BananaTime101 Posted April 16, 2016 Share Posted April 16, 2016 (edited) The answer to this is probably no, but will you ever consider making a BEAM to fit inside Gigan's trunk? Thanks! Edited April 16, 2016 by BananaIsAFruit Link to comment Share on other sites More sharing options...
tygoo7 Posted April 16, 2016 Author Share Posted April 16, 2016 Stream starting in a few minutes. https://www.twitch.tv/tygoo7 Link to comment Share on other sites More sharing options...
SpaceBadger007 Posted April 17, 2016 Share Posted April 17, 2016 14 hours ago, BananaIsAFruit said: The answer to this is probably no, but will you ever consider making a BEAM to fit inside Gigan's trunk? Thanks! YES! Please make that a thing!!!!! Link to comment Share on other sites More sharing options...
tygoo7 Posted April 17, 2016 Author Share Posted April 17, 2016 (edited) I updated the roadmap which is including a BEAM and some other things like science parts. Edited April 17, 2016 by tygoo7 Link to comment Share on other sites More sharing options...
_Augustus_ Posted April 17, 2016 Share Posted April 17, 2016 The Vega fourth stage should be one part, it's basically an engine and a tiny fuel tank. Link to comment Share on other sites More sharing options...
Ozymandias_the_Goat Posted April 21, 2016 Share Posted April 21, 2016 I love this mod! When can we expect 1.1 compatibility? Thanks! Link to comment Share on other sites More sharing options...
Astro_Jared Posted April 21, 2016 Share Posted April 21, 2016 Tygoo7, any plans for the Falcon 1 and Falcon 9 v1.0? Link to comment Share on other sites More sharing options...
tygoo7 Posted April 21, 2016 Author Share Posted April 21, 2016 18 hours ago, LetsGoToMars! said: I love this mod! When can we expect 1.1 compatibility? Thanks! When the next update is done. 50 minutes ago, Astro_Jared said: Tygoo7, any plans for the Falcon 1 and Falcon 9 v1.0? Not at the moment. That could be a possibility in the future though. Link to comment Share on other sites More sharing options...
davidy12 Posted April 21, 2016 Share Posted April 21, 2016 7 minutes ago, tygoo7 said: When the next update is done. You mean when the near-future pack gets updated? Link to comment Share on other sites More sharing options...
tygoo7 Posted April 21, 2016 Author Share Posted April 21, 2016 6 minutes ago, davidy12 said: You mean when the near-future pack gets updated? No I mean this update I'm working on. Link to comment Share on other sites More sharing options...
davidy12 Posted April 21, 2016 Share Posted April 21, 2016 @tygoo7 Alright, just curious, will the BEAM have a IVA or will you leave that for the next update? Link to comment Share on other sites More sharing options...
tygoo7 Posted April 21, 2016 Author Share Posted April 21, 2016 1 minute ago, davidy12 said: @tygoo7 Alright, just curious, will the BEAM have a IVA or will you leave that for the next update? At the moment, no. Probably next update. Link to comment Share on other sites More sharing options...
Vanamonde Posted April 22, 2016 Share Posted April 22, 2016 We have removed some posts from this thread. Please do not try to tell each other what to post or not to post. Link to comment Share on other sites More sharing options...
Goat Master Posted April 22, 2016 Share Posted April 22, 2016 This mod is great. Keep up the good work Link to comment Share on other sites More sharing options...
tygoo7 Posted April 23, 2016 Author Share Posted April 23, 2016 Update 0.8.5 is available on Spacedock! -Added Rosetta parts -Added Philae parts -Updated for 1.1(hopefully) -Updated NearFuture Solar plugin So some things were left out of this update. The science parts and BEAM. I could not finalize designs for the science parts so I left them out for now. BEAM, well, I had many problems with the animation and lots of other things. So, yeah, I left it out. On to some other things regarding the future of this mod! If you haven't been following the roadmap, the next update will be the Falcon rockets. This includes a revamped Falcon 9, Falcon X, Falcon X, and Falcon XX. But, this mod will be on a short hiatus until mid May due to working on some other mods, school, and my KSP career mode. Link to comment Share on other sites More sharing options...
NateDaBeast Posted April 23, 2016 Share Posted April 23, 2016 16 hours ago, tygoo7 said: Update 0.8.5 is available on Spacedock! -Added Rosetta parts -Added Philae parts -Updated for 1.1(hopefully) -Updated NearFuture Solar plugin So some things were left out of this update. The science parts and BEAM. I could not finalize designs for the science parts so I left them out for now. BEAM, well, I had many problems with the animation and lots of other things. So, yeah, I left it out. On to some other things regarding the future of this mod! If you haven't been following the roadmap, the next update will be the Falcon rockets. This includes a revamped Falcon 9, Falcon X, Falcon X, and Falcon XX. But, this mod will be on a short hiatus until mid May due to working on some other mods, school, and my KSP career mode. I noticed for some reason I don't see the Dragon Cargo Capsule when in the VAB. It's almost like it's missing from the entire mod and I really don't know why. Link to comment Share on other sites More sharing options...
PeregrineFalcon Posted April 24, 2016 Share Posted April 24, 2016 Is the Tundra parts compatible with KIS, KAS? I can't put anything in the trunks. Link to comment Share on other sites More sharing options...
tygoo7 Posted April 24, 2016 Author Share Posted April 24, 2016 On 4/23/2016 at 0:55 PM, NateDaBeast said: I noticed for some reason I don't see the Dragon Cargo Capsule when in the VAB. It's almost like it's missing from the entire mod and I really don't know why. Hmm, are the other parts in the VAB? 22 minutes ago, PeregrineFalcon said: Is the Tundra parts compatible with KIS, KAS? I can't put anything in the trunks. Yes they are. The trunks do not have KIS/KAS space because they are meant for depressurized payloads while the capsules have KIS/KAS space for pressurized payloads. Link to comment Share on other sites More sharing options...
PeregrineFalcon Posted April 24, 2016 Share Posted April 24, 2016 3 hours ago, tygoo7 said: Hmm, are the other parts in the VAB? Yes they are. The trunks do not have KIS/KAS space because they are meant for depressurized payloads while the capsules have KIS/KAS space for pressurized payloads. Sorry for asking this but what you mean about depressurized payloads? Like science data? Link to comment Share on other sites More sharing options...
NateDaBeast Posted April 24, 2016 Share Posted April 24, 2016 3 minutes ago, tygoo7 said: Hmm, are the other parts in the VAB? Yes they are. The trunks do not have KIS/KAS space because they are meant for depressurized payloads while the capsules have KIS/KAS space for pressurized payloads. Yes, here's a picture: [ Link to comment Share on other sites More sharing options...
tygoo7 Posted April 24, 2016 Author Share Posted April 24, 2016 18 minutes ago, PeregrineFalcon said: Sorry for asking this but what you mean about depressurized payloads? Like science data? Like stuff you put in the KIS inventory. 15 minutes ago, NateDaBeast said: Yes, here's a picture: [ Does it still not show up if you have only this mod installed? To me it looks like only the Cargo Dragon pod is missing. Link to comment Share on other sites More sharing options...
NateDaBeast Posted April 24, 2016 Share Posted April 24, 2016 (edited) 32 minutes ago, tygoo7 said: Like stuff you put in the KIS inventory. Does it still not show up if you have only this mod installed? To me it looks like only the Cargo Dragon pod is missing. Yea It's only the Cargo Dragon pod, when running just TundraExploration and FilterExtensions(VAB Building Tool) I can see the pod. EDIT: I just noticed that I can only see it in Sandbox but not Career mode. EDIT 2: I changed the TechRequired in the capsule's code to another parts' TechRequired that I can see and it fixed it. I'm using Engineering Tech Tree so I think it glitched it up. Edited April 24, 2016 by NateDaBeast Link to comment Share on other sites More sharing options...
BananaTime101 Posted April 27, 2016 Share Posted April 27, 2016 Thanks for your work tygoo! Loved this mod forever. Link to comment Share on other sites More sharing options...
CobaltWolf Posted April 27, 2016 Share Posted April 27, 2016 On 4/24/2016 at 2:54 PM, NateDaBeast said: EDIT 2: I changed the TechRequired in the capsule's code to another parts' TechRequired that I can see and it fixed it. I'm using Engineering Tech Tree so I think it glitched it up. Ah, that is a common issue. The TechRequired entries don't match the actual name of the tech node in many instances, and the field is case sensitive. I've made mistakes there plenty of times. What did it say when the part wasn't working correctly? Link to comment Share on other sites More sharing options...
TheEpicSquared Posted April 30, 2016 Share Posted April 30, 2016 Hello! It's me again! I've been loving your mod, and I have a very long-term suggestion: I was thinking that since SpaceX's Mars plans are coming out in September (told you it was long term) why not make a BFR/MCT stockalike replica? Also one less long-term idea, could you possibly make a radial decoupler? I've been trying to make Falcon Heavy rockets but the stock decouplers just don't look right. Also maybe a Falcon Heavy nosecone? Thanks Link to comment Share on other sites More sharing options...
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