-
Posts
383 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Everything posted by Jovzin
-
I assume mod will lock it on 4999 post and on 499 page
-
Crap guys what are you smoking ? Forum started to be in one hell
-
Scott Manley's 1.0 Rocket-Powered Surfboard (Airboard?)
Jovzin replied to lincourtl's topic in KSP1 Discussion
Thx had to read it 2 more times. Somehow did not get it for the first time. You know Monday mornings.... -
Nice one LOL
-
Guys it looks like you do not know Steam well enough. OK so I will tell you how they are doing things. We have to wait till some **** yan*** b**** get up in California , have his morning coffee , go to work and push the button for server update at 10:00am PST I think is the time zone. So in Europe we will have it at around 15 or 16 GMT. I already experienced this a few releases, last time it was Cities Skylines and the game was ready to download at 15 or 16GMT. So yeah I hate to say but yeah we have to wait I do not think SQUAD paid some extra money so the game will be released in each time zone at midnight.
-
Scott Manley's 1.0 Rocket-Powered Surfboard (Airboard?)
Jovzin replied to lincourtl's topic in KSP1 Discussion
Hello guys. I did not have the time to watch the stream. So what is the problem ? I read something about cargo bays problem ? So what happened ? We will be unable to launch satellites from MK3 Cargo bay ? Or what is this bug ? Thanks for clarification. -
WIP - Environmental Visual Enhancements Development
Jovzin replied to rbray89's topic in KSP1 Mod Development
welcome back Rbay. Take your time and take small steps. I had something simmilar with other game. It started to be like 2nd work. So take your time and enjoy new release on Monday. -
Hmm did you encounter wobble ? I am trying to use this RKE Arm and I have more wobble than using Lazor CanadaArm. How much weight should I place in the cargo hold ? I must say I am trying trying to take out from cargohold Inflatable Agriculture Module and Aeroponics Module as once whole part. Maybe it is too heavy ? Thanks for tips.
-
Hurray, looking forward for this 1.0 release Thank you guys from SQUAD for you effort and everything you put into this game. The best spent 17 EURos in my life. Have a nice day and enjoy the rest after 4 years You deserve it.
-
Memory Leak question
Jovzin replied to LadyAthena's topic in KSP1 Suggestions & Development Discussion
So no more funny pink ships during reentry ? As I am using DX11 now with 0.90 and there are some bugs like Minmus not showing and those funny pink rockets Did they fix this in 1.0 for DX11 ? -
Hurray Proot. Looking forward to this new release. You are great and I like your mod a lot Keep up the great work please.
- 3,403 replies
-
- renaissance compilation
- visual enhancements
-
(and 1 more)
Tagged with:
-
Hmm looks good but somehow I am starting to be a little bit confused. There are so many threads about IR now. For example here in add development I see at least 4. In add releases I see 1 or 2. So which I should use ? Or which mod is the default mod ? Sorry to ask you this but really a lot of threads with / for IT popped up recently
-
Memory Leak question
Jovzin replied to LadyAthena's topic in KSP1 Suggestions & Development Discussion
Well let us hope that 1.0 will bring us the long desired fix for this memory leak problem. I am really looking forward to test it right away in 1.0 -
Just 7 days til launch! Watch the first preview video of...
Jovzin replied to SQUAD's topic in KSP1 The Daily Kerbal
Crap only 7 days. And I just resumed my career mode Hmm well it looks like I will have to start it again when 1.0 comes. But really excited hurray. -
yep. Today or tomorrow I am sendimg first parts to Katrofelnkuchen who will do some last changes in Unity and export them to the game for testing.
-
Is anyone using Maya for KSP mods and models?
Jovzin replied to JaredTheDragon's topic in KSP1 Mod Development
Wau nice reference. I am using Maya 2015 and like it. Exporting to FBX so I can use my model in Unity and do some last additional changes in Unity. But I am still a newbie in Maya so still watching digitaltutors and readimg books. -
Wau those pics looks so great. I think those are from your new version right ? But you are using this new Eve right ? Hope Rbay will come back soon. As you wrote new EVE is best thing I see for KSP too.
- 3,403 replies
-
- renaissance compilation
- visual enhancements
-
(and 1 more)
Tagged with:
-
Yeah I want to ask the same thing. Why it is not possible to use new EVE ? It looks great and I think it would be nice to use it. Are there some bugs ? As far as I know there are no critical bugs so why you are not going to use it in new version Proot ? Looking forward for new release
- 3,403 replies
-
- renaissance compilation
- visual enhancements
-
(and 1 more)
Tagged with:
-
Hmm so this is only for Blender ? What about Maya or 3D Studio ?
-
Really ? Sorry I did not know this. Can you point me where it is written ? Thx a lot
-
Sirkut what do you think of this http://forum.kerbalspaceprogram.com/threads/112881-0-90-RKE-Kanadarm-v0-10-0-March-12 It looks simmilar to your addon that you were doing here right ?
-
Wau nice mod. Will try it with CSS and see how it works.
-
bump this thread