-
Posts
285 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Dominiquini
-
Is anyone here having the same problem as me, when playing in career mode, do proposed orbits throw exception on TackStation when I hover over them? In the logs, the exception seems to be related to the alarm feature! Thanks.
-
I also get a warning message when I change scene from KSC and TrackStation: RenderTexture.Create failed: width & height must be larger than 0 Graphics.CopyTexture destination render texture could not be created. KSP.log: https://www.dropbox.com/s/stj4cufdlnn7ycs/KSP(Scatterer_WRN).log?dl=0 Player.log: https://www.dropbox.com/s/q0f9pb9fcqblfj6/Player(Scatterer_WRN).log?dl=0 Thanks.
-
[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Dominiquini replied to Gameslinx's topic in KSP1 Mod Releases
I installed the last version (1.3.0), but the mod says that is not compatible with my game version (1.12.1). Thanks.- 3,182 replies
-
I'm trying to define an object, but only if it hasn't been defined elsewhere, but MM won't let you use '%' or '&' in parent nodes! create command (&) is not valid on a root node replace command (%) is not valid on a root node How do I do that? For example: B9_TANK_TYPE { name = Ore ... } I want to define this structure, but only if it has not been defined previously. Thanks.
-
Mk3 Expansion - [KSP 1.12x] Version 1.6 [10/5/21]
Dominiquini replied to SuicidalInsanity's topic in KSP1 Mod Development
The part 'M3X_StructuralTube' throw this message every time I select it or load a ship that uses it! [ModuleCargoBay]: Module ModuleCargoBay is not an IScalarModule Thanks.- 865 replies
-
This mod throw an exception when I do a EVA in orbit: KSP.log: https://www.dropbox.com/s/l9wdzodpihd3chr/KSP(WA).log?dl=0 Player.log: https://www.dropbox.com/s/ar6lr8fv7yboy6i/Player(WA).log?dl=0 Thanks.
-
[Minimum KSP version - 1.11] Kerbal Attachment System (KAS) v1.12
Dominiquini replied to IgorZ's topic in KSP1 Mod Releases
I'm receiving this message on the screen when I'm flying some ship without any KAS parts installed: [LOG 00:30:23.221] [Part:KAS.W2 (id=C4294796932)#Module:2] Scheduling global coupling check... [ERR 00:30:23.221] Coroutine couldn't be started because the the game object 'KAS.W2' is inactive! KSP.log: https://zerobin.esolia.com/?bd06267a5a8933ca#VQJbDhoZZka+Oge9gowibT3uBfI0E/n5z6KBd+R69Io= Player.log: https://zerobin.esolia.com/?b2c7d68e1b6c4055#DKZYyHsxW1yzDxSoqvlNLSyOhVGahEf2I/RlHqMTzFU= Thanks. -
Is anyone having this problem in career mode? In Track Station or Map View, when I hover over orbits proposed by contract, I get a NullPointerException and no information about the orbit! With multiple satellite contracts, I can't tell which orbit is referring to which contract! I posted in this group because I saw this in the log: [EXC 00:20:12.450] NullReferenceException: Object reference not set to an instance of an object AlarmTypePeriapsis.ShowAlarmMapObject (MapObject mapObject) (at <a5c262f7fe724eb9918d4487db8b635e>:0) AlarmClockScenario.ShowAlarmMapButton (MapObject mapObject) (at <a5c262f7fe724eb9918d4487db8b635e>:0) KSP.UI.Screens.Mapview.MapNode.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData) (at <a5c262f7fe724eb9918d4487db8b635e>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <9f35cb25d6a4409c8c02e911403f3f7f>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <9f35cb25d6a4409c8c02e911403f3f7f>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.EventSystems.EventSystem:Update() I opened this bug: https://bugs.kerbalspaceprogram.com/issues/28185 Will they fix the open bugs now that the game is "finished"? Thanks.
-
When I try to rename some vessel in flight, the Mechjeb throw this exception: KSP.log: [EXC 16:00:58.534] Exception: Can't access internal member 'GUIUtility.systemCopyBuffer' it may have been removed / renamed MuMech.MuUtils.GetSystemCopyBufferProperty () (at <07394c03495949be9205a3c7a0b33845>:0) MuMech.MuUtils.get_SystemClipboard () (at <07394c03495949be9205a3c7a0b33845>:0) MuMech.MechJebCore.Update () (at <07394c03495949be9205a3c7a0b33845>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) Player.log: Exception: Can't access internal member 'GUIUtility.systemCopyBuffer' it may have been removed / renamed at MuMech.MuUtils.GetSystemCopyBufferProperty () [0x00035] in <07394c03495949be9205a3c7a0b33845>:0 at MuMech.MuUtils.get_SystemClipboard () [0x00000] in <07394c03495949be9205a3c7a0b33845>:0 at MuMech.MechJebCore.Update () [0x00055] in <07394c03495949be9205a3c7a0b33845>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) * I was able to rename my vessel/probe successfully! I'm only reporting the exception... Thanks.
-
I'm having a problem with a career mode game. This is my first career game! I got some contracts that ask me to put a satellite into orbit but don't specify altitude. When I go to the Track Station or Map View on a flight and hover the mouse over the orbit drawn on the map (Ap/Pe), the game doesn't show anything, it just throws a NullPointerException! I'm testing this without any mod! I think that maybe is related to the stock alarm because of this: [EXC 00:21:29.156] NullReferenceException: Object reference not set to an instance of an object AlarmTypePeriapsis.ShowAlarmMapObject (MapObject mapObject) (at <a5c262f7fe724eb9918d4487db8b635e>:0) AlarmClockScenario.ShowAlarmMapButton (MapObject mapObject) (at <a5c262f7fe724eb9918d4487db8b635e>:0) KSP.UI.Screens.Mapview.MapNode.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData) (at <a5c262f7fe724eb9918d4487db8b635e>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <9f35cb25d6a4409c8c02e911403f3f7f>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <9f35cb25d6a4409c8c02e911403f3f7f>:0) UnityEngine.EventSystems.EventSystem:Update() The game throws this every time I hover over the drawn orbit! Does anyone else have this problem? Thanks.: KSP.log: https://www.dropbox.com/s/t4zzx2sw1rl3nz8/KSP(Orbit).log?dl=0 Player.log: https://www.dropbox.com/s/c3hukab9awo7iov/Player(Orbit).log?dl=0
- 3 replies
-
- contracts
- tracking station
-
(and 3 more)
Tagged with:
-
I don't know if it's related, but I'm having a problem with a career mode game. This is my first career game! I got some contracts that ask me to put a satellite into orbit but don't specify altitude. When I go to the Track Station or Map View on a flight and hover the mouse over the orbit drawn on the map (Ap/Pe), the game doesn't show anything, it just throws a NullPointerException! I'm testing this without any mod! I think that maybe is related to the alarm because of this: [EXC 00:21:29.156] NullReferenceException: Object reference not set to an instance of an object AlarmTypePeriapsis.ShowAlarmMapObject (MapObject mapObject) (at <a5c262f7fe724eb9918d4487db8b635e>:0) AlarmClockScenario.ShowAlarmMapButton (MapObject mapObject) (at <a5c262f7fe724eb9918d4487db8b635e>:0) KSP.UI.Screens.Mapview.MapNode.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData) (at <a5c262f7fe724eb9918d4487db8b635e>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <9f35cb25d6a4409c8c02e911403f3f7f>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <9f35cb25d6a4409c8c02e911403f3f7f>:0) UnityEngine.EventSystems.EventSystem:Update() The game throws this every time I hover over the drawn orbit! Does anyone else have this problem? Thanks.
-
NESD's warehouse (9 oct 22 - New mod "SpikeX")
Dominiquini replied to NESD's topic in KSP1 Mod Releases
I found a bug in the ASSET Mk1 Reentry pod: Most of the internal RCS thrusters from ASSET Mk1 don't make any sound. Only one of then do! Thanks. -
Register this bug on the KSP Bugtracker! And let's hope they get fixed!
-
[1.11 - 1.12.x] KDEX Continued [v2.0.2][2021-07-05]
Dominiquini replied to micha's topic in KSP1 Mod Releases
I fix that changinf this line on part.cfg: FxModules = 0 // Play animation Changed to: FxModules = 1 // Play animation But I have no idea what I have done! -
[1.11 - 1.12.x] KDEX Continued [v2.0.2][2021-07-05]
Dominiquini replied to micha's topic in KSP1 Mod Releases
I'm receiving this message everytime that I pick ou open a vessel with this instrument: [ERR 18:32:30.603] [ModuleScienceExperiment]: Part Module 0 doesn't implement IScalarModule * I was receiving a similar error from other mod: Thanks. -
@LordFerret But alarms to Ap/Pe and SOI have a option "Ignore BurnTime"?
-
I found a bug. I'm playing in Sandbox to test some parts and I crash the ship. Soon after I quit the game, but in the main menu, this mod start throwing exceptions in a loop! KSP.log: https://www.dropbox.com/s/5qff0n60ajyb1s5/KSP(KSP_Achievements).log?dl=0 Player.log: https://www.dropbox.com/s/zii9mfx48y4vnb2/Player(KSP_Achievements).log?dl=0 Thanks.
-
This mod trown a exception and enter in a infinite loop when I was launching a suborbital rocket: KSP.log: https://zerobin.net/?5a917d0268337594#0lCO7VzjVO4WjEDIisykUTxrRnzcn77yLSg9Vyo9SD4= Thanks
- 986 replies
-
- atmosphere
- trajectories
-
(and 2 more)
Tagged with: