-
Posts
7,370 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by CobaltWolf
-
Hey y'all, specifically @Araym and @Avalon304 (since you've been testing heavily) I am having an issue. I can't seem to get the Saturn 1C retros to work. I have them in the cfg, have the proper thrustTransforms in Unity, but still nothing. I have to run errands for an hour or so. If anyone has a moment, can they fiddle with it and see what I did wrong? Make sure you redownload everything, I've updated stuff to where it is in my gamedata right now. So new Apollo textures, etc. Also, there are a bunch of issues on the Github for the Saturn and the Apollo that I've fixed, but not tested. Thing like this one and this one. If I could get verification on whether those work I'd appreciate it. Note that right now I'm waiting on word from @Jso on how to configure the new animated decoupler module he made, so the umbilical for the Apollo acts strange. On a related note, we need help with things like tech tree placement, updating compatibility for things like Tweakscale, making sure all the new parts have proper names and descriptions. Any volunteers for help with that would be greatly appreciated!
-
Holy smokes that's cool! Nice light effects too. I thought your original mod (with mostly retextures) was cool, but this is some next level stuff!
-
Thanks for all the help reporting issues with the Saturn guys! I'm somewhat reminded of real life - they originally wanted to perform batteries of tests on each system (including each stage of the LVs) individually, verifying each component separately. Time and budget constraints limited them to launching everything together - 'all-up' tests. That's the sort of period that we're in now: 3.5 stages (due to the variants of the S-IVB and improvements that need to be made to the Saturn 1 stuff), two spacecraft, and a lot of complicated part setups that pretty much had to wait to be all together in order to be evaluated. Essentially, 2.5months of little forgotten things are piled up now and I gotta get them all sorted... but I can't stop tweaking the Apollo CM... EDIT: One more for posterity...
-
No, the issue is that it's floating around loose. Normally it would just be Apollo + S-IVB/LEM moving around. Currently it's Apollo + LEM + S-IVB, meaning the LEM floats between the two while you work and bangs around. Moreover, that behavior will be even more undesirable once you're trying to fit mission modules from ETS in there, which are even smaller / less stable.
-
Uhh, I gotta talk to my coder about that. Right now when you decouple the fairing, it separates the lander and apollo from the fairing, and opens the petals. It should only open them and separate the Apollo. @Jso what happens right now is, the LEM separates along with the Apollo, making the LEM get knocked around inside the fairing while the Apollo tries to dock with it.
-
[1.2.2] Phoenix Industries: Boosters! (0.625 and 2.5m SRBs) (v.2.1)
CobaltWolf replied to -ctn-'s topic in KSP1 Mod Releases
(Psst update the title! It's not just 0.625m anymore! ) -
Probably updates, plural. Once this update is out it will just be working on whatever I feel like working on, so don't expect a massive update with all the missing Saturn stuff. Probably just bits and pieces mixed in with whatever else I worked on during that time. My senior capstone project will continue to ramp up so I don't know how much time I'll have to work on BDB. Probably less than I have for the last few months, but the projects I'm tackling will also be smaller; seeing as the Saturn V / Apollo / LEM stack is pretty much the big daddy of KSP part projects IMO. If possible I'd like to move back to a monthly release schedule, just push out whatever is done at the end of a month or something similar. I was planning on asking for it to be moved. Doesn't feel right to leave behind what is essentially a year of my life ~UPDATE~ So, since my evening opened up, I think I'm going to stream tonight starting ~7PM. Usual place. Be there or be [] (rectangle)