curtquarquesso Posted February 23, 2021 Share Posted February 23, 2021 On 2/21/2021 at 3:59 PM, Beale said: Tantares Version 24.0 Many thanks for the assistance in development. As usual, any issues let me know. This is a large update, and though I've tested an okay amount, things can still slip through. You can get Tantares on both GitHub, Spacedock, and CKAN. Craft files are included in Tantares and TantaresSP. Tantares - SpaceDockTantares - GitHub(Earth Orbit Spacecraft) Have fun! Expand Time to set up a new install of KSP. Quote Link to comment Share on other sites More sharing options...
Beale Posted February 23, 2021 Author Share Posted February 23, 2021 Nobody found the secret embedded image in the last post. So let's go no-secret: Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted February 23, 2021 Share Posted February 23, 2021 On 2/23/2021 at 7:44 PM, Beale said: Nobody found the secret embedded image in the last post. So let's go no-secret: Expand Found it immediately but didn`t thought that it was a mystery. Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted February 23, 2021 Share Posted February 23, 2021 On 2/23/2021 at 7:44 PM, Beale said: Nobody found the secret embedded image in the last post. So let's go no-secret: Expand Lunokhod? Quote Link to comment Share on other sites More sharing options...
Minmus Taster Posted February 23, 2021 Share Posted February 23, 2021 So does that mean luna 21 as well? Quote Link to comment Share on other sites More sharing options...
OrdinaryKerman Posted February 23, 2021 Share Posted February 23, 2021 On 2/23/2021 at 7:44 PM, Beale said: Expand More rovers! Smaller wheels! Yay! Now small rovers don't need to look like garbage (the smallest stock wheel is actually pretty big, so I always have to mount it to the rover angled forwards or backwards, and even then it looks oversized) Quote Link to comment Share on other sites More sharing options...
biohazard15 Posted February 24, 2021 Share Posted February 24, 2021 AWESOME! And my sincere condolescences, since you'll have to deal with KSP's wheel physics. Hopefully it'll turn out okay! Quote Link to comment Share on other sites More sharing options...
OrdinaryKerman Posted February 24, 2021 Share Posted February 24, 2021 Also when looking at the Tantares_Assets Github, I saw this: Why is there a cardboard man? What is it for? Quote Link to comment Share on other sites More sharing options...
prinjrius Posted February 24, 2021 Share Posted February 24, 2021 Great, the all-terrain vehicle is gorgeous! Quote Link to comment Share on other sites More sharing options...
Beale Posted February 24, 2021 Author Share Posted February 24, 2021 (edited) On 2/23/2021 at 8:44 PM, Minmus Taster said: So does that mean luna 21 as well? Expand TBD, probably, yes. On 2/23/2021 at 8:11 PM, Spaceman.Spiff said: Lunokhod? Expand Correct On 2/24/2021 at 3:21 AM, OrdinaryKerman said: Also when looking at the Tantares_Assets Github, I saw this: Why is there a cardboard man? What is it for? Expand The number #1 rule about cardboardman is that we don't talk about cardboardman Reveal hidden contents It's just a simple prop to get a good human scale for kerbal parts, a little fun practice for making cardboard cutouts also Edited February 24, 2021 by Beale Quote Link to comment Share on other sites More sharing options...
OrdinaryKerman Posted February 24, 2021 Share Posted February 24, 2021 On 2/24/2021 at 9:29 AM, Beale said: The number #1 rule about cardboardman is that we don't talk about cardboardman Expand oh Quote Link to comment Share on other sites More sharing options...
Beale Posted February 24, 2021 Author Share Posted February 24, 2021 On 2/24/2021 at 9:50 AM, OrdinaryKerman said: oh Expand (I'm totally joking, fyi ) Quote Link to comment Share on other sites More sharing options...
Zorg Posted February 24, 2021 Share Posted February 24, 2021 He looks a most shady and sinister character for sure. Quote Link to comment Share on other sites More sharing options...
prinjrius Posted February 24, 2021 Share Posted February 24, 2021 If this continues, then maybe we will see these two devices in vogue?Great, the all-terrain vehicle is gorgeous! http://fai.org.ru/forum/uploads/monthly_01_2015/post-277-0-49605800-1422026173.jpg Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted February 24, 2021 Share Posted February 24, 2021 On 2/24/2021 at 9:29 AM, Beale said: cardboardman Expand On 2/24/2021 at 9:53 AM, Zorg said: He looks a most shady and sinister character for sure. Expand hmmm... It would be terrible if he were to sneak into a space station iva Quote Link to comment Share on other sites More sharing options...
Starhelperdude Posted February 24, 2021 Share Posted February 24, 2021 On 2/24/2021 at 1:29 PM, Spaceman.Spiff said: hmmm... It would be terrible if he were to sneak into a space station iva Expand please, don't scare me with those thoughts, you know that I have seen terrible things some mins ago in a game and I do not want to see more Quote Link to comment Share on other sites More sharing options...
OrdinaryKerman Posted February 24, 2021 Share Posted February 24, 2021 On 2/24/2021 at 1:29 PM, Spaceman.Spiff said: sneak into a space station iva Expand I initially thought he was in an Almaz IVA Quote Link to comment Share on other sites More sharing options...
Daniel Prates Posted February 24, 2021 Share Posted February 24, 2021 On 2/23/2021 at 7:44 PM, Beale said: Nobody found the secret embedded image in the last post. So let's go no-secret: Expand Oh I think most of us thought the bowl-shape type thing was probably that, I know I did. If one day a nuclear powerplant goes boom-boom around Kerbin, we can use it to clear radioactive debris too... until circuits melt down too, that is. (PS: I know, I know. Different probe. ) Quote Link to comment Share on other sites More sharing options...
billbobjebkirk Posted February 24, 2021 Share Posted February 24, 2021 I hope this means we get Luna 15/16/24, KSP is currently really lacking in good parts for automated sample return. Quote Link to comment Share on other sites More sharing options...
chris-kerbal Posted February 24, 2021 Share Posted February 24, 2021 BTW: The update has not yet arrived on CKAN. Not sure who is maintaining that? Quote Link to comment Share on other sites More sharing options...
KallangoVerde Posted February 24, 2021 Share Posted February 24, 2021 On 2/23/2021 at 7:44 PM, Beale said: Ninguém encontrou a imagem secreta embutida na última postagem. Então vamos sem segredo: Expand Starting to make plans right now! Hehehe Quote Link to comment Share on other sites More sharing options...
DeadJohn Posted February 25, 2021 Share Posted February 25, 2021 On 2/24/2021 at 6:47 PM, chris-kerbal said: BTW: The update has not yet arrived on CKAN. Not sure who is maintaining that? Expand Tantares v24.0 is there. CKAN calls it "New Tantares". It's had that label for a while. I'm going to assume you've already figured that out, though. That brings me to guessing that you are using KSP 1.10.1, like I am. CKAN thinks Tantares v24.0 requires KSP 1.11. You can manually pick v24.0 from the "versions" tab near the lower right part of the CKAN window. (or you can go into Settings / Compatible KSP Versions and check 1.11. That's risky because CKAN might then update all your other mods with versions that really only work with 1.11 and not 1.10) Quote Link to comment Share on other sites More sharing options...
SpacedInvader Posted February 25, 2021 Share Posted February 25, 2021 Just in case anyone was already using my RemoteTech configs and was running into issues, I've updated the config to fix a capitalization error that was invalidating the edits. Here it is to save you from searching for the previous post: Reveal hidden contents //Initial Antenna Pass //Replaces ModuleDataTransmitter on all parts containing it with ModuleRTAntenna //BEFORE[RemoteTech] is important because RemoteTech contains a patch which deletes all ModuleDataTransmitter instances without necessarily replacing them //Note: Most antennas have recieved a 200% range buff to offset RemoteTech's more restrictive standard range model //If you use the ROOT model in your careers you can either set worldscale to 0.5 or comment out the "@Mode1OmniRange *= 2" line @PART[*]:HAS[#author[tantares],@MODULE[ModuleDataTransmitter],!MODULE[ModuleCommand],!MODULE[ModuleRTAntenna]]:NEEDS[RemoteTech,!SETIRebalance]:BEFORE[RemoteTech] { @MODULE[ModuleAnimateGeneric] { %allowManualControl = false } %MODULE[ModuleRTAntenna] { %Mode0OmniRange = 0 %Mode1OmniRange = #$/MODULE[ModuleDataTransmitter]/antennaPower$ //Antenna power is essentially antenna range so this utilizes already configured range @Mode1OmniRange *= 2 //Flat 200% buff to antenna range to account for more restrictive RemoteTech range model %EnergyCost = #$/MODULE[ModuleDataTransmitter]/packetResourceCost$ //Draws cost of running the antenna from its packet cost @EnergyCost *= 0.1 //"Passive" mode cost reduced by 90% for normal use %DeployFxModules = 0 %TRANSMITTER { %PacketInterval = #$/MODULE[ModuleDataTransmitter]/packetInterval$ //Transmitter values drawn directly from previously configured transmitter %PacketSize = #$/MODULE[ModuleDataTransmitter]/packetSize$ %PacketResourceCost = #$/MODULE[ModuleDataTransmitter]/packetResourceCost$ } } %MODULE[ModuleSPUPassive]{} !MODULE[ModuleDataTransmitter]{},* } //Dish antenna reconfigures //All ranges and angles are based on best-guess values for mission profile of the part //Ranges have been increased for interplanetary dishes to account for the more restrictive range model of RemoteTech @PART[vela_high_gain_antenna_srf_1]:NEEDS[RemoteTech,!SETIRebalance]:BEFORE[RemoteTech] { @MODULE[ModuleRTAntenna] { !Mode0OmniRange = DEL !Mode1OmniRange = DEL %Mode0DishRange = 0 %Mode1DishRange = 90000000 %DishAngle = 10 } } @PART[lepus_high_gain_antenna_srf_1]:NEEDS[RemoteTech,!SETIRebalance]:BEFORE[RemoteTech] { @MODULE[ModuleRTAntenna] { !Mode0OmniRange = DEL !Mode1OmniRange = DEL %Mode0DishRange = 0 %Mode1DishRange = 90000000 %DishAngle = 10 } } @PART[lepus_high_gain_antenna_srf_2]:NEEDS[RemoteTech,!SETIRebalance]:BEFORE[RemoteTech] { @MODULE[ModuleRTAntenna] { !Mode0OmniRange = DEL !Mode1OmniRange = DEL %Mode0DishRange = 0 %Mode1DishRange = 90000000 %DishAngle = 10 } } @PART[eridani_high_gain_antenna_srf_1]:NEEDS[RemoteTech,!SETIRebalance]:BEFORE[RemoteTech] { @MODULE[ModuleRTAntenna] { !Mode0OmniRange = DEL !Mode1OmniRange = DEL %Mode0DishRange = 0 %Mode1DishRange = 10000000 %DishAngle = 25 } } @PART[octans_basic_high_gain_antenna_srf_2]:NEEDS[RemoteTech,!SETIRebalance]:BEFORE[RemoteTech] { @MODULE[ModuleRTAntenna] { !Mode0OmniRange = DEL !Mode1OmniRange = DEL %Mode0DishRange = 0 %Mode1DishRange = 2000000 %DishAngle = 45 } } @PART[octans_high_gain_antenna_srf_1]:NEEDS[RemoteTech,!SETIRebalance]:BEFORE[RemoteTech] { @MODULE[ModuleRTAntenna] { !Mode0OmniRange = DEL !Mode1OmniRange = DEL %Mode0DishRange = 0 %Mode1DishRange = 2000000 %DishAngle = 45 } } @PART[octans_high_gain_antenna_srf_2]:NEEDS[RemoteTech,!SETIRebalance]:BEFORE[RemoteTech] { @MODULE[ModuleRTAntenna] { !Mode0OmniRange = DEL !Mode1OmniRange = DEL %Mode0DishRange = 0 %Mode1DishRange = 2000000 %DishAngle = 45 } } @PART[1mv_high_gain_antenna_srf_1]:NEEDS[RemoteTech,!SETIRebalance]:BEFORE[RemoteTech] { @MODULE[ModuleRTAntenna] { !Mode0OmniRange = DEL !Mode1OmniRange = DEL %Mode0DishRange = 0 %Mode1DishRange = 40000000000 %DishAngle = 0.1 } } @PART[4mv_v_high_gain_antenna_srf_1]:NEEDS[RemoteTech,!SETIRebalance]:BEFORE[RemoteTech] { @MODULE[ModuleRTAntenna] { !Mode0OmniRange = DEL !Mode1OmniRange = DEL %Mode0DishRange = 0 %Mode1DishRange = 40000000000 %DishAngle = 0.1 } } @PART[1f_high_gain_antenna_s0_1]:NEEDS[RemoteTech,!SETIRebalance]:BEFORE[RemoteTech] { @MODULE[ModuleRTAntenna] { !Mode0OmniRange = DEL !Mode1OmniRange = DEL %Mode0DishRange = 0 %Mode1DishRange = 40000000000 %DishAngle = 0.1 } } @PART[atria_antenna_srf_1*]:NEEDS[RemoteTech,!SETIRebalance]:BEFORE[RemoteTech] { @MODULE[ModuleRTAntenna] { !Mode0OmniRange = DEL !Mode1OmniRange = DEL %Mode0DishRange = 0 %Mode1DishRange = 2000000 %DishAngle = 45 } } //Initial Probe Pass //All probes initially configured with the RemoteTech standard 3km always-on omni antenna to allow for on-pad control @PART[*]:HAS[#author[Tantares],@MODULE[ModuleCommand]:HAS[#minimumCrew[0]],!MODULE[ModuleRTAntenna]]:NEEDS[RemoteTech,!SETIRebalance]:BEFORE[RemoteTech] { %MODULE[ModuleSPU]{} !MODULE[ModuleDataTransmitter]{},* %MODULE[ModuleRTAntennaPassive] { %TechRequired = unmannedTech %OmniRange = 3000 %TRANSMITTER { %PacketInterval = 0.3 %PacketSize = 2 %PacketResourceCost = 15.0 } } %MODULE[ModuleSPUPassive] {} } Quote Link to comment Share on other sites More sharing options...
chris-kerbal Posted February 25, 2021 Share Posted February 25, 2021 On 2/25/2021 at 4:42 AM, DeadJohn said: Tantares v24.0 is there. CKAN calls it "New Tantares". It's had that label for a while. I'm going to assume you've already figured that out, though. That brings me to guessing that you are using KSP 1.10.1, like I am. CKAN thinks Tantares v24.0 requires KSP 1.11. You can manually pick v24.0 from the "versions" tab near the lower right part of the CKAN window. (or you can go into Settings / Compatible KSP Versions and check 1.11. That's risky because CKAN might then update all your other mods with versions that really only work with 1.11 and not 1.10) Expand Ah, ok.... forgot to check that... just always looked for the updates. Thx a lot! BTW, for mods that are also available for 1.10 you can just pick the higher version in the versions tab. no need to change the settings if you fear it would otherwise update mods. Quote Link to comment Share on other sites More sharing options...
Kunosheru Posted February 25, 2021 Share Posted February 25, 2021 https://apesinspace.co/blogs/space-history/24-september-1970-luna-16-returns-first-automatic-lunar-soil-samplehttps://en.wikipedia.org/wiki/Luna_16 I love this one... Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.