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Everything posted by Galileo
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Galileo replied to Thomas P.'s topic in KSP1 Mod Releases
You can roll back your install within steam, but if you refuse to do that and want to use 1.6.1, then yes, you are screwed and must wait for the update. -
Is there/Can someone make a mod to add the infinity gauntlet
Galileo replied to Xurkitree's topic in KSP1 Mods Discussions
*snap* this thread disappears -
[1.12.5] Grannus Expansion Pack [v1.2.8] [10 May 2022]
Galileo replied to OhioBob's topic in KSP1 Mod Releases
No -
Black Friday 2018 is live!
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Both EVE and scatterer do eclipses. Most people prefer scatterer’s, though.
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[KSP 1.5.*] Outer Planets Mod[2.2.1] [25 April 2018]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Can’t help you based on that.- 471 replies
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- kopernicus
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[KSP 1.5.*] Outer Planets Mod[2.2.1] [25 April 2018]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Every single mod you have is installed incorrectly. *edit: ninja’d by OhioBob there are a lot of YouTube tutorials that cover installing mods for KSP.- 471 replies
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[KSP 1.5.*] Outer Planets Mod[2.2.1] [25 April 2018]
Galileo replied to Galileo's topic in KSP1 Mod Releases
That is not your output log.- 471 replies
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- kopernicus
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[KSP 1.5.*] Outer Planets Mod[2.2.1] [25 April 2018]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Post your output logs.- 471 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Just drop it in your GameData folder- 7,371 replies
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- gpp
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This isn’t the kopernicus mod! This is the Scatterer mod, but yes it does work.
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This is because I haven’t been active in the forums and couldn’t be assed to change it regardless. The last time I updated it, was for 1.3.1, right after Squad dropped 1.4 and Kopernicus hadn’t been updated yet, so no, it didn’t work for 1.4 at the time. They are merely cfg files. Nothing stops them from working except not updated dependencies. If there is anymore conversation to be had about rescale, move it to the rescale thread so that this one isn’t flooded.
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[1.12.5] Grannus Expansion Pack [v1.2.8] [10 May 2022]
Galileo replied to OhioBob's topic in KSP1 Mod Releases
That’s your issue there. That was fixed in 1.5.1. There is nothing that can be done besides updating your KSP. -
[1.7.3] Graphics Enhancements Assembly (GEA)
Galileo replied to Davian Lin's topic in KSP1 Mod Releases
KSP does not care how high end your system is. It relies heavily on your CPU, not your GPU, so if you have a ton of part mods installed or a few big ones, and you try to pair it with an unoptimized mod like this one, you can expect even worse performance. I have an extremely good pc, and KSP still runs slowly in some cases. Although the game has been optimized slightly in each release, adding a lot of mods slows it down rather quickly. -
[1.7.3] Graphics Enhancements Assembly (GEA)
Galileo replied to Davian Lin's topic in KSP1 Mod Releases
This mod is extremely unoptimized. Hope this helps answer you guys’ questions about why it lags your system or why it takes so long to load into the game. -
How can I tell if a planet is a gas giant?
Galileo replied to Sharpy's topic in KSP1 Gameplay Questions and Tutorials
I prefer “ker-plop” when I land. -
[KSP 1.5.*] Outer Planets Mod[2.2.1] [25 April 2018]
Galileo replied to Galileo's topic in KSP1 Mod Releases
edit it all you want. The reason it’s visible is because of our own history. Before we ever peered through a telescope, we knew the gas giants existed. Granted, humans thought they were gods, but we knew they were there. If the outer planets existed in the Kerbal universe, we can only speculate that their ancestors would have already annotated their existence far before the Kerbal Space Program was ever concieved.- 471 replies
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[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
OPM already uses CTTP which is almost exactly like SVT.- 1,019 replies
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[1.3.1] Rescale! Comprehensive SD Configs [1.0.2.8] [03 Dec 2017]
Galileo replied to Galileo's topic in KSP1 Mod Releases
No it does not.- 310 replies
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- dimensions
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Galileo replied to Thomas P.'s topic in KSP1 Mod Releases
Well, good thing this isn’t your mod. No amount of tantrum throwing will result in the checker being removed. It’s pretty common knowledge to move your KSP install outside of Steam’s reach. And if you have expectations that most users wouldn’t expect support, then I expect that most users move their copy outside of the default steam folder to avoid getting auto updated. Not doing so is not a mod developers problem. Alas, both are unrealistic expectations. -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Galileo replied to Thomas P.'s topic in KSP1 Mod Releases
Then I fully expect you (or whoever decides to recompile and share) to answer to any bug reports or game breaking issues on every planet pack or any mod that needs Kopernicus, as I and many others will tell anyone using an unofficial version to kick rocks. @Thomas P. I really wish you would have stayed on 1.3.1 too... with each KSP update, the sense of entitlement grows. Most people understand, and wait, but there is always a handful, that don’t contribute whatsoever to the community, that feel they know what’s best for Kopernicus. -
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Depends on the specs of your system. If you have a slower processor, you may experience longer load times.- 7,371 replies
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