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KSP2 Release Notes
Everything posted by Grenartia
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What about Infernal Robotics? I own BG, but I know IR's been around for a lot longer and IIRC, its still being maintained?
- 22,647 replies
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- totm march 2020
- mod
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Also getting the same error, but only with PLUM and ORANGE. All the others updated just fine. Specifically, the error message I'm getting is: CKAN.InvalidModuleFileKraken: ORANGE 1:1.0.3.2: C:\Users\user\AppData\Local\CKAN\downloads\downloading\2C410850-ORANGE-1-1.0.3.2.zip has length 13842, should be 13788 at CKAN.NetModuleCache.Store(CkanModule module, String path, IProgress`1 progress, String description, Boolean move, CancellationToken cancelToken) at CKAN.NetAsyncModulesDownloader.ModuleDownloadComplete(Uri url, String filename, Exception error, String etag) CKAN.InvalidModuleFileKraken: PLUM 1:1.1.3: C:\Users\user\AppData\Local\CKAN\downloads\downloading\3B8F3093-PLUM-1-1.1.3.zip has length 37417, should be 37360 at CKAN.NetModuleCache.Store(CkanModule module, String path, IProgress`1 progress, String description, Boolean move, CancellationToken cancelToken) at CKAN.NetAsyncModulesDownloader.ModuleDownloadComplete(Uri url, String filename, Exception error, String etag)
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I believe discord image links in general don't work here.
- 167 replies
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- extrasolar
- system adder
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Looking forward to the mk2 expansion...expansion(?).
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An update of sorts from your forum moderation team.
Grenartia replied to Vanamonde's topic in Announcements
I think the implication was more "PDX should've bought Squad instead of T2" instead of "PDX should've bought the IP from T2". -
[1.12.x] Far Future Technologies - October 9
Grenartia replied to Nertea's topic in KSP1 Mod Releases
I mean, he just got fired. Not even 2 weeks ago. He's probably busy with finding a new job. -
An update of sorts from your forum moderation team.
Grenartia replied to Vanamonde's topic in Announcements
Out of curiosity, on what basis do you make that determination? -
An update of sorts from your forum moderation team.
Grenartia replied to Vanamonde's topic in Announcements
Reddit will probably be the temporary 'replacement' forum until the community gets a more permanent replacement up and running. -
[1.12.5] SIMPLEX Assembly 1.6 and SIMPLEX Assembly Plus 1.5.1
Grenartia replied to theJesuit's topic in KSP1 Mod Releases
I'm curious if there's a reason why Assembly Plus isn't avaliable on CKAN. -
Release KSP2 Release Notes - Update v0.2.2.0
Grenartia replied to Intercept Games's topic in KSP2 Dev Updates
Just release both games to open source as a tax writeoff /halfjoke -
[1.12.x] Textures Unlimited Recolour Depot
Grenartia replied to Manwith Noname's topic in KSP1 Mod Development
Out of curiosity, what happens when trying to recolor a Restock/Restock+ part without Phoenix's patch? -
Calling 911 because 8675309 isn't dialable.
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Rational Resources 3.0.2 [Sep 24, 2024]
Grenartia replied to JadeOfMaar's topic in KSP1 Mod Releases
I said this the other day in the Cryo Engines thread, and then found out it would be more applicable here. I'd like to suggest a QoL feature for the fuel switcher to default to the fuel intended for the tank (i.e., stock tanks keep LF/O as default, cryotanks keep LH2 or methane, etc.). Its just a real PITA to build a plane in early career, and try to fly it, only to realize that the LF tank got defaulted to 'structural' and does not, in fact, contain any of the thing it was meant to contain.- 1,062 replies
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One sentence you could say to annoy an entire fan base?
Grenartia replied to Fr8monkey's topic in Forum Games!
"Yo dawg, I heard you like terrible HP experiences, so we printed all of the Harry Potter books with all of JKR's retcons, on an Hewlett Packard printer, using linux!" -
Thank you.
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Does this only work in flight, or does it also work in the VAB/SPH?
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Yeah, I noticed it when you posted it. I'm very hyped (and thankful) you decided to take it on.
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Potentially dumb idea, and I know Nertea's got a lot more important things on his plate RN (plus, I think it could be done by someone else), I think it'd be a neat QoL feature for the fuel switcher to default to the fuel intended for the tank (i.e., stock tanks keep LF as default, cryotanks keep LH2 or methane, etc.). Its just a real PITA to build a plane in early career, and try to fly it, only to realize that the LF tank got defaulted to 'structural' and does not, in fact, contain any of the thing it was meant to contain.
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So, you could take one of the adapter tanks and invert it, so it narrows from the heat shield down towards the engine, and just use more 1.25m tanks (potentially even side boosters).
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Rayne's World - KSP1 Remaster Mod List
Grenartia replied to RayneCloud's topic in KSP1 Mods Discussions
In CKAN, go to Settings -> Compatible Game Versions Click that, and it'll bring up a new window with a bunch of checkboxes for different game versions. Check off every box until (and including) 1.8 -
[1.12.x] KEI - Kerbin Environmental Institute
Grenartia replied to linuxgurugamer's topic in KSP1 Mod Releases
To be fair, the KSC science is probably necessary for 10% science games. -
What are some good futuristic mods for KSP1?
Grenartia replied to alpine488's topic in KSP1 Mods Discussions
I'll admit, I've never really used FAR, and so none of the mods I recommended depend on it. -
What are some good futuristic mods for KSP1?
Grenartia replied to alpine488's topic in KSP1 Mods Discussions
And its on CKAN