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Everything posted by Galileo
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I use L8, no compression, just fine with color in Gimp.
- 17 replies
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- galaxy
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Mayday! Mayday!... I mean, F9 F9 F9 F9!!- 7,371 replies
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[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Galileo replied to Ger_space's topic in KSP1 Mod Releases
Yeah that’s a way, but I hope it will be fixed in a future update too. Thanks! -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Galileo replied to Ger_space's topic in KSP1 Mod Releases
@Ger_space In the current release of KK i can only get one ground station in GPP. Doesn't matter if I enable/disable them in the settings. Nothing changes it. Makes getting around a pain. EDIT: Disregard above. As far as I can tell, disabling them does work and brings back the ground stations ONLY when you disable them in the settings before starting a new game. I can't disable them in the middle of a career. If I'm wrong please let me know. Maybe KK can make that configurable so mods or planet packs can set that to either enabled or disabled with an MM patch, depending on what their needs are? EDIT: choosing to disable them at the start of a new game isn't persistent. At some point the tracking stations always disappear. -
Have you not seen the “bounce”? Landed on anything, completely shut down, and crafts leap off of the surface upon load. I would watch the whole video posted above to get an idea.
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It works. I used it all day. Double check that you are installing correctly. You need the latest Kopernicus, ModularFlightIntegrator, and Module manager. Do not use the ones that come bundled with RSS and make sure you have the textures.
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That’s normal as the version file is not updated. Doesn’t mean it doesn’t work.
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Yeah I noticed this too... I figured I was doing something wrong, but I see it’s not just me.
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Galileo replied to StarCrusher96's topic in KSP1 Mod Releases
I dunno but I loved it lol i mean, I know the song and movie, but this was hilariously random lol- 4,170 replies
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Save your images as dds L8 format. It’s lossless. I would have to advise against DDSconverter, unless you absolutely have to use it. There is no control over the type of dds format you save in with it. If you don’t have photoshop, use Gimp and the DDS plugins for it.
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[1.12.x] ResearchBodies V1.13.0 (15th May 2022)
Galileo replied to JPLRepo's topic in KSP1 Mod Releases
@JPLRepo so you did indeed fix the shiny issue, but it looks like Scatterer, when run next to RB, brings the issue out again. Not sure what can be done here. Ill let the dev know, but having just talked to him, I know he is taking a break from modding. Here is a sceenshot: Also, can I be nit-picky? It seems for stars, that RB reads the body name as opposed to the displayName in some instances which can result in something like this: -
The bounce has been around for a long time, but the insanely high bounces just showed up in 1.3.1. Rather unfortunate.
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Use my sun flare pack. It’s in there- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
That’s not right.. no and no they won’t work with GPP. I guess I’ll have to change the netkan myself.- 7,371 replies
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Need Mac and Linux Testers for planet textures
Galileo replied to Galileo's topic in KSP1 Modelling and Texturing Discussion
Disregard -
I have noticed this as well. It’s not just upon game load. You can just choose a craft from the tracking station. The craft will jump each time how this got past QA is crazy to think about. Not just wheels either, but landing gear as well
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
It’s not just lag you have to worry about, but crashes too due to running out of memory. GPP uses over 6gb of ram with visual mods. Add other mods, especially part packs, and you can expect crashes. I wouldn’t expect crashes in the beginning of a career, but as vessels get larger and you have more going on, crashes are likely. Go ahead and give it a go, though.- 7,371 replies
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So its on record, may I bundle this with my mods?