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Mad Rocket Scientist

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Everything posted by Mad Rocket Scientist

  1. A third (fourth?) method is to click the chain icon "Link," then put your link in the link field, and a image link (eg, www.example.png) with {img}{img} tags around it in the "Link text" field. That will parse the {img} tags correctly and then add the link.
  2. You know you are a nerd when you refer to "The Cape" and "Vandy."
  3. I'm keeping info on it here: https://docs.google.com/document/d/1MeILK2O7hGEbyy6bebOBoHsSdS4OY_daliZnI_n65tQ/edit?usp=sharing If you PM me with your gmail address, I can let you edit it. It's the 20th of Febuary, between 19:00 and 21:00 UTC; 14:00 to 16:00 EST I hope there will be another round. If @ZooNamedGames agrees, I'll sign you up. Yep! Right here: http://www.twitch.tv/cliftonm/v/46734059 It will be recorded to youtube too. Remove my payload, @ZooNamedGames. I need to rebuild it. I made a worldtimebuddy event with hopefully everyone's local time: http://bit.ly/1mNihzO
  4. That's an older version of the big antenna, though.
  5. I'm sure that you can get a role in this, we're always looking for people. You may not be able to do this launch, though. Are we giving up on @Gaarst? I'll PM everyone involved in the launch, too. What do we do if the launch fails? So we revert to launch and try again?
  6. I'll weigh in here, and say that even though I learned most things in imperial, I think metric is a more sensible system.
  7. My pawn puts it right foot in, it puts it's right foot out, it does the spin smash and your pieces fall all about...
  8. This is great. It makes me want to build a TOS Romulan warbird.
  9. Well, on this page: http://kerbal.curseforge.com/ There's a list of popular projects on the right of the page. I was imagining making it slightly wider and higher, so that it's a more obvious. Although on second thought, it looks fine anyway. That would be great! Sorry, I just missed that option.
  10. EIGHT* BOWLS OF SOUP AND A FEW ORBITS LATER... Gene: 3..2..1..Ignition! Sarge: *SPACE* Liftoff! *Quadhammer lifts off* *Jeb had seconds New page: Sarge: Starting turn... Lisa: Ohhhh... Nizmo: Lisa? Are you all right? Lisa: I sometimes get a little motion sick, Nizmo. This launch isn't so bad, but it's disorienting to not be able to see out the fairing. Maybe you could distract me-teach me how to play cheks! New page: Nizmo: Oh, sure, I'd love to! The goal is to rescue the other player's Kwing before he can rescue yours. That proves your space program's the best! You do it by moving your craft around the boards. Pods usually move one space forward, though when you first launch them you can move them two... Roocs move in four directions, just like an RCS thruster block. I guess that's why they're called that. And Boosters go on diagonals. They- Lisa: Sorry Nizmo-I don't think I can deal with spatial relations right now after. Sarge, how long to MECO? Sarge: Just a few more seconds, Skipper... New page: *SPACE* *BANG* Sarge: No excuse, skipper, I should've got a little farther away before I staged... ...Second stage cutoff. Ejecting fairing. Nizmo: Oh, that's much better! Lisa: There's the Intrepid! Range eighty! New page: Jeb: Hi, Sarge! Boy, you missed some really good soup! I've got you on visual. Opening Q-bay! Sarge: Yessir, Kernel. Second stage away, burning to intercept. Nizmo: So hey, we're not still calling this Quadhammer, are we? It's an entirely different craft altogether! Lisa: ..it's an entirely different craft. Sarge: ...it's an entirely different craft. ["Airplane reference, yay!" "What's that?" "It's a movie, but that's not important right now" -MRS] Nizmo: My point exactly! New page: Nizmo: It's shorter now, so maybe we just shorten the name a little. Lisa: What, to Qwammer? Hm, I still think it looks like a baguette. Sarge, what do you think? Sarge: I think I see the docking ports, ma'am! Intrepid, Qwammer has the ball. Mass fifty-four. Jeb: Copy that, Qwammer. Come on home. Sarge: Speed point three relative. Main engine lockout. I'm entering the bay... New page: Sarge: ...dorsal port aligned, range six... Lisa: Ports acquiring! *CLICK* *CLICK* New page: Sarge: Securing the boat: master RCS disable. Jeb: Nice flying, Sarge! Closing Q-bay. Lisa: We made it! Nizmo: Wow-so, where do we report? Bob: If you can cook, report to Melbe in the science lab. Bill: And if you can't, report to main engineering-you're doing the dishes!
  11. I've been think about what I like about kerbalstuff/spacedock, and here's what I came up with that could be added to curseforge: It would be great to see a larger list of mods when I go the kerbal.curseforge.com homepage, instead of the small list on the side. Could a "Mod website" field be added, so it's easier to get to the forum thread or website of the mod, where most of the info on the mod is? A changelog for mods would be useful. When someone downloads a mod, could a page appear asking whether the tags and categories the mod has are accurate? That could help prevent category spam. I don't really know what's possible, but I think those could be useful.
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