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linuxgurugamer

Bug Hunter
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Everything posted by linuxgurugamer

  1. So I guess I would be: "Mr. Game Mod Developer"
  2. Do you have a planet pack installed? I see references to Jebla, Xadaa, Surraos, etc, all generating errors.
  3. You say 1.1.3, but the logs say that the folder name is "Kerbal Space Program Ultra Mod 1.2.2" I'm puzzled. One thing, don't run it from the desktop; in other words, don't have the folder on the desktop. put it somewhere else
  4. Logs would help, List of mods doesn't help that much.
  5. Did you read my post? It messes up browsers. Mobile users such as phones and tablets get totally blown away. It is also against the Forum Rules for this specific reason.
  6. I have no idea what you are talking about. Couple of things: DO NOT POST LOGS IN THE FORUM!!!!! It messes up browsers and makes mobile unresponsive. Put the file on a file-transfer site like Dropbox and post a link. Read this BEFORE asking for support: http://forum.kerbalspaceprogram.com/index.php?/topic/83212-how-to-get-support-read-first/
  7. Calling all players who have been complaining about the guitar twanging sound, now is your chance to get the alarm sound that you want. I will soon be updating this mod with some new abilities recording sounds. Please send me the sounds that you would like. Wave files would be good, but MP3s are fine as well. Can you find and send me a sound file like this? If you don't like the guitar sound find a sound that you do like and send it to me. Thank you. These problems will be fixed in the next release. Being fixed in the next person.
  8. I'm going to guess that a mod got updated by Ccan. I don't have time right now to go to this, but I suggest you go through that entire mild list and check each read to be sure you have the right person for 1.1.3
  9. Really should update this as follows: 1st mission, total crew capacity 7, long-term crew capacity when taking life support into account: 4 using the Deep Freeze module 2nd mission, crew capacity 3, no deep freeze module
  10. I got the files, thanks. Right now it only has a single alarm sound, even when you add resources. I'll see if I can add a way to specify a sound for each resource. It's a bit slow, since I'm in the middle of working on another mod, but now I have a reason to work on this. Thanks
  11. The rescue mission safely lands and rescues Burberry. Burberry then takes over the controls and crashes it into the side of a mountain.
  12. This: https://www.audioblocks.com/stock-audio/alarm-clock-buzzer-beeps.html ???? I don't have time right now, but I will be putting in the ability to select a sound for the alarms, along with several sounds to choose from. I'll include whatever sound you come up with.
  13. Yes, but it's not correct. It's a movie, the site I linked to actually recreated the actual sounds.
  14. What about the two sounds here: https://soundcloud.com/borogove-41558917/sts-master-alarm-1?in=borogove-41558917/sets/apollo-sts-master-alarms-updated
  15. Wrong Way Burberry gets lost and crashes into the ferry just as it touched down, destroying everything. Amazingly Burberry survived. I send a mission to rescue Burberry
  16. The Blizzy button is known, not fully implemented. Vessel modified logs are, ummm, interesting. I'll see if I can add some text. No idea about the close button, it does the same thing as clicking the toolbar button. Screenshots are being worked on. In the main window, they are editable so you can select and copy them. Fixed the text. Parts explosion/destruction are logged in the PartDied event Other suggestions have been logged, thanks
  17. Pause on flag plant fixed, 2nd one was for Crew EVA Fixed the Save screenshot as jpg Fixed typo Fixed double colon These are the messages which appear on screen during the game, separate from the log files. I'll add a tooltip to make it more obvious Thanks, have some other things to implement, will try to get out a new update later today
  18. In the main window, click the red X to delete, click the pencil to edit. You have some good ideas for future versions. I will add the ability to specify which events to log today Not sure I understand, can you be a bit more specific? Not sure if I can, but I'll look into it Future enhancement, thanks for the suggestion Far future enhancement
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