample craft on the launch pad, and took off. 10mb log file within seconds, no plumes on main engines. The good news, if you take the turbojet engine cfg from v 1.3 and put it in v 1.2... v 1.2 works (except the waterfall configs, but no nullrefs) . So the new nullrefs are from of the most recent changes made to the mod Edited October 8, 2021 by Wackenhut Quote Link to comment Share on other sites More sharing options...
Yaroslav Russia Posted October 9, 2021 Share Posted October 9, 2021 (edited) 13 hours ago, DimonD said: Version 1.3 Changes: 1. Completely changed rocket model and solid booster 2. Added small ion engine 3. Added solar panel for satellites 4. Added a new small booster - KStug 5. Changed the balance of the rocket 6. Now RCS on Kermes runs on regular fuel, not monoprop 7. Removed the problematic protective cover from JetEngine I also removed stock support, and I hope I fixed all the errors. Wow how cool it looks, but now put all your energy into the mini station for this mini shuttle. Edited October 9, 2021 by Yaroslav Russia Quote Link to comment Share on other sites More sharing options...
DimonD Posted October 9, 2021 Author Share Posted October 9, 2021 Yes, I'm sorry, I forgot to mention that the work still requires: Quote Link to comment Share on other sites More sharing options...
Wackenhut Posted October 13, 2021 Share Posted October 13, 2021 there are still 3 main problems with the mod i'm afraid, 1 was the turbojet engine wich you did a quick fix for. And then there is problem 2) wich are your configs for waterfall. With the configs installed you get an endless wall of error spam, without it console is crispy clean, so there is something wrong with your configs. And problem 3 is the docking port for the shuttle, the deployable one. When you set it to 'control from here' when you want to dock, the orientation on the navball is wrong, you only get the option of forward or 15° but the orientation should be in the direction the docking port is pointing at, not the way the shuttle points. Quote Link to comment Share on other sites More sharing options...
DimonD Posted December 3, 2021 Author Share Posted December 3, 2021 On 10/13/2021 at 10:21 PM, Wackenhut said: there are still 3 main problems with the mod i'm afraid, 1 was the turbojet engine wich you did a quick fix for. And then there is problem 2) wich are your configs for waterfall. With the configs installed you get an endless wall of error spam, without it console is crispy clean, so there is something wrong with your configs. And problem 3 is the docking port for the shuttle, the deployable one. When you set it to 'control from here' when you want to dock, the orientation on the navball is wrong, you only get the option of forward or 15° but the orientation should be in the direction the docking port is pointing at, not the way the shuttle points. First, sorry for the long answer. .. I will check the bug with Waterfall, also check Jet. The docking port has already been repaired, I hope to update soon with fixes. Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted December 4, 2021 Share Posted December 4, 2021 is there maybe a name conflict between this mod and another mod? when I have this installed alongside SSPX the Coriolis ring complains that I need 'RocketParts' - but I don't have any mods that use that term. Digging around, SSPX has a bunch of patches that say NEEDS[MKS]. Without this mod, the Coriolis ring (correctly) says I need engineers. Quote Link to comment Share on other sites More sharing options...
nothingSpecial Posted December 4, 2021 Share Posted December 4, 2021 Yes, there is another mod abbreviated as MKS. Quote Link to comment Share on other sites More sharing options...
DimonD Posted December 4, 2021 Author Share Posted December 4, 2021 (edited) 8 hours ago, OrbitalManeuvers said: is there maybe a name conflict between this mod and another mod? when I have this installed alongside SSPX the Coriolis ring complains that I need 'RocketParts' - but I don't have any mods that use that term. Digging around, SSPX has a bunch of patches that say NEEDS[MKS]. Without this mod, the Coriolis ring (correctly) says I need engineers. It is quite possible that this is the problem, because having installed only my "MKS" and Waterfall on the clean version of KSP, I did not find spam: It looks, will have to change the name of the addon again. Edited December 4, 2021 by DimonD Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted December 4, 2021 Share Posted December 4, 2021 May I suggest then Kerbal Mini Shuttle (KMS)? Quote Link to comment Share on other sites More sharing options...
nothingSpecial Posted December 4, 2021 Share Posted December 4, 2021 (edited) This one is pretty similar to another mod: So you'll need to check if it uses such designation, because who knows if anyone will give reboot to it (unlikely, but possible). I sadly currently can't check it and can't rember what it was when I tried it. I would suggest to not undergo such drastic namechange but instead to use a slightly less abbreviated form: "MKShuttle" (if it isn't taken too by any other mod, of course). This will keep user familiarity and also makes gamedata folder name more standing out. Edited December 4, 2021 by nothingSpecial Quote Link to comment Share on other sites More sharing options...
DimonD Posted December 5, 2021 Author Share Posted December 5, 2021 On 12/4/2021 at 12:57 PM, zer0Kerbal said: May I suggest then Kerbal Mini Shuttle (KMS)? This was the first name, I dropped it because I saw an add-on with the same abbreviated name, it is above this post. On 12/4/2021 at 1:34 PM, nothingSpecial said: This one is pretty similar to another mod: So you'll need to check if it uses such designation, because who knows if anyone will give reboot to it (unlikely, but possible). I sadly currently can't check it and can't rember what it was when I tried it. I would suggest to not undergo such drastic namechange but instead to use a slightly less abbreviated form: "MKShuttle" (if it isn't taken too by any other mod, of course). t taken too by any other mod, of course). This will keep user familiarity and also makes gamedata folder name more standing out. "MKShuttle" is quite good, and most importantly I have not found a similar name. Quote Link to comment Share on other sites More sharing options...
DimonD Posted December 8, 2021 Author Share Posted December 8, 2021 (edited) 1. The root folder is now named "MKShuttle", so if you've used this add-on before, it will be removed from the game. 2. Some textures have been slightly updated: (Example) 3. Added one more solar panel. 4. The model of the DS-1 antenna has been changed, and a new DS-2 antenna has been added: 5. Satellites now use XenonGas for RCS. 6. Changed the position of the main docking port, now when switching to it, it will have the correct orientation for docking. DOWNLOAD: https://spacedock.info/mod/2678/KerbalMiniShuttle Edited December 8, 2021 by DimonD Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted December 8, 2021 Share Posted December 8, 2021 1 hour ago, DimonD said: textures have been slightly updated: The gold foil looks very nice. Quote Link to comment Share on other sites More sharing options...
panarchist Posted December 8, 2021 Share Posted December 8, 2021 On 12/4/2021 at 2:34 AM, nothingSpecial said: This one is pretty similar to another mod: So you'll need to check if it uses such designation, because who knows if anyone will give reboot to it (unlikely, but possible). I sadly currently can't check it and can't rember what it was when I tried it. I would suggest to not undergo such drastic namechange but instead to use a slightly less abbreviated form: "MKShuttle" (if it isn't taken too by any other mod, of course). This will keep user familiarity and also makes gamedata folder name more standing out. That mod only used the "Kerbin Mini Shuttle" name from 2013-2014. After that, it was renamed the Kerbin Shuttle Orbiter (KSO) or for a time, Kerbin Shuttle Orbiter System (KSOS). There isn't a conflict if @DimonD wanted to use it. KSO has passed through several hands, and the current maintainer is idle at the moment: Definitely going to try this mod out - it looks great. Nice work, DimonD! Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted December 8, 2021 Share Posted December 8, 2021 Interested to see how others get along, but for me, this version still creates kabloobabytes of waterfall nullrefs. Steps: sandbox, sample craft on pad, ctrl+alt+f12. Quote Link to comment Share on other sites More sharing options...
DimonD Posted December 9, 2021 Author Share Posted December 9, 2021 13 hours ago, OrbitalManeuvers said: Interested to see how others get along, but for me, this version still creates kabloobabytes of waterfall nullrefs. Steps: sandbox, sample craft on pad, ctrl+alt+f12. I really don't know much about .cfg, and at the moment I have no idea what is wrong with it, if it does not work correctly, the only option now is to suspend WF support. Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted December 9, 2021 Share Posted December 9, 2021 4 hours ago, DimonD said: I really don't know much about .cfg I'm with you there! Maybe it's working for other people and just not me. Without the WF folder, everything seems to work fine. Your new artwork is really fantastic by the way! Quote Link to comment Share on other sites More sharing options...
Jhorriga Posted December 14, 2021 Share Posted December 14, 2021 Are you going to add the Antonov? Quote Link to comment Share on other sites More sharing options...
DimonD Posted December 14, 2021 Author Share Posted December 14, 2021 11 hours ago, Jhorriga said: Are you going to add the Antonov? No, because it has nothing to do with this add-on Quote Link to comment Share on other sites More sharing options...
marioq70 Posted December 19, 2021 Share Posted December 19, 2021 ¿is there some RPM IVA that can fit to this shuttle? Quote Link to comment Share on other sites More sharing options...
TruthfulGnome Posted December 21, 2021 Share Posted December 21, 2021 On 8/26/2021 at 12:10 PM, DimonD said: Thanks for the kind words! By the way, here's the sequel to starship, although of course it's not finished yet: Any updates on this? It looks fantastic Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 21, 2021 Share Posted December 21, 2021 On 12/19/2021 at 5:51 PM, marioq70 said: ¿is there some RPM IVA that can fit to this shuttle? Probably, there are several other mini shuttles you can look at to get an IVA for yourself Quote Link to comment Share on other sites More sharing options...
DimonD Posted December 22, 2021 Author Share Posted December 22, 2021 On 12/21/2021 at 3:28 PM, TruthfulGnome said: Any updates on this? It looks fantastic No, since the updated starship has already appeared on the forum, I see no reason to make another one. Quote Link to comment Share on other sites More sharing options...
TruthfulGnome Posted December 22, 2021 Share Posted December 22, 2021 3 hours ago, DimonD said: No, since the updated starship has already appeared on the forum, I see no reason to make another one. Ah okay, yours does look unique and better than the others Quote Link to comment Share on other sites More sharing options...
SpaceFace545 Posted December 23, 2021 Share Posted December 23, 2021 12 hours ago, DimonD said: No, since the updated starship has already appeared on the forum, I see no reason to make another one. oh bummer this thing looks lit. the other ones are realistic for sure but they really just look like steel cans with flappy things welded on. Not a real space ship. Quote Link to comment Share on other sites More sharing options...
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