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linuxgurugamer

Bug Hunter
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Everything posted by linuxgurugamer

  1. It's the new repo in CKAN which I'm avoiding, too much chance of confusion
  2. I'll think about it. The problem is that this is starting to take the functionality out of the range of a smart part and into the range of a dumb auto pilot, which I've been avoiding. In fact, I've been asked for somewhat similar things in the past.
  3. Can you do 3d modeling? The code isn't difficult, but I don't do modeling.
  4. Sorry to see you go. If no one else picks up the Filter Extensions, then I will. But I hope someone else does.
  5. It was different, as was crew transferred, but I have them both working now.
  6. For those who wish to record your efforts, the Kaptain's Log is for you. This mod will automatically record events as they happen. For many of them, an optional window can open to allow you to enter your own notes. Release Candidate 2 https://github.com/linuxgurugamer/KaptainsLog/releases/tag/0.0.1.16 Fixed some typos on the Intro screen Fixed performance issue in SpaceCenter and Editor Beta history in spoiler below Functionality Automatically record events as they happen Automatic screenshot at time of event, savable as either JPG or PNG format, or both Configurable thumbnail size of screenshots Display optional window during event record for personal notes Manual entry of logs at any time Optional overriding of Escape menu when in flight screen Display of log entries on screen Selection of which fields to display Ability to filter on any of the fields Ability to sort on some vields Export to CSV Export to HTML using template files View individual images Quick export single row (from the Image Viewer screen) Attach selected image to a manual log entry Captures Screen Messages Display Screen messages in window Screen messages can be filtered Filter specified screen messages from list Ability to add a screen message to the log Intro window with full explanation of all screens UI can be hidden for individual events for screen capture Edit existing entries Delete single entries Delete selected entries Collapse of view when sorted by vessel id, name or mainbody Settings can be specific to a single save or global for all saves Events Recorded Flight Log Recorded Part Died Launch Stage Separation Part Couple (dock) Vessel Modified Stage Activate Orbit Closed (enter orbit, not from a launch) Orbit Escaped (achieve escape velocity) Vessel Recovered Landed Crew Modified Progress Record Kerbal Passed Out From Gee Force Crew Killed Crew Transferred Dominant Body Change (SOI change) Flag Plant Crew On EVA Manual Entry Data items being captured are: Vessel name (or Kerbal name) Universal Time UTC time Mission Time Situation Body (which SOI is the vessel in) Control level Altitude Speed Event type Notes (entered by player) Screenshot (both full size and thumbnail) The HTML template files are in a simple format (not yet finalized). Essentially, for each template, there will be three files: Header file Detail line file Footer file I am writing the following simple templates for the initial release: Detailed with Full Size Images Detailed with Thumbnails Details, No images Additional submissions would be greatly appreciated once I get to a beta release. I will be looking for beta testers soon, please contact me if you have any questions. Source Code: https://github.com/linuxgurugamer/KaptainsLog Download:https://github.com/linuxgurugamer/KaptainsLog/releases License: GPLv3
  7. Would be nice if you linked it: https://github.com/linuxgurugamer/RCSBuildAid/releases
  8. There are other mods which do this in a better way.
  9. Your welcome. Did you get it to fly? BTW, I didn't mention before, it looks rather nice
  10. It doesn't do anything by itself, it's intended for a mod author to use when making parts
  11. CoM: Center of Mass CoL: Center of Lift Center of Lift needs to be behind the Center of Mass
  12. I run over 220 mods, all installed and updated by CKAN. While I do look at the log file, I spend virtually no time debugging, it's all playing time
  13. I assume this is a mod. From the picture, it appears that the CoL is right at the CoM. It needs to be behind the CoM
  14. It would have saved time if you had said that you were running KSP 1.2.1/ This thread and mod are only for 1.3, sorry
  15. I decided that I needed to, otherwise the mods I was writing were meaningless to me. So I stream once a week.
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