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Everything posted by Rutabaga22
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Rutabaga22 replied to tony48's topic in KSP1 Mod Releases
Is there a way to accurately translate coordinates on real earth to KSRSS?- 1,882 replies
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KSP causes audio crackling?
Rutabaga22 replied to Rutabaga22's topic in KSP1 Technical Support (PC, modded installs)
I'd also like to mention that this only happens in the VAB -
[1.11.2] B9PartSwitch v2.18.0 (March 17)
Rutabaga22 replied to blowfish's topic in KSP1 Mod Releases
I'm having some errors on startup. Freshly modded install w/ Ckan. Log: https://drive.google.com/file/d/1vPqpZrM7sQllL_abrFR5QGyJBXLdTU-N/view?usp=sharing -
Floor 4579: A large glass room filled with garbage.
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How do I splice crafts into saves like they do on For All kerbalkind? Me and my friend want to do a similar space race, but we have no idea how to splice in the spacecraft. Do they just add the craft file and then set orbit?
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The Nasa Super Computer wins against the PW. Mk. 1 with cordium engines by closing ace combat. Rock-paper-scissors-shoot, anything you want to do!
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Not last, clickety Click Click.
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It's been a while, Click Click Click...
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The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is - whichever is greater - it obtains a difference or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position that it wasn't, it now is. Consequently, the position where it is is now the position that it wasn't, and if follows that the position that it was is now the position that it isn't. In the event that the position that it is in is not the position that it wasn't, the system has acquired a variation. The variation being the difference between where the missile is and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was. The missile guidance computer scenario works as follows: Because a variation has modified some of the information that the missile has obtained, it is not sure just where it is. However, it is sure where it isn't, within reason, and it know where it was. It now subtracts where it should be from where it wasn't, or vice versa. And by differentiating this from the algebraic sum of where it shouldn't be and where it was, it is able to obtain the deviation and its variation, which is called error.
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The kerbs only like science because it makes bigger rockets.
- 51 replies
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- ksp
- easter eggs
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(and 2 more)
Tagged with:
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C -8
- 24,748 replies
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That's my exact error.
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The reason I believe it is a FreeIVA error is because B9 was saying the errors were related to FreeIVA making parts passable, but I think with the outdated BDarmory it was probably causing it. Thanks.
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I'm getting a B9 error. Here's the log. https://drive.google.com/file/d/1C74yx8G8xirqSN3Ni0qjPWhcbTbgPWMv/view?usp=sharing
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I use default light. It's the only one that looks right IMO.
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Kerbal Space Program: As long as I'm the director or support crew I'm safe.
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For Science! - My Thoughts (And Yours Too!)
Rutabaga22 replied to Scarecrow71's topic in KSP2 Discussion
I love this. I could never get past the first like 5 minutes of science mode in ksp1 and this had me hooked for like 3 hours. It gives me a feeling of constant progress while having fun. It might be that I've just become more creative, but I'm hooked 100%. Performance has become playable (at lower graphic qualities) and it still looks beautiful. I can't wait to play more and create more nightmarish rockets. -
I carved a pumpkin