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Galileo

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Everything posted by Galileo

  1. That's because the cfg structure for scatterer has changed to include its sun flare cfg. KSPRC will have to update to work properly with scatterer.
  2. you CANNOT use KSPRC and SVE together unless you know what you are doing. both mods are visual mods and will conflict. This is why i created SVT for terrain textures. There are guides in the forum somewhere that help you use KSPRC's ground textures along with SVEs clouds but you will have to search for it. KSPRC has its own clouds that clash with SVE so they will need to be removed
  3. yes. Is that RSS? If so, full size systems will see stuff like this all the time. Its a limitation of scatterer trying to load on real size planets. nothing you can do about it
  4. if this is happening, you likely have another mod installed that has a sun flare(looks like KSPRC, which isnt updated and its cfgs wont work right with the latest scatterer) I can tell you right now, that is NOT sve in that screenshot Nobody can help you based on a screen shot anyway. Post your logs a screenshot of you GameData folder.
  5. That's not true. The latest version of SVE does not overwrite anything except the atmo cfgs of the bodies. It does not overwrite the sunflare or the ocean shaders any longer. Now the control over performance and options is in the users hands. Also, SVE no longer bundles a sunflare due to too many people complaining about not knowing how to replace textures. Go download the latest version 1.2.5.0 Also, @blackrack I doubt it's intended, but using MM to make scatterer use my cfgs works but the file directory for my cfg is always set to Laythe so I can't save any changes directly to my cfgs in game. I have to manually go back and make any changes I need.
  6. Its a little much too type out here. Im in class until 10 (another 3 hours or so) this evening and i can't really do much until at least then
  7. I have already found a few issues with the cfgs. I'll make a pull request when i get a chance and im able to edit them
  8. If you read back in the thread 2 pages, I have already posted a fix This one has been verified to work with the patch I made for RSS which is on the RSS thread as well.
  9. Hmmm, this would take some maths to figure out. I won't be able to for the next few days but perhaps @OhioBob can point you in the right direction.
  10. Remove all mods and just run this pack. Clear you mm cache, the planet caches. Start a fresh career and see if it happens again.
  11. No, but have you tried troubleshooting with him? Does he have the latest version? Another planet pack that has GFI? I have been test/playing multiple careers in GPP (had the same issue) without gfi and have had perfect contract progression. I also tested with gameslinx pack too (also had the issue) with perfect success. So, either something he is doing is causing it or there is something different about your cfgs.
  12. Delete the whole city lights folder. Just deleting the texture could result in Nullrefs spamming your log.
  13. I will be releasing a 1.3 compatible version to include localization this evening, until capt robau decides to continue development. The localization is done (excluding ResearchBodies) and I have added some support for other mods. I won't be home until this evening though to release it.
  14. Well research bodies is a add on, and OPM is playable without it. Yes, it needs its cfg updated. Also, OPM needs to be brought up to speed with localization. Some names with me missing and may look weird in the GUI. But besides that, OPM works fine.
  15. It works in 1.3 with the updated dependencies. There are multiple comments explaining how to do it starting 2 pages back. Its very simple.
  16. UPDATE Change Log v1.2.5.0 Update for new Scatterer v0.0320 Removed sun flare completely. If you want a custom sun flare you will have to install one yourself Duna's dust storms are no longer visible from scaled space to prevent artifacting They are still present on the surface TO INSTALL: Download and install Stock Visual Enhancements https://github.com/Galileo88/StockVisualEnhancements/releases Download and install SVE Textures https://github.com/Galileo88/StockVisualEnhancements/releases/tag/1.0.1 Download and install Environmental Visual Enhancements (NOT THE CONFIGS) https://github.com/WazWaz/EnvironmentalVisualEnhancements/releases Download and install the latest Module Manager http://forum.kerbalspaceprogram.com/index.php?/topic/50533-130-module-manager-280-may-26th-2017-better-late-than-never/ Download and install latest Scatterer https://spacedock.info/mod/141/scatterer Optional (recommended mods) Kopernicus (required for Jool rings to work) https://github.com/Kopernicus/Kopernicus/releases PlanetShine https://mods.curse.com/ksp-mods/kerbal/224876-planetshine#t1:other-downloads Distant Object Enhancements https://github.com/MOARdV/DistantObject/releases
  17. No problem. I'll see if I can write up a patch in the mean time
  18. Not an SSRSS issue. It's RSS and the fact that it's not updated for 1.3 and localization.
  19. That is not the sunflare from SVE and it doesn't overwrite it. Don't know what you did there. Check your install
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