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KSP2 Release Notes
Everything posted by Dominiquini
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@LordFerret I don't test alarms for Ap/Pe or SOI changes. It's working?
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I find a bug in the native Alarm Clock that alarms from maneuver nodes don't work on unfocused vessels! But if you deselect the option to include the Burn Time, the alarm works!
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[1.5 - 1.12.5] BetterSRBs [v1.2.6] [30 June 2021]
Dominiquini replied to OhioBob's topic in KSP1 Mod Releases
The SRB "BetterSRB_1p875x22 (S2 SRB-KD50)" has available a variant with a broken texture, inherit from the stock part "MassiveBooster". I added in my local installation the line: !MODULE[ModulePartVariants] {} to remove any possible variant! Thanks. -
I was tinkering with mod settings, nothing related to screen resolution or graphics quality. Sometimes the error appears even without changing any settings, just opening and closing the configuration screen (by clicking 'Accept' or 'Apply'). * Sorry for the log file. Next time I upload the file! ** This bug is not priority. The mod works OK, I only reporting the exception... Thanks.
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[1.12] CommNet Antennas Extension / Info / Consumptor (2024-09-16)
Dominiquini replied to flart's topic in KSP1 Mod Releases
This mod is throwing an exception when I select or load a vessel with some Antenna: [TransmitterModule]: Part Module 1 doesn't implement IScalarModule I installed this mog using 'CKAN', and only installed "CommNet Antennas Info" and "CommNet Antennas Consumptor". With more tests I realize that is the second (CommNet Antennas Consumptor) that is causing this exception! * Only some antennas cause this, all of that are stock! ** I think that this error only happens with fixed antennas, that not have the 'Deploy' option! Thanks. -
[1.12] Community Parts Titles (2024-07-04)
Dominiquini replied to flart's topic in KSP1 Mod Releases
I opened a Pull Request (https://github.com/yalov/CommunityPartsTitles/pull/9) in github with the support for 'Mk3Expansion'! Check that the names I created are within the standard. I ended up modifying other files, so check before accepting. Thanks. -
[1.12.x] Waypoint Manager - New Dependency added
Dominiquini replied to linuxgurugamer's topic in KSP1 Mod Releases
Sorry, next time I upload in other place! I checked and the log that I send is complete there! Thanks. The log that I send was from a new game, in Sandbox: 1) Access the hanger 2) Load a stock airplane 3) Launch in the runaway (only put it there, I didn't even activate the engines) 4) Click the WaypointManager in the toolbar 5) Go to the MapView ('M') 6) Use the option to put a waypoint using the Map and place some pin 7) Click the button to change the ícon (* here I start to see the exceptions appearing on the screen) 8) The icon that I selected not show in the Waypoint list, only the name - Latter I can test using a new Career game. One question: Should the icon appear on the pin in map too? When I select an icon that works, it appears in the Waypoint list and in the Navball (if I select the waypoint for navigation), but another icon appears on the pin placed on the map, with the correct color! * I don't know if this bug is a priority, as it doesn't prevent the functionality from being used. It just seems like some icons don't work... Thanks. -
[1.12.x] Waypoint Manager - New Dependency added
Dominiquini replied to linuxgurugamer's topic in KSP1 Mod Releases
@flart Log files: ksp.log https://1drv.ms/u/s!Alncj27YxKc-hmeSHbq0850yQ_H4?e=7YNjSW player.log https://1drv.ms/u/s!Alncj27YxKc-hmbCpcMZ9Mhz8Zpb?e=QRe16Z @Dominiquini Log files: KSP.log: https://zerobin.net/?8f233b0f4ef2aa5c#yaLjqTmEqA2hoQqxPzz9T/OHVsaAhKxkVJxlXsucFYc= Player.log: https://zerobin.net/?6405f28402f144f4#jXBWwdQP7vPc3gIHfXg92XBCsdtk7K7BuKDrwnEX+SY= Thanks -
[1.12.x] Waypoint Manager - New Dependency added
Dominiquini replied to linuxgurugamer's topic in KSP1 Mod Releases
Looks like it is! Your screenshots are identical to what I experienced here! Thanks. -
This mod thrw an exception when I, in the middle of a game, change some settings (windows that allow us to change some mod's configurations an game difficult). [LOG 03:29:23.533] ApplySettings: resolutionSelected: 16 [ERR 03:29:23.534] Exception handling event onUIScaleChange in class DockingCamera:System.NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at OLDD_camera.Camera.BaseCamera.InitBaseCamera (Part thisPart, System.Single windowSizeInit, System.String windowLabel, System.Boolean firstTime) [0x000e3] in <939df439f74b42a3812a384c250a28b1>:0 at OLDD_camera.Camera.BaseCamera.onUIScaleChange () [0x00000] in <939df439f74b42a3812a384c250a28b1>:0 at EventVoid.Fire () [0x00127] in <a1ca58b5ca7140639de29a81de5e3f32>:0 [EXC 03:29:23.535] NullReferenceException OLDD_camera.Camera.BaseCamera.InitBaseCamera (Part thisPart, System.Single windowSizeInit, System.String windowLabel, System.Boolean firstTime) (at <939df439f74b42a3812a384c250a28b1>:0) OLDD_camera.Camera.BaseCamera.onUIScaleChange () (at <939df439f74b42a3812a384c250a28b1>:0) EventVoid.Fire () (at <a1ca58b5ca7140639de29a81de5e3f32>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) EventVoid:Fire() GameplaySettingsScreen:ApplySettings() MiniSettings:ApplySettings() MiniSettings:<drawWindow>b__18_4() DialogGUIButton:OptionSelected() DialogGUIButton:<Create>b__23_1() UnityEngine.EventSystems.EventSystem:Update() KSP.log: https://www.zerobin.net/?0257df7d2c14904c#9kEw/G3Zi/4leVvclVYTJFNqvYl9g5bl610MTLM8wyc= Player.log: https://www.zerobin.net/?281b824c339ceb9e#LYY0LuKtdHe1TmXvi2Gl8N68NZwaImVepPXUi5TsN/w= * I was not using the DockingCamera when this error was showed! Thanks.
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[1.12.x] Waypoint Manager - New Dependency added
Dominiquini replied to linuxgurugamer's topic in KSP1 Mod Releases
KSP.log: https://zerobin.net/?8f233b0f4ef2aa5c#yaLjqTmEqA2hoQqxPzz9T/OHVsaAhKxkVJxlXsucFYc= Player.log: https://zerobin.net/?6405f28402f144f4#jXBWwdQP7vPc3gIHfXg92XBCsdtk7K7BuKDrwnEX+SY= The exception appears in my screen when I try to put a waypoint using the MapView. I try to select a icon, but some of then not work (icon stay blanck in the window listing the available waypoints) Thanks. -
[1.12.x] Waypoint Manager - New Dependency added
Dominiquini replied to linuxgurugamer's topic in KSP1 Mod Releases
This mod is throwing some exceptions: [ERR 22:34:27.106] WaypointManager: Couldn't create texture for 'GameData/WaypointManager/PluginData/icons\toolbar.png'! [EXC 22:34:27.107] Exception: Couldn't find file for icon 'GameData/WaypointManager/PluginData/icons\toolbar.png' WaypointManager.Util.GetContractIcon (System.String url, System.Int32 seed) (at <06ab40e813c5471e89ecdab3a5b15f9c>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WaypointManager.Util:GetContractIcon(String, Int32) WaypointManager.CustomWaypointGUI:WindowGUI(Int32) UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle) [ERR 22:34:47.022] WaypointManager: Couldn't create texture for 'GameData/WaypointManager/PluginData/icons\settings.png'! [EXC 22:34:47.023] Exception: Couldn't find file for icon 'GameData/WaypointManager/PluginData/icons\settings.png' WaypointManager.Util.GetContractIcon (System.String url, System.Int32 seed) (at <06ab40e813c5471e89ecdab3a5b15f9c>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WaypointManager.Util:GetContractIcon(String, Int32) WaypointManager.CustomWaypointGUI:WindowGUI(Int32) UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle) [ERR 22:35:21.357] WaypointManager: Couldn't create texture for 'GameData/WaypointManager/PluginData/icons\editWaypoint.png'! [EXC 22:35:21.358] Exception: Couldn't find file for icon 'GameData/WaypointManager/PluginData/icons\editWaypoint.png' WaypointManager.Util.GetContractIcon (System.String url, System.Int32 seed) (at <06ab40e813c5471e89ecdab3a5b15f9c>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WaypointManager.Util:GetContractIcon(String, Int32) WaypointManager.CustomWaypointGUI:WindowGUI(Int32) UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle) Some icons seem to be missing! Thanks. -
PAW items changing order
Dominiquini replied to Dominiquini's topic in KSP1 Technical Support (PC, modded installs)
Mods that add items to the PAW (TAC-LS) make the problem more pronounced. It seems the problem is how the game renders the menu itself! Thanks. -
Mk3 Expansion - [KSP 1.12x] Version 1.6 [10/5/21]
Dominiquini replied to SuicidalInsanity's topic in KSP1 Mod Development
The "Mk3 to Mk1 Adapter" is missing texture! Thanks- 861 replies
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PAW items changing order
Dominiquini replied to Dominiquini's topic in KSP1 Technical Support (PC, modded installs)
It seems to happen in stock too, but as there are fewer items on the PAW, it's hard to reproduce! Thanks -
PAW items changing order
Dominiquini replied to Dominiquini's topic in KSP1 Technical Support (PC, modded installs)
I restart the game multiple times. I even restarted my PC! I execute a file check from Steam. * I have multiple mods installed here... Could be a problem with one of them, but I don't know what! Thanks -
I don't know if this is a bug or not, neither I'm sure that is caused by this mod (I need some more tests). My problem is that the items on the PAW of my capsules keep changing order constantly. In 1 minute of flight, the items keep changing positions! Happens when I do some action that needs to update the PAW (store some experiment, that increase a counter): (https://imgur.com/a/Ah1VUw0) Does anyone else have this problem? Do you know how to solve it? * I initially thought it was the fault of the TAC-LS mod, but after I uninstalled this mod, the problem still occurs, but with much less intensity... Maybe it's because with TAC-LS, a lot of items are inserted in the menu, and it's not really that mod's fault! Thanks.
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[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
Dominiquini replied to JPLRepo's topic in KSP1 Mod Releases
I don't know if this is a bug or not, neither I'm sure that is caused by this mod (I need some more tests). My problem is that the items on the PAW of my capsules keep changing order constantly. In 1 minute of flight, the items keep changing positions! Happens when I do some action that needs to update the PAW (store some experiment, that increase a counter): (https://imgur.com/a/Ah1VUw0) Does anyone else have this problem? Do you know how to solve it? Thanks. -
This mod is not working in KSP 1.12.0: - When enter the launchpad, the ScienceAlert icon not appears. I get this exception in the log file: [LOG 01:20:35.847] OLDD_AssetLoader: finished [EXC 01:20:35.917] ArgumentNullException: Value cannot be null. Parameter name: key System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) (at <9577ac7a62ef43179789031239ba8798>:0) System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <9577ac7a62ef43179789031239ba8798>:0) ScienceAlert.ProfileData.ScienceAlertProfileManager.get_DefaultProfile () (at <d1962ef043db411fafb25f0453600e1a>:0) ScienceAlert.ProfileData.ScienceAlertProfileManager.get_ActiveProfile () (at <d1962ef043db411fafb25f0453600e1a>:0) ScienceAlert.Experiments.ExperimentManager.RebuildObserverList () (at <d1962ef043db411fafb25f0453600e1a>:0) ScienceAlert.Experiments.ExperimentManager.OnScanInterfaceChanged () (at <d1962ef043db411fafb25f0453600e1a>:0) ScienceAlert.ScienceAlert.set_ScanInterfaceType (ScienceAlert.Settings+ScanInterface value) (at <d1962ef043db411fafb25f0453600e1a>:0) ScienceAlert.ScienceAlert+<DoStart>c__Iterator1.MoveNext () (at <d1962ef043db411fafb25f0453600e1a>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <12e76cd50cc64cf19e759e981cb725af>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) - When I made an EVA, this mod throw a bunch of exception in the screen: [LOG 01:23:43.563] Detected switch from mk1pod.v2 (Vessel) to kerbalEVA (Jebediah Kerman) (Vessel). Request camera stabilization. [LOG 01:23:43.564] [PlanetariumCamera]: Focus: Jebediah Kerman [ERR 01:23:43.589] Exception handling event onVesselChange in class DraggableOptionsWindow:System.ArgumentNullException: Value cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at ScienceAlert.ProfileData.ScienceAlertProfileManager.get_DefaultProfile () [0x00057] in <d1962ef043db411fafb25f0453600e1a>:0 at ScienceAlert.ProfileData.ScienceAlertProfileManager.get_ActiveProfile () [0x00051] in <d1962ef043db411fafb25f0453600e1a>:0 at ScienceAlert.Experiments.ExperimentManager.RebuildObserverList () [0x000d0] in <d1962ef043db411fafb25f0453600e1a>:0 at ScienceAlert.Windows.DraggableOptionsWindow.OnVisibilityChanged (System.Boolean tf) [0x0001f] in <d1962ef043db411fafb25f0453600e1a>:0 at ScienceAlert.Windows.DraggableOptionsWindow.OnVesselChanged (Vessel vessel) [0x00007] in <d1962ef043db411fafb25f0453600e1a>:0 at EventData`1[T].Fire (T data) [0x000b0] in <a1ca58b5ca7140639de29a81de5e3f32>:0 [EXC 01:23:43.592] ArgumentNullException: Value cannot be null. Parameter name: key System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) (at <9577ac7a62ef43179789031239ba8798>:0) System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <9577ac7a62ef43179789031239ba8798>:0) ScienceAlert.ProfileData.ScienceAlertProfileManager.get_DefaultProfile () (at <d1962ef043db411fafb25f0453600e1a>:0) ScienceAlert.ProfileData.ScienceAlertProfileManager.get_ActiveProfile () (at <d1962ef043db411fafb25f0453600e1a>:0) ScienceAlert.Experiments.ExperimentManager.RebuildObserverList () (at <d1962ef043db411fafb25f0453600e1a>:0) ScienceAlert.Windows.DraggableOptionsWindow.OnVisibilityChanged (System.Boolean tf) (at <d1962ef043db411fafb25f0453600e1a>:0) ScienceAlert.Windows.DraggableOptionsWindow.OnVesselChanged (Vessel vessel) (at <d1962ef043db411fafb25f0453600e1a>:0) EventData`1[T].Fire (T data) (at <a1ca58b5ca7140639de29a81de5e3f32>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) EventData`1:Fire(Vessel) FlightGlobals:setActiveVessel(Vessel, Boolean, Boolean) FlightGlobals:ForceSetActiveVessel(Vessel) <SwitchToEVAVesselWhenReady>d__19:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) * I just started a new game in career mode. This was my first rocket launch! OS: Windows 10 x64 Mod Version: 1.9.9.1 (Download from GitHub) Thanks.
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[1.12.x] IndicatorLights v1.8.3: Small, convenient, informative.
Dominiquini replied to Snark's topic in KSP1 Mod Releases
I can confirm this! -
I found a bug *: When I set an alarm for a ship's maneuver node, it only works while the ship is in focus! If I go to KSC, the alarm doesn't work! Time doesn't even pass in the alarm indicator... This bug only seems to happen on maneuver alarms! Manual or transfer window alarms seem to work fine! * Hope this is a bug, not a feature!
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