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  1. History of Spaceflight is a contract pack that aims to accurately reproduce historical missions as they happened. Currently this contract pack covers roughly 750 missions, covering nearly every real mission that was ever flown up until 1967 and selected missions from later years. The contracts progress on a chronological basis, starting with the early rocket tests, going into the very first satellites and to early interplanetary and manned missions. All the major programs are there: Vanguard, Explorer, Sputnik, Kosmos, Keyhole, Vostok, Mercury, Gemini, Apollo, Soyuz, Pioneer, Mariner, Proton..
  2. I will post all my missions that I did. Sorry if I don’t have any screenshots of craft files available. Alll time is on Kerbin time. Luna: Rover, Mun, Mission Duration: 33 years, Goal: Explore Mun and Recover Muna Mission Log (below): The mission of the small rover Luna started on a launch pad with a rocket capable of going to the Mun. The rocket has around 5,097 m/dv. Just a regular launch and then I burned for the Mun. I arrived at the Mun with a periapsis of 9.8 km. Got my self into a low Munar orbit. However I have a bad communications network around the Mun. So I had t
  3. So I'm gonna admit this now. For the past year-and-a-half that I've had this game, I've never gone super in-depth with career mode, as sandbox is just kinda my thing. But career mode has gotten my interest for a good few months now, and I just think the mode itself with its technological progression with the tech tree has made me fascinated. Now I'll actually try to play the mode and be able to go past getting into suborbital flight. I've also not posted that much here on the forums, so I'll do more by showing off missions that I do through logs. I'll be having fun with this and I hope yo
  4. Causal KSP Missions Simple Missions that I want to do. No stories, no grinding, no mods. Technically played in Career mode. 5,000 starting science to have enough parts to make things look cool. Max Rep and Funds payouts. Default Science payout. Table of Contents Mission 1: Low Kerbin Orbit Science Satellite Mission 2: Lunch (Launch) and Assembly of the Orbital Science Station Mission 3: Delivery of the Station Crew and Satellite service Mission 4: Actually Science on the Orbital Science Station Mission 5: Mun Satellite Network and Mun
  5. A kerbal Mach Loop. I wanted a high speed aircraft testing track. A simple-ish ‘standard’ one that’s challenging and quick-ish to fly.(I can get gold but only with a probe core maintaining control, when the kerbals pass out. With a high g capable kerbal and better lines through the Checkpoints I think I will be able to get gold.) I think I’ve got a good-ish balance. I have put some of my career save craft in for something to be available in the VAB. Although it is probably more fun to paste your own craft files in. Any comments are welcome good or bad, with constructive assistance o
  6. Hey all, I have been working behind the scenes a little bit with the help of @UomoCapra and a few others to create a Kerbal book series. Before officially announcing it and launching the series I wanted to put my little Kerbal feelers out to gauge interest and get any suggestions or ideas from forum users, specifically those of you who have discussed Kerbal stories or enjoyed the missions before (here's looking at you @STORMPILOTkerbalkind @million_lights @Just Jim @Rover 6428 ) The book series will be loosely based off of my (steam featured) Jeb's Life: A Kerbal Novel missions from
  7. So this is my first mission. It is also the first part in a series of parts that will be in a mission pack. In the first part of many in the munar exploration mission pack, your goal is to land the kurveyor 1 probe (currently in munar orbit) at a specific place on the mun. Good Luck! Download Links: https://kerbalx.com/missions/83 https://steamcommunity.com/sharedfiles/filedetails/?id=1637198865 Its a beginner skill mission, and its very easy. Post images of you doing the mission below! Part 2 is coming soon.
  8. Hello people of the internet! I have decided to do a set of 'stories' based upon missions I, or others have done. In here I will watch through every mission and provide the kind of communications you may hear between mission control and the crew on the ship. I'll try and make it as accurate as possible and hopefully add some pictures to show you the sort of thing that goes on. Let me know if its a good idea and check out some of my other posts too! Link to my first proposed scenario
  9. REAL SPACE: THE MISSIONS “The universe is probably littered with the one-planet graves of cultures which made the sensible economic decision that there's no good reason to go into space - each discovered, studied, and remembered by the ones who made the irrational decision.” ― Randall Munroe Pop Chart Labs
  10. Hello, I have placed a lot of relay networks around the Kerbin system but I would like to move them all above my current missions in the tracking station instead of the sporadic placement of them in between my other missions (e.g. my space station). Is that possible?
  11. I am having trouble thinking up rocket designs this thread is about giving design to the community and help people if they are stuck (like if they can’t get to a planet.) no real rules at this point in time but I will make some up in the near future. You can post wacky rockets or really cool planes, SSTO, really weird missions and stuff like that. Everyone is welcome. Be nice. If you what to tell a community if you made a mod you can post the link in the thread. Most importantly have fun
  12. Can someone help me spawn military vehicles controlled by AI in random locations so as to create a military campaign? The idea is to place military units like mission markers n u need to engage them there.
  13. Well I had been playing with BdAc for quite sometime and I thought if we could spawn military vehicles with their engines on ,we could simply have a military campaign. So can anyone help me here? PS. Don't be rude like steam. I've been an explorer for a 2yr now n now I wish military expeditions.
  14. Hey KSP fam, I posted this on the making history missions forum as a request, but seeing as this forum is meant for such things I thought I'd post this here. To cut a lot of re-posts (was collaborating with someone however he hasn't posted in a few weeks, and I don't have much time to create this on my own), I'll link to the original request on my own and on the following post I will link my contributions to the project. Original Thread:
  15. Finally after the landing of the Orion lander that's done by Bob , and Bill who also had big role , because he was in the main module in orbit . The team want's to go back home , but unfortunetly of course , Bill forgot something , not knowing what he forgot he heads home thinking that everything is okay until he encounters a catastrophic problem . Download I hope you enjoy the mission, and please if you have any feedback tell me.
  16. I have installed the new Making History expansion, but once I click on the Missions button, there are no missions to play. There were before though... Any thoughts? Thanks!
  17. I want to know what was your hardest mission in KSP. An mission in that something not planned happened, and that have great chances of gone wrong, but in the end you managed to fulfill it sucessfully. My hardest mission was an probe that i sended to Eve, the Kernera 2. I not prepared the probe to make an aerocapture to orbit Eve, so i braked with an engine. I orbited Eve, but i wanted to low pretty much the orbit to get an safe athimospheric entry. But i overestimated the amount of fuel nedded, and i didn't have enough fuel to low my orbit. So i lowered my periapsis to below Eve's at
  18. Having spent days now trying to get golds on the newly added missions, I am frustrated. I understand the mission logic, but obviously not the actual calculations. I dissect the mission initially in the builder, going through the nodes and taking note of the score additions and modifications and what I need to get those, and also what to avoid. I some cases I feel I have a 'perfect' run, however, when the finally tally comes it seems to make no sense compared to what it should. The final scoring needs to be MUCH CLEARER, especially with missed objectives that you thought you achieved. Can someo
  19. The Acapello 15 mission is neither completed nor failed if you splashdown on Kerbin instead of land on ground. If you finish the mission in water, the "splashed down" node does not lead to a "mission complete" or mission fail node. Instead it leads (for some reason) to a 5 minute timer node. At this point the player has no idea what's going on. There's no message, and if you recover vessel, the KSC is all disabled and nothing works. Either splashing down should be a fail or a success but it shouldn't leave the mission stuck in limbo.
  20. As I understand it, the new Mission Builder in Making History allows for making missions that require mods. I suggest making a sub-forum to the Making History Missions forum dedicated to missions that require mods. This way it would be easier to find missions suited for a vanilla game or a modded game to suit your install. https://forum.kerbalspaceprogram.com/index.php?/forum/98-making-history-missions/
  21. See title. I was thinking it would be handy to have a subforum specifically for sharing missions, akin to the Spacecraft Exchange. Thoughts?
  22. Hello! I think it might be a great idea to introduce a different way of dispatching missions in KSP. What we've got now are a couple of missions that are dependable on our progress throughout the game and as soon as we lunch more difficult missions we are forced to travel great distances. Moreover it is hard to focus on one planet and then move to the other as missions available are requiring us to travel to many different places. For example we move to Duna and next missions will be about Eve etc. I think it would be great if we could have a seperations for missions; for example we
  23. well, welcome to my series of missions of the CST-100 pod: i will use that capsule to bring people and resources, to my space station, and for some more missions the first of all: CST-1, fuel deliver to the space station: launching the pod once in orbit going closer to the station docked, it looks like soyouz fuel transfering morning, let's get this back undock after burning to get home crossing upper atmosfere going to landing like russian progress, this pod is d
  24. *Não Postei Isso nos Forums "KSP Fan Works" e "Mission Reports" pq eu Pouco Entendo Inglês o Progama Mimas e o Primeiro Progama da Agencia Federal AeroEspacial de Encélado (A.F.A.E.E) ,Orgão Perteçente ao Governo da Replúbica Democratica Federativa de Encélado o Progama Foi Iniciado Pela Missão Mimas I e o Objetivo e Chegar a Orbita de Kerbin e Preparar os Kerbals Para Uma Missão até a Mun e Talvez Até Outros Planetas,o Nome do Progama Vem do Nome da Lua de Saturno Com o Mesmo Nome (e Que Parece com a Estrela da Morte ) Lista das Missões do Progama Mimas Verde:Missões Suce
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