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KSP2 Insiders - Preview event hosted by ESA


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Just now, Bej Kerman said:

Unlike other sequels like Portal 1 and Portal 2, KSP 1 isn't going to have much of anything KSP 2 doesn't have, except for bugs.

It will have one thing for it until that thing catches up for KSP 2. Mods. 

KSP 1 has literally hundreds if not thousands of mods. 

KSP 2 will take a year to some years to catch up. 

Edited by GoldForest
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1 minute ago, GoldForest said:
2 minutes ago, Bej Kerman said:

Unlike other sequels like Portal 1 and Portal 2, KSP 1 isn't going to have much of anything KSP 2 doesn't have, except for bugs.

It will have one thing for it until that thing catches up for KSP 2. Mods. 

KSP 1 has literally hundreds if not thousands of mods. 

KSP 2 will take a year to some years to catch up. 

Then the dichotomy becomes "Do you want a broken game with broken mods, or do you want a game that not only has what said mods provide, but also not as many bugs and many QOL adjustments?"

Edited by Bej Kerman
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35 minutes ago, Snafu225 said:

To prove that point: 1.0 launch was April '15
nQZ0Gsw.png

https://steamcharts.com/app/220200#All

After 10 years thats an amazing consistent playerbase. Especially considering its a single player game. Most games loose 90% of their playerbase in the first month or so. 

The spikes are most likely players returning for major updates. The other spikes are no doubt updates aswell. 

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1 minute ago, dave1904 said:

The spikes are most likely players returning for major updates

Making History was March '18,
Breaking Ground was May '19, 
KSP 2 was announced August '19, as a reference. So I'd say, yes you can see those on the graph.
I actually downloaded and played KSP1 a lot again after KSP 2 was announced.
 

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8 minutes ago, GoldForest said:

It will have one thing for it until that thing catches up for KSP 2. Mods. 

KSP 1 has literally hundreds if not thousands of mods. 

KSP 2 will take a year to some years to catch up. 

Last time I checked, many people avoid steam when playing with mods (in case an update ruins their save, those pesky devs dare to update their game). I'm probably in the minority. It may not fall immediately but given how many people want KSP2, the drop will be visible. And it certainly won't go up.

6 minutes ago, dave1904 said:

After 10 years thats an amazing consistent playerbase. Especially considering its a single player game. Most games loose 90% of their playerbase in the first month or so. 

Not games with a lot of replayability value. There's plenty of those on the market, even singleplayer with dedicated fanbases, with dozens of thousands daily players decades after release.

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34 minutes ago, Bej Kerman said:

Unlike other sequels like Portal 1 and Portal 2, KSP 1 isn't going to have much of anything KSP 2 doesn't have, except for bugs.

  • Mods
  • Potato performance
  • Mods
  • Career mode, Science
  • Mods
  • Robotics
  • And some people will point out mods

Eventually it will die down, but only after KSP2 fills that ecosystem sufficiently. Look at MSFS: for the longest time FS2008 and FSX existed side by side, 2008 popular because it offered framerates that FSX couldn't offer on similar hardware and detail settings.

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1 hour ago, Bej Kerman said:

Unlike other sequels like Portal 1 and Portal 2, KSP 1 isn't going to have much of anything KSP 2 doesn't have, except for bugs.

It will have my modded save that I worked on for months I'm not gonna throw that away for just ksp-1 sandbox but without as many bugs.

I will play both but I'm not just going to throw Ksp-1 in the bin yet.

Another factor is we dont know how easy it will be to port already existing mods over will we just have to do one or two things or redo everything? how hard will it be to write new configs and draw new textures? we dont know.

Edited by Royalswissarmyknife
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Just now, Royalswissarmyknife said:

I will play both but I'm not just going to throw Ksp-1 in the bin yet.

Me neither.  Something that I want to do is play KSP2 and then go back and play KSP1 to get a full comparison.  It'll be fun to see exactly what's changed in the graphics, UI, physics, etc.

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