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Posts posted by VenomousRequiem
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12 minutes ago, raidernick said:
This mod doesn't have an explorer 1.....that is FASA..... I don't know why I have to keep telling people that....
Your threads always tend to bring in a very special kind of audience. I applaud you for being able to tolerate it. You really are my hero.
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1 hour ago, YANFRET said:
It's not a Falcon 9, it's a larger diameter vehicle intended to represent a future development, shown without paint, like Atlas, for fun.
That's fair.
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I must ask, why is the Falcon 9 painted orange? It's kerolox, which isn't really cryogenic.
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Or we could at least ping @NecroBones?
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1 minute ago, Jeb-head-mug kerman said:
?????????
How do i download it then?
You can't? You used to be able to, but LiquidHype took it down to revamp the launchers, life happened, months later we're here, waiting just like you.
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1 minute ago, Jeb-head-mug kerman said:
Um?
There isn't one.
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2 minutes ago, Jeb-head-mug kerman said:
Where is the download?
Did you read any of the OP before you posted by chance?
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1 hour ago, 123nick said:
hey @Jso or @VenomousRequiem , do u know if you can model parts for KSP using a CAD program? like autodesk or etc?
I'm pretty sure if it exports to .obj or .fbx it'd work? Maybe, I've never exported anything. All my models just get sent to Cobalt and he handles literally everything else. I don't think Jso models.
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3 minutes ago, davidy12 said:
@VenomousRequiem: Just want to point out, I think the Juno is a bit under powered. When I try the Juno IVB 1st stage can't lift the rocket.
@Jso is in charge of balance, not to throw him under the bus.
I'm sure he's already looked at it, and it's just right. Have you forgotten the first rule of KSP? More boosters, friend.
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1 hour ago, Jso said:
I agree. A scientist should be able to reset the film cameras. No reason for a limit on digital. I logged it for CobaltWolf to look at when he gets back.
Hey @VenomousRequiem the plume on the single chamber LR-87 isn't working. It's trying to use Hydrolox-Red but there's no such thing.
It used to exist... I noticed they also removed Metholox, as I'm sure @hraban learned recently.
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1 minute ago, Dodovogel said:
Hi again
I used the camera science experiments and I was surprised that they do not seem to be reset/cleanable using a scientist/science lab. Is this intended behavior?
Yeah, those totally seem to something that is re-runnable. Which camera are you using? I feel like the film one shouldn't be as re-runnable than the others.
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21 minutes ago, Dodovogel said:
Ok here we go. KSP 64 bit on Windows 10. Unmodded KSP installation except Tantares 35 from Spacedock.
Just launch it. At about 6 km the camera goes crazy.
The thing is that from there on the problem persists with the craft even after reloads/restarts/quickloads/whatever and irrespective of situation (i.e. flying in atmosphere or in orbit).
When I remove the RCS tanks or replace them with other tanks the problem does not occur.
There's probably some kind of issue in the part cfg. We recent fixed this same issue with one of our antennas over at BDB, and it was cfg based.
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16 minutes ago, Ravenchant said:
@CobaltWolf I just submitted the first pull request for a couple of command parts on Github, have 6 or 7 solids partially done as well. I'll try to finish configs for solid motors sometime this week
Cobalt will be gone for a while, but I'll bet if you ask nicely @Jso could take over the Github administration for me while Cobalt is gone.
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...something I didn't know I needed! You're my hero, Triston.
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14 minutes ago, deskjetser said:
Sorry to bother you, but im not sure where to post this...
RSB seems to be broken on CKAN and returns a 404 error when trying to update. From my limited knowledge, it seems the problem is a space being used in the URL?
Any help appreciated, as the same error is occurring when trying to update Tantares.
CKAN thread, not here.
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I think you should keep it short and 1.25m tbh. We could put a 1.25m-0.9375m adapter on top, as the real one didn't really have those struts at the top, it was solid. As well as the bottom of the struts went around the edges of the kerosene ring, not stretched to the top of it.
But hey, it already looks almost done so I'm not really worried about it.
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I see that you've got the new engines running Kerolox plumes. Is there a dedicated metholox plume?
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28 minutes ago, Jso said:
We fixed it once and it got accidentally reverted, so we fixed it again. The original issue was happening when smokescreen was installed but realplumes was not. That's fixed. I'm assuming what's happening now is something is borking things up and making it look like realplumes is installed when it's not. I need a log to see what it is. Then we either do a workaround or communicate with the responsible party. There also could be more than a single cause.
Simply having Smokescreen but not Realplumes does not cause it.
Someone get this man a log!
Also, I took a screenshot for the OP whenever @CobaltWolf gets back...
I like it because it really captures my PC struggling to stay above 30FPS.
Notice the stuttering of the FX...
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4 minutes ago, Jso said:
Yes, for a while now. Most of my mods are managed by CKAN, including Realplume/Smokescreen.
Well, either way I'm convinced this isn't our fault... How many times have we fixed this issue, twice?
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18 minutes ago, Jso said:
I think it's happening when someone uninstalls RealPlumes via CKAN and something gets left behind. I can't be sure until someone produces a log.
Edit: I just tried uninstalling RealPlumes through CKAN and it did just what it should have done. RealPlumes + Stock configs were completely removed, SmokeScreen was still there as it should have been since I did not tell it to uninstall that. Everything worked just fine, I got stock effects.
It's possible it's not CKAN at all but some other mod using a FOR[RealPlumes] in a config. I need a log.
Did you actually play before you uninstalled it? Sometimes mods will generate their own files for whatever reason, and those are left behind. CKAN doesn't touch files it didn't make.
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2 minutes ago, NateDaBeast said:
Yes I did
Who even put this on CKAN? How did that happen? No one who installed BDB manually has had the problem you had. We fixed it a while ago, and I've heard CKAN can mess certain things up, so I'm going to go ahead and speak for the BDB staff and say it's not our problem.
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9 minutes ago, NateDaBeast said:
I still had SmokeScreen installed after removing RealPlumes.
Works fine now, thanks.
Hey, that's great. But did you install through CKAN?
@Jso i didn't even know it was released! I'll get on that. What kind of fuel did it use?
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14 minutes ago, hraban said:
@VenomousRequiem the third stage is a changed RIVER version. only the fairing and the diameter of the engine base is different.
;(
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Can we get a better shot of the third stage?
[DEV HALTED][1.3] CxAerospace: Stations Parts Pack v1.6.2 [2017-5-24]
in KSP1 Mod Releases
Posted
I can feel my frames dropping already...