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linuxgurugamer

Bug Hunter
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Everything posted by linuxgurugamer

  1. New release, 0.5.4.1 Fixed exception happening during load which caused numbers to get reset
  2. Did you mean to post this to the ETT thread? Or did you just switch the two mod names in that sentence? Is there a mod conflict? HETTN (this mod) gives the option in the settings menu to add science points from hidden nodes to unhidden nodes. I leave it up to the user if they want to enable the setting or not. My mistake, posted to the wrong thread. According to @Probus, hiding empty nodes will mess up the progression of ETT
  3. Does this work on command seats? Edit: It does, but you have specific parts listed, and there are a lot of other cockpits, etc which aren't covered
  4. Can you please make sure your netkan file for ETT lists the mod which hides the empty nodes as a conflict?
  5. Is that a guess, or has something been announced? If I had to guess, I'd say the same, but wondering if you heard something
  6. I've known a few, sadly they aren't here anymore. We must never forget!!!!
  7. Thanks, I'll look into this when I do my stream this evening. Sounds like the hash needs to be improved
  8. I got a few minutes, so did some testing without my joystick. One thing I noticed was that the entry fields seem to keep focus, so that if I'm using the WASD to control, either the letters end up in the entry field or the field starts increasing, EVEN IF the Vertical Motion was not enabled. I found that if I had the MASTER SWITCH off, that wouldn't happen, and that by doing that and turning the master switch on, I am getting better results.
  9. If you get a chance, can you check 0.5.3.3 please? The only thing I changed was to add code to remember the last select template
  10. Doesnt really matter. BTW, let me know when you are ready for release and I'll make a full release of YongTech
  11. No windows slave, everything is done on Linux using the Mono compiler
  12. Actually, except for the 1.8 fiasco, I rarely debug other mods
  13. Log file and save file, please When dis you notice this, before or after the last version?
  14. I'm having a problem using this to launch a tiny SSTO I have. What I do is turn on the Cruise Flight Controller, set the Heading to 90 and Vertical Motion to 100. This SSTO takes a little bit to start climbing, so I use my joystick to keep full up until it climbing at 100m/sec. But when I let go, the autopilot doesn't seem to be activated, the plane pitches forward into the sea. I'm using AFBW, could there be an issue with these two mods?
  15. Not at my computer, but: At the top of the parts list, there is an icon which, when clicked, will change the left column buttons, and near the bottom, there will be something which will refer to assemblies
  16. Store it as an assembly first, then add it to the 2nd craft. Another way would be to load the 2nd craft with a merge. And then put them together
  17. Dropbox, Google Drive. OneDrive, etc. Worst case, email (linuxgurugamer@gmail.com)
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