EStreetRockets Posted May 7, 2021 Share Posted May 7, 2021 (edited) v1.1.0 (10 June 2022) Full Screenshot Gallery Currently the mod adds 12 different engines. You can read about the engines in the Wiki. You will notice that they run on a variety of fuels. These fuels provide advantages and disadvantages compared to stock Liquid Fuel and Oxidizer, having different efficiencies, thrust ranges and storage volumes. You can check out my roadmap of engines that potentially could be added. DOWNLOADS Spacedock Github Wiki Bug Reports Dependencies (included in download, check for latest versions!): ModuleManager (4.1.4) B9PartSwitch (2.17.0) Community Resource Pack (1.4.2) DeployableEngines (1.3.0) Installation: Merge the GameData folder in the release .ZIP with the GameData folder in your KSP installation, by placing the GameData folder in to the 'Kerbal Space Program' folder. All of the dependencies come included with the mod. The "RocketMotorMenagerie" folder, as well all dependencies, should appear alongside the "Squad" folder within 'Kerbal Space Program/GameData'. To install the Extras, place any or all of the subfolders within 'Extras' into 'Kerbal Space Program/GameData'. Recommended Mods: The following mods are strongly recommended for an enhanced gameplay experience: CryoTanks (1.6.0) - This provides a set of patches provide fuel-switching features for the most basic LF/O tanks as well as orbital fuel tanks specially designed to contain cryogenic fuels Waterfall (0.6.3) - A cool way to create and drive engine effects more effectively. If you want cool engine plumes, get this mod. Frequently Asked Questions How are the parts balanced? Parts are balanced against stock KSP parts, which means the launch vehicles might seem overpowered. The parts are best suited for a 2.5x~ system rescale or JNSQ. Will you add feature/part xxx? I certainly accept pull requests. Please target all such things to the dev branch though! Or, you can make a constructive suggestion on the forum thread. Please check the roadmap above before asking. Licensing Spoiler This mod is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. This means that you are free to: -Copy and redistribute the material in any medium or format -Remix, transform, and build upon the material Under the following terms: -You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. -You may not use the material for commercial purposes. -If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. -You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits. Edited September 18, 2022 by EStreetRockets Quote Link to comment Share on other sites More sharing options...
Zorg Posted May 7, 2021 Share Posted May 7, 2021 Waited a very long time to see the STME engine in KSP. The one we got was totally worth the wait. Fantastic work! Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted May 7, 2021 Share Posted May 7, 2021 Wow! Quote Link to comment Share on other sites More sharing options...
AmateurAstronaut1969 Posted May 7, 2021 Share Posted May 7, 2021 Wow this is amazing!!! I especially love the insulation around the STME, makes it look more like the SLS RS-25’s - small details like that make a great mod Keep it up! Quote Link to comment Share on other sites More sharing options...
Beetlecat Posted May 7, 2021 Share Posted May 7, 2021 (edited) So superb!!! These are a joy. Thanks for sharing . This might be the kick I need to start using cryo tanks. Edited May 7, 2021 by Beetlecat Quote Link to comment Share on other sites More sharing options...
Invaderchaos Posted May 8, 2021 Share Posted May 8, 2021 Ahh, I have been looking forward to this. Can't wait to kitbash something with STME! Quote Link to comment Share on other sites More sharing options...
Zarbon44 Posted May 8, 2021 Share Posted May 8, 2021 Based Quote Link to comment Share on other sites More sharing options...
Guest Posted May 8, 2021 Share Posted May 8, 2021 Great work, love the intricate pipe work and connectors especially Quote Link to comment Share on other sites More sharing options...
Starhelperdude Posted May 8, 2021 Share Posted May 8, 2021 Another fine addition to my bdb save collection! Quote Link to comment Share on other sites More sharing options...
KallangoVerde Posted May 8, 2021 Share Posted May 8, 2021 20 hours ago, EStreetRockets said: Esconder o conteúdo For me this is beautiful and confusing at the same time Quote Link to comment Share on other sites More sharing options...
Starhelperdude Posted May 8, 2021 Share Posted May 8, 2021 Now I can Finally make the national launch system! Quote Link to comment Share on other sites More sharing options...
Pappystein Posted May 8, 2021 Share Posted May 8, 2021 Downloading for LRB for SOCKS Shuttle. Can't wait to see more! ` Quote Link to comment Share on other sites More sharing options...
GoldForest Posted May 9, 2021 Share Posted May 9, 2021 (edited) 16 hours ago, KallangoVerde said: For me this is beautiful and confusing at the same time National Launch System - Wikipedia I thought about going for the NLS-HLV-2 (The HLV with three cores), but that just felt like Delta Heavy done bigger, so I decided I wanted to do the unique one out of the bunch,. I had fun with it though. Fun fact: The top picture where it's tilting... it's not in the gravity turn yet. Due to the payload being off center, it has to lean to keep COT inline with COM. Edited May 9, 2021 by GoldForest Quote Link to comment Share on other sites More sharing options...
Kass__XAP Posted May 17, 2021 Share Posted May 17, 2021 NLS-3 Launch Vehicle specifications. Quote Link to comment Share on other sites More sharing options...
Starhelperdude Posted May 17, 2021 Share Posted May 17, 2021 Just now, Pioneer_Steve said: NLS-3 Launch Vehicle specifications. strangely, I builded a NLS out of LDC part and with a RS-68 replacing the STME before the mod even came out, now I have to rebuild the stuff Quote Link to comment Share on other sites More sharing options...
Pappystein Posted June 7, 2021 Share Posted June 7, 2021 So I figured since this engine has become a Workhorse for me.... Picture tax time: And NO I Ignored NLS and moved right on to important launchers Stage 1) LRB for the Space Shuttle Enterprise: Spoiler On the pad, the "Moonraker Upgraded" Enterprise ready for launch. Titan LDC tanks from BDB without the best-looking combo of Boattail on the engine itself + the LDC single engine mount. Seperation Sunrise! Titan V(CH4) First itteration: Spoiler 2nd stage is twin LR87-LH2-VAC powered LH2 stage... Titan V(CH4) Final Production form (in this form with either 4 GEM-63 or 2 SRMU it has launched every component to the ISS except a couple Russian Segments as well as one of the PMAs) Sorry I have no good (no HUD/UI) pics of the Rocket on the ground I have flown the first stage with the "upper" 2nd stage tank as a "tank stretch" I have flown this Rocket with SMRU-2.5 and SMRU-3.0 (2x) and I have flow this Rocket with ACES From the Vulcan mod. Some comments: Make your BDB-LDC derived LRBs for your shuttles shorter than mine. They were disposed of with about 10% fuel remaining. The Drop Tank was ditched with 15% fuel remaining (to safely de-orbit) 125km orbit with a Russian DOS (Zarya in fact) on board. Titan V(CH4) core stack is 3.5-3.25 PLF fairing base, LDC Avionics, Stage 2 tanks 1 and 2, 2 engine mount with LR87-LH2(Vac), Solid LDC Inter stage, Max length upper and lower LDC first stage tanks set to CH4... LDC 1st stage engine mount set to 1 with the STME set to BOATTAIL. I have three Titan V variants. Titan V(RL20) Titan V(LR129) and the (CH4) The CH4 is the most efficient (best over all ISP) But the RL20 version is more controllable. All launches depicted here were to support either my First attempt (crashed and burned literally) and now my second attempt at making a Full up ISS to original specs (so 4 or 5 extra Russian modules and 3 extra International ones IIRC.) Oh, just looked over the thoughts and plans for this mod. I am looking forward to your J-2L for my Saturn Rocket flights! Whoops sorry you have it listed as LTBE Quote Link to comment Share on other sites More sharing options...
ToastedToast Posted August 5, 2021 Share Posted August 5, 2021 (edited) On 6/6/2021 at 6:58 PM, Pappystein said: Titan V(CH4) Final Production form (in this form with either 4 GEM-63 or 2 SRMU it has launched every component to the ISS except a couple Russian Segments as well as one of the PMAs) What is the tanks you used for the first stage? Edit* Found the tanks Edited August 5, 2021 by ToastedToast Found it Quote Link to comment Share on other sites More sharing options...
Pappystein Posted August 6, 2021 Share Posted August 6, 2021 23 hours ago, ToastedToast said: What is the tanks you used for the first stage? Edit* Found the tanks Glad you did, For those not in the know, those are Titan LDC tanks from BlueDog DB. Hence me calling the Rocket a Titan V. Quote Link to comment Share on other sites More sharing options...
Alpha512 Posted August 20, 2021 Share Posted August 20, 2021 On 6/7/2021 at 4:58 AM, Pappystein said: So I figured since this engine has become a Workhorse for me.... Picture tax time: And NO I Ignored NLS and moved right on to important launchers Stage 1) LRB for the Space Shuttle Enterprise: Reveal hidden contents On the pad, the "Moonraker Upgraded" Enterprise ready for launch. Titan LDC tanks from BDB without the best-looking combo of Boattail on the engine itself + the LDC single engine mount. Seperation Sunrise! Titan V(CH4) First itteration: Hide contents 2nd stage is twin LR87-LH2-VAC powered LH2 stage... Titan V(CH4) Final Production form (in this form with either 4 GEM-63 or 2 SRMU it has launched every component to the ISS except a couple Russian Segments as well as one of the PMAs) Sorry I have no good (no HUD/UI) pics of the Rocket on the ground I have flown the first stage with the "upper" 2nd stage tank as a "tank stretch" I have flown this Rocket with SMRU-2.5 and SMRU-3.0 (2x) and I have flow this Rocket with ACES From the Vulcan mod. Some comments: Make your BDB-LDC derived LRBs for your shuttles shorter than mine. They were disposed of with about 10% fuel remaining. The Drop Tank was ditched with 15% fuel remaining (to safely de-orbit) 125km orbit with a Russian DOS (Zarya in fact) on board. Titan V(CH4) core stack is 3.5-3.25 PLF fairing base, LDC Avionics, Stage 2 tanks 1 and 2, 2 engine mount with LR87-LH2(Vac), Solid LDC Inter stage, Max length upper and lower LDC first stage tanks set to CH4... LDC 1st stage engine mount set to 1 with the STME set to BOATTAIL. I have three Titan V variants. Titan V(RL20) Titan V(LR129) and the (CH4) The CH4 is the most efficient (best over all ISP) But the RL20 version is more controllable. All launches depicted here were to support either my First attempt (crashed and burned literally) and now my second attempt at making a Full up ISS to original specs (so 4 or 5 extra Russian modules and 3 extra International ones IIRC.) Oh, just looked over the thoughts and plans for this mod. I am looking forward to your J-2L for my Saturn Rocket flights! Whoops sorry you have it listed as LTBE A methalox STME version, am I getting it right? Where'd you got the patch? Quote Link to comment Share on other sites More sharing options...
theJesuit Posted August 20, 2021 Share Posted August 20, 2021 Very nice. I'll look to integrate this into various simplex mods Quote Link to comment Share on other sites More sharing options...
EStreetRockets Posted August 20, 2021 Author Share Posted August 20, 2021 2 minutes ago, theJesuit said: I'll look to integrate this into various simplex mods What do you mean by this? Just curious. Quote Link to comment Share on other sites More sharing options...
theJesuit Posted August 20, 2021 Share Posted August 20, 2021 4 hours ago, EStreetRockets said: What do you mean by this? Just curious. Ah. I thought this was a methalox engine so wss going to add support for CryoFuel in Simplex Resources, but adding it to the Tetrix and Simplex TechTrees. Quote Link to comment Share on other sites More sharing options...
NateDaBeast Posted September 6, 2021 Share Posted September 6, 2021 Is this mod focused on more US based engines? Just curious because I would love to see some Chinese engines added to KSP. There's quite a few that have varying performance statistics, and look cool imo. Quote Link to comment Share on other sites More sharing options...
Neebel Posted September 21, 2021 Share Posted September 21, 2021 (edited) I started a new career mode with this mod installed, and the "Rainer" is in General Rocketry, that's about where you unlock FL-T200 fuel tank. I just edited the config, it's in Very Heavy Rocketry now, no big deal, just wanted to point it out. Edited September 21, 2021 by Neebel Quote Link to comment Share on other sites More sharing options...
EStreetRockets Posted September 28, 2021 Author Share Posted September 28, 2021 Ok...so in the polls I conducted, the SSME and derivatives option won the most votes, so an update for RMM with SSME variants and derivatives will be my next project after I release AWSI v1.0.0. Also, STME will be getting a bit of a texture revamp. You can check out the plans on the roadmap! Quote Link to comment Share on other sites More sharing options...
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