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Everything posted by Noah Foloni
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[1.10.x] Mark IV Spaceplane System (August 3)
Noah Foloni replied to Nertea's topic in KSP1 Mod Releases
It works in 1.12 just fine from what I can tell ( because I use it) -
[1.3.*-1.12.*] Pood's Skyboxes [v1.3.0] [17th Jan. 2019]
Noah Foloni replied to Poodmund's topic in KSP1 Mod Releases
Really Like the "Calm Nebula Skybox" but I have one question: Could you make the nebulae bigger so that on saves with other star systems, when you zoom out really far the nebulae don't disappear? -
totm sep 2021 [1.12] Stockalike Station Parts Redux (June 12, 2022)
Noah Foloni replied to Nertea's topic in KSP1 Mod Releases
I have been using this on 1.12.1, and while I acknowledge the fact that it isn’t officially supported, I’m still using it, and I have on,y actually found one bug: the little Kerbal pic thing in the bottom right’s camera is clipped in the wall Inspiring stuff -
totm may 2020 [1.8.1] Real Exoplanets v0.9.6 [04/03/2020]
Noah Foloni replied to Andi K.'s topic in KSP1 Mod Releases
I have been using this on ksp 1.12.1, haven’t found any bugs yet, although I haven’t unlocked the warp drives yet so ¯\_(ツ)_/¯ I also renamed some of the stuff KERPIST —> FLIPPIST Tau Ceki —> Pi Ceki Kerman’s Star (Barnard edition) —> Werner’s Star These names were made as to remove confusion, and make stuff just sound better- 348 replies
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- planet pack
- kopernicus
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[1.8 - 1.12] KSPCommunityFixes - Bugfixes and QoL tweaks
Noah Foloni replied to Gotmachine's topic in KSP1 Mod Releases
I Did do this Okay then! -
[1.8 - 1.12] KSPCommunityFixes - Bugfixes and QoL tweaks
Noah Foloni replied to Gotmachine's topic in KSP1 Mod Releases
Hey I have one! this patch is designed to fix the custom barn kit errors in science and sandbox mode that turn your building so the wrong level and you cant upgrade them, so it deletes levels all together. heres the link: https://www.dropbox.com/sh/2amqicgx4knheqw/AABpYdKlNnm6sXHES6vjchHIa?dl=0 This Does Require Module Manager and Custom Barn Kit, but you should already have those since this is to fix them (Please note that the link sends you to the folder that contains all of my things, not just this one, and if you install any other things, they will merge into one "Triangular Technologies LLC" Folder) don’t use this it’s very broken -
Critical Error
Noah Foloni replied to Noah Foloni's topic in KSP1 Technical Support (PC, modded installs)
The error is gone can this thread be closed? -
Ok you know what? Im going to try to make a patch later today to fix these bugs, however it will only work in science and sandbox since the way Im going to do it is by removing all building levels and making the only level the max level. (It’ll only work on games without building level changes, it will be OPM compatible) And Here It Is: https://www.dropbox.com/sh/2amqicgx4knheqw/AABpYdKlNnm6sXHES6vjchHIa?dl=0 Edit: Added the link to the file dont use the mod its broke
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[WIP] Nert's Dev Thread - Current: such nuke, wow
Noah Foloni replied to Nertea's topic in KSP1 Mod Development
it’s a huge update to SSPXr for 5m parts -
N o. P l e a s e. N o. J u s t. N o. (Good job too)
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What is “deepwater gate” from the delta v map?
- 153 replies
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- totm aug 2021
- system adder
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totm sep 2021 [1.12] Stockalike Station Parts Redux (June 12, 2022)
Noah Foloni replied to Nertea's topic in KSP1 Mod Releases
Okay I just found the dev thread, that is the coolest thing ever -
[WIP] Nert's Dev Thread - Current: such nuke, wow
Noah Foloni replied to Nertea's topic in KSP1 Mod Development
This is the big update okay. https://imgur.com/CbPAl42 This is the most glorious thing I’ve ever seen -
totm sep 2021 [1.12] Stockalike Station Parts Redux (June 12, 2022)
Noah Foloni replied to Nertea's topic in KSP1 Mod Releases
Big update? -
[1.8.1] ETT - Engineering Tech Tree - May 4, 2020
Noah Foloni replied to Probus's topic in KSP1 Mod Releases
New save file time!- 1,025 replies
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- ett
- engineering
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Probably, it just says Min ksp, so it’s probably fine.
- 912 replies
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- life support
- mod
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[Most 1.12.x] Near Future Technologies (August 26)
Noah Foloni replied to Nertea's topic in KSP1 Mod Releases
Alright then! I have had NO problems with any of them so thats nice. -
[Most 1.12.x] Near Future Technologies (August 26)
Noah Foloni replied to Nertea's topic in KSP1 Mod Releases
I Said that because I've been playing with them installed in 1.12.1 -
[Most 1.12.x] Near Future Technologies (August 26)
Noah Foloni replied to Nertea's topic in KSP1 Mod Releases
From what I can tell all of these mods are 1.12 compatible