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Everything posted by klgraham1013
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Let's Rebalance the Tech Tree
klgraham1013 replied to Pthigrivi's topic in KSP1 Suggestions & Development Discussion
When I heard about building upgrades, i assumed it would be the reasonable, obvious solution. Surely, the VAB size would limit your rockets dimensions. Instead we're limited by parts. Honestly, how was that decision even made? -
What's the name for this kind of vessel ?
klgraham1013 replied to AeroGav's topic in KSP1 Discussion
Neither of which are single stage. -
Dear Kraken, I'm 37. Please don't lump me in with 25 year olds. Basically this. I have nothing against those who play such games, but at some point I really stopped enjoying them.
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One man's stress is another's fun.
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My wish list is very short
klgraham1013 replied to Zeiss Ikon's topic in KSP1 Suggestions & Development Discussion
You mean, a game should have it's tech tree balanced before release? That's crazy talk. -
[1.12.x] Kerbal Alarm Clock v3.13.0.0 (April 10)
klgraham1013 replied to TriggerAu's topic in KSP1 Mod Releases
This would be nifty. -
[1.3.1]TextureReplacerReplaced v0.5.4
klgraham1013 replied to HaArLiNsH's topic in KSP1 Mod Releases
Oh, I can not wait to see what you smart people will do with this! -
What was the hardest decision you ever had to make in this game.
klgraham1013 replied to 322997am's topic in KSP1 Discussion
Hitting quit to desktop? -
I see my miss use of commas may have caused a great confusion. I was commenting on Intel using the same name for 6 generations. Saying "[Person A] has an i5" tells me nothing. Actually just switched from a crappy, old i7 to a spiffy, new Ryzen. See above.
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So, which, i5 or i7? As an AMD peasant, I'm easily confused by Intel's refusal to use a different naming scheme after 6 generations. Has actually used both brands extensively.
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Guess I'm just one of those weird people who is only playing a game while playing a game.
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...and most games don't actually need the 16.
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Even my old potato had no problem with a 30 part rocket. My new potato is far superior and laughs at the old potato. The old potato now hides in a closet for fear of mockery and passive aggressive judgement.
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Sounds for other movable parts
klgraham1013 replied to Scientia1423's topic in KSP1 Suggestions & Development Discussion
One of the many little imperfections that I wish would have been polished out before the game officially released. Oh well. I'm actually pretty content with the product we got. -
Angle snap for docking ports?
klgraham1013 replied to Kergarin's topic in KSP1 Suggestions & Development Discussion
You can also make a simple MM config, you don't want to use all of Konstruction. -
It's still being worked on. This patch is generally unrelated to that.
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Oh, goodness. Probably far to many.
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I might agree with them. If it's true, than, much as with Kerbalizer, they should remove the links and associated pages.
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Oh, so very many. If you want to dip your toe in the deep end, try rescaling the system with Sigma Dimensions.
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Sure, but it should probably be available at the official site of Kerbal Space Program. At the very least, the link should send you to one of those third party sites.
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@SQUAD @Badie So...umm...the official KSP mod repository still doesn't have 1.3.1 as a version choice. Anyway, figured I'd point that out. About time for me to get back to browsing the updated mods on SpaceDock. Talk to you later!